decoder/sndfile: move sf_readf_int() call to sndfile_read_frames()
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@ -154,6 +154,12 @@ sndfile_sample_format(const SF_INFO &info)
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return SampleFormat::S32;
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}
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static sf_count_t
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sndfile_read_frames(SNDFILE *sf, void *buffer, sf_count_t n_frames)
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{
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return sf_readf_int(sf, (int *)buffer, n_frames);
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}
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static void
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sndfile_stream_decode(Decoder &decoder, InputStream &is)
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{
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@ -183,14 +189,16 @@ sndfile_stream_decode(Decoder &decoder, InputStream &is)
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decoder_initialized(decoder, audio_format, info.seekable,
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sndfile_duration(info));
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int buffer[4096];
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char buffer[16384];
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const size_t frame_size = audio_format.GetFrameSize();
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const sf_count_t read_frames = sizeof(buffer) / frame_size;
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DecoderCommand cmd;
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do {
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sf_count_t num_frames = sf_readf_int(sf, buffer, read_frames);
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sf_count_t num_frames =
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sndfile_read_frames(sf,
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buffer, read_frames);
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if (num_frames <= 0)
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break;
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