audioOutput_shout: use shout_set_nonblocking
This patch should continue to allow mpd to play as well as possible to icecast servers while avoiding stalls on local devices. This has eliminated ALSA underrun errors for me while streaming to a remote host while the network connection was bad. Of course, this makes opening a connection non-blocking, too, so myShout_openShoutConn is a bit more complex. git-svn-id: https://svn.musicpd.org/mpd/trunk@4898 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -67,6 +67,7 @@ typedef struct _ShoutData {
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int connAttempts;
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time_t lastAttempt;
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int last_err;
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/* just a pointer to audioOutput->outAudioFormat */
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AudioFormat *audioFormat;
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@ -85,6 +86,7 @@ static ShoutData *newShoutData(void)
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ret->connAttempts = 0;
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ret->lastAttempt = 0;
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ret->audioFormat = NULL;
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ret->last_err = SHOUTERR_UNCONNECTED;
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return ret;
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}
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@ -220,6 +222,7 @@ static int myShout_initDriver(AudioOutput * audioOutput, ConfigParam * param)
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shout_set_name(sd->shoutConn, name) != SHOUTERR_SUCCESS ||
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shout_set_user(sd->shoutConn, user) != SHOUTERR_SUCCESS ||
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shout_set_public(sd->shoutConn, public) != SHOUTERR_SUCCESS ||
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shout_set_nonblocking(sd->shoutConn, 1) != SHOUTERR_SUCCESS ||
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shout_set_format(sd->shoutConn, SHOUT_FORMAT_VORBIS)
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!= SHOUTERR_SUCCESS ||
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shout_set_protocol(sd->shoutConn, SHOUT_PROTOCOL_HTTP)
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@ -358,6 +361,7 @@ static void myShout_closeShoutConn(ShoutData * sd)
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}
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}
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sd->last_err = SHOUTERR_UNCONNECTED;
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sd->opened = 0;
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}
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@ -460,9 +464,19 @@ static int myShout_openShoutConn(AudioOutput * audioOutput)
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sd->connAttempts++;
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sd->lastAttempt = t;
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if (shout_open(sd->shoutConn) != SHOUTERR_SUCCESS) {
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if (sd->last_err == SHOUTERR_UNCONNECTED)
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sd->last_err = shout_open(sd->shoutConn);
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switch (sd->last_err) {
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case SHOUTERR_SUCCESS:
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case SHOUTERR_CONNECTED:
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break;
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case SHOUTERR_BUSY:
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sd->last_err = shout_get_connected(sd->shoutConn);
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if (sd->last_err == SHOUTERR_CONNECTED)
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break;
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return -1;
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default:
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sd->lastAttempt = t;
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ERROR("problem opening connection to shout server %s:%i "
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"(attempt %i): %s\n",
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shout_get_host(sd->shoutConn),
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