encoder/shine: remove unnecessary buffer

Now writes to the de-interleaved buffers directly,
instead of writing to an intermediate fifo buffer.

Fix indentation and 80 char width lines.
This commit is contained in:
Andrée Ekroth 2014-01-13 13:32:58 +01:00
parent 8cd15a02cd
commit 56a7fcf189
1 changed files with 43 additions and 41 deletions

View File

@ -45,26 +45,19 @@ struct ShineEncoder {
shine_config_t config;
uint16_t frame_size;
int16_t buffer[SHINE_MAX_SAMPLES * CHANNELS];
int16_t channels[CHANNELS][SHINE_MAX_SAMPLES];
size_t frame_size;
size_t input_pos;
int16_t *stereo[CHANNELS];
Manual<DynamicFifoBuffer<int16_t>> input_buffer;
size_t input_size;
Manual<DynamicFifoBuffer<uint8_t>> output_buffer;
ShineEncoder()
:encoder(shine_encoder_plugin),
stereo { channels[0], channels[1] },
input_size(0) {}
ShineEncoder():encoder(shine_encoder_plugin){}
bool Configure(const config_param &param, Error &error);
bool Setup(Error &error);
bool WriteChunks(bool flush, Error &error);
bool WriteChunk(bool flush, Error &error);
};
static constexpr Domain shine_encoder_domain("shine_encoder");
@ -105,14 +98,16 @@ shine_encoder_finish(Encoder *_encoder)
inline bool
ShineEncoder::Setup(Error &error)
{
input_size = 0;
config.mpeg.mode = audio_format.channels == 2 ? STEREO : MONO;
config.wave.samplerate = audio_format.sample_rate;
config.wave.channels = audio_format.channels == 2 ? PCM_STEREO : PCM_MONO;
config.wave.channels =
audio_format.channels == 2 ? PCM_STEREO : PCM_MONO;
if (shine_check_config(config.wave.samplerate, config.mpeg.bitr) < 0) {
error.Format(config_domain,
"error configuring shine. samplerate %d and bitrate %d configuration not supported.",
"error configuring shine. "
"samplerate %d and bitrate %d configuration"
" not supported.",
config.wave.samplerate,
config.mpeg.bitr);
@ -145,7 +140,10 @@ shine_encoder_open(Encoder *_encoder, AudioFormat &audio_format, Error &error)
if (!encoder->Setup(error))
return false;
encoder->input_buffer.Construct(BUFFER_INIT_SIZE);
encoder->stereo[0] = new int16_t[encoder->frame_size];
encoder->stereo[1] = new int16_t[encoder->frame_size];
encoder->input_pos = 0;
encoder->output_buffer.Construct(BUFFER_INIT_SIZE);
return true;
@ -157,42 +155,31 @@ shine_encoder_close(Encoder *_encoder)
ShineEncoder *encoder = (ShineEncoder *)_encoder;
shine_close(encoder->shine);
encoder->input_buffer.Destruct();
delete[] encoder->stereo[0];
delete[] encoder->stereo[1];
encoder->output_buffer.Destruct();
}
bool
ShineEncoder::WriteChunks(bool flush, gcc_unused Error &error)
ShineEncoder::WriteChunk(bool flush, gcc_unused Error &error)
{
const size_t chunk_size = frame_size * audio_format.channels;
/*
* shine requires data in specific sizes, therefore we need to
* buffer the received data and encode in chunks.
*/
while (input_size >= chunk_size || (flush && input_size > 0)) {
if (flush || input_pos == frame_size) {
long written;
const size_t read = input_buffer->Read(buffer, chunk_size);
input_size -= read;
/* de-interleave data */
for (size_t i = 0; i < read / audio_format.channels; i++) {
channels[0][i] = buffer[i * audio_format.channels];
channels[1][i] = buffer[i * audio_format.channels + 1];
}
if (flush) {
/* fill remaining with 0s */
for (size_t i = read / audio_format.channels; i < frame_size; i++) {
channels[0][i] = channels[1][i] = 0;
for (; input_pos < frame_size; input_pos++) {
stereo[0][input_pos] = stereo[1][input_pos] = 0;
}
}
const uint8_t *out = shine_encode_buffer(shine, stereo, &written);
const uint8_t *out =
shine_encode_buffer(shine, stereo, &written);
if (written > 0)
output_buffer->Append((const uint8_t *)out, written);
output_buffer->Append(out, written);
input_pos = 0;
}
return true;
@ -205,11 +192,25 @@ shine_encoder_write(Encoder *_encoder,
{
ShineEncoder *encoder = (ShineEncoder *)_encoder;
const int16_t *data = (const int16_t*)_data;
length /= sizeof(*data) * encoder->audio_format.channels;
size_t written = 0;
encoder->input_buffer->Append(data, length / sizeof(*data));
encoder->input_size += length / sizeof(*data);
/* write all data to de-interleaved buffers */
while (written < length) {
for (;
written < length
&& encoder->input_pos < encoder->frame_size;
written++, encoder->input_pos++) {
const size_t base =
written * encoder->audio_format.channels;
encoder->stereo[0][encoder->input_pos] = data[base];
encoder->stereo[1][encoder->input_pos] = data[base + 1];
}
/* write if chunk is filled */
encoder->WriteChunk(false, error);
}
return encoder->WriteChunks(false, error);
return true;
}
static bool
@ -218,7 +219,8 @@ shine_encoder_flush(Encoder *_encoder, gcc_unused Error &error)
ShineEncoder *encoder = (ShineEncoder *)_encoder;
long written;
encoder->WriteChunks(true, error);
/* flush buffers and flush shine */
encoder->WriteChunk(true, error);
const uint8_t *data = shine_flush(encoder->shine, &written);
if (written > 0)