decoder/Internal: rename "chunk" to "current_chunk"
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@@ -183,7 +183,7 @@ decoder_command_finished(Decoder &decoder)
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if (decoder.initial_seek_running) {
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assert(!decoder.seeking);
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assert(decoder.chunk == nullptr);
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assert(decoder.current_chunk == nullptr);
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assert(dc.pipe->IsEmpty());
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decoder.initial_seek_running = false;
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@@ -196,9 +196,9 @@ decoder_command_finished(Decoder &decoder)
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/* delete frames from the old song position */
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if (decoder.chunk != nullptr) {
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dc.buffer->Return(decoder.chunk);
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decoder.chunk = nullptr;
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if (decoder.current_chunk != nullptr) {
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dc.buffer->Return(decoder.current_chunk);
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decoder.current_chunk = nullptr;
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}
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dc.pipe->Clear(*dc.buffer);
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@@ -400,13 +400,13 @@ do_send_tag(Decoder &decoder, const Tag &tag)
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{
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MusicChunk *chunk;
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if (decoder.chunk != nullptr) {
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if (decoder.current_chunk != nullptr) {
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/* there is a partial chunk - flush it, we want the
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tag in a new chunk */
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decoder.FlushChunk();
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}
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assert(decoder.chunk == nullptr);
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assert(decoder.current_chunk == nullptr);
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chunk = decoder.GetChunk();
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if (chunk == nullptr) {
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@@ -620,7 +620,7 @@ decoder_replay_gain(Decoder &decoder,
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decoder.replay_gain_info = *replay_gain_info;
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decoder.replay_gain_serial = serial;
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if (decoder.chunk != nullptr) {
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if (decoder.current_chunk != nullptr) {
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/* flush the current chunk because the new
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replay gain values affect the following
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samples */
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