encoder/shine: remove unnecessary buffer
Now writes to the de-interleaved buffers directly, instead of writing to an intermediate fifo buffer. Fix indentation and 80 char width lines.
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@ -45,26 +45,19 @@ struct ShineEncoder {
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shine_config_t config;
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uint16_t frame_size;
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int16_t buffer[SHINE_MAX_SAMPLES * CHANNELS];
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int16_t channels[CHANNELS][SHINE_MAX_SAMPLES];
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size_t frame_size;
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size_t input_pos;
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int16_t *stereo[CHANNELS];
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Manual<DynamicFifoBuffer<int16_t>> input_buffer;
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size_t input_size;
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Manual<DynamicFifoBuffer<uint8_t>> output_buffer;
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ShineEncoder()
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:encoder(shine_encoder_plugin),
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stereo { channels[0], channels[1] },
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input_size(0) {}
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ShineEncoder():encoder(shine_encoder_plugin){}
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bool Configure(const config_param ¶m, Error &error);
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bool Setup(Error &error);
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bool WriteChunks(bool flush, Error &error);
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bool WriteChunk(bool flush, Error &error);
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};
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static constexpr Domain shine_encoder_domain("shine_encoder");
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@ -105,14 +98,16 @@ shine_encoder_finish(Encoder *_encoder)
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inline bool
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ShineEncoder::Setup(Error &error)
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{
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input_size = 0;
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config.mpeg.mode = audio_format.channels == 2 ? STEREO : MONO;
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config.wave.samplerate = audio_format.sample_rate;
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config.wave.channels = audio_format.channels == 2 ? PCM_STEREO : PCM_MONO;
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config.wave.channels =
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audio_format.channels == 2 ? PCM_STEREO : PCM_MONO;
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if (shine_check_config(config.wave.samplerate, config.mpeg.bitr) < 0) {
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error.Format(config_domain,
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"error configuring shine. samplerate %d and bitrate %d configuration not supported.",
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"error configuring shine. "
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"samplerate %d and bitrate %d configuration"
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" not supported.",
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config.wave.samplerate,
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config.mpeg.bitr);
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@ -145,7 +140,10 @@ shine_encoder_open(Encoder *_encoder, AudioFormat &audio_format, Error &error)
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if (!encoder->Setup(error))
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return false;
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encoder->input_buffer.Construct(BUFFER_INIT_SIZE);
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encoder->stereo[0] = new int16_t[encoder->frame_size];
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encoder->stereo[1] = new int16_t[encoder->frame_size];
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encoder->input_pos = 0;
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encoder->output_buffer.Construct(BUFFER_INIT_SIZE);
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return true;
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@ -157,42 +155,31 @@ shine_encoder_close(Encoder *_encoder)
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ShineEncoder *encoder = (ShineEncoder *)_encoder;
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shine_close(encoder->shine);
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encoder->input_buffer.Destruct();
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delete[] encoder->stereo[0];
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delete[] encoder->stereo[1];
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encoder->output_buffer.Destruct();
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}
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bool
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ShineEncoder::WriteChunks(bool flush, gcc_unused Error &error)
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ShineEncoder::WriteChunk(bool flush, gcc_unused Error &error)
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{
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const size_t chunk_size = frame_size * audio_format.channels;
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/*
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* shine requires data in specific sizes, therefore we need to
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* buffer the received data and encode in chunks.
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*/
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while (input_size >= chunk_size || (flush && input_size > 0)) {
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if (flush || input_pos == frame_size) {
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long written;
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const size_t read = input_buffer->Read(buffer, chunk_size);
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input_size -= read;
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/* de-interleave data */
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for (size_t i = 0; i < read / audio_format.channels; i++) {
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channels[0][i] = buffer[i * audio_format.channels];
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channels[1][i] = buffer[i * audio_format.channels + 1];
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}
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if (flush) {
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/* fill remaining with 0s */
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for (size_t i = read / audio_format.channels; i < frame_size; i++) {
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channels[0][i] = channels[1][i] = 0;
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for (; input_pos < frame_size; input_pos++) {
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stereo[0][input_pos] = stereo[1][input_pos] = 0;
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}
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}
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const uint8_t *out = shine_encode_buffer(shine, stereo, &written);
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const uint8_t *out =
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shine_encode_buffer(shine, stereo, &written);
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if (written > 0)
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output_buffer->Append((const uint8_t *)out, written);
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output_buffer->Append(out, written);
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input_pos = 0;
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}
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return true;
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@ -205,11 +192,25 @@ shine_encoder_write(Encoder *_encoder,
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{
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ShineEncoder *encoder = (ShineEncoder *)_encoder;
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const int16_t *data = (const int16_t*)_data;
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length /= sizeof(*data) * encoder->audio_format.channels;
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size_t written = 0;
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encoder->input_buffer->Append(data, length / sizeof(*data));
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encoder->input_size += length / sizeof(*data);
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/* write all data to de-interleaved buffers */
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while (written < length) {
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for (;
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written < length
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&& encoder->input_pos < encoder->frame_size;
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written++, encoder->input_pos++) {
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const size_t base =
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written * encoder->audio_format.channels;
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encoder->stereo[0][encoder->input_pos] = data[base];
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encoder->stereo[1][encoder->input_pos] = data[base + 1];
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}
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/* write if chunk is filled */
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encoder->WriteChunk(false, error);
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}
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return encoder->WriteChunks(false, error);
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return true;
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}
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static bool
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@ -218,7 +219,8 @@ shine_encoder_flush(Encoder *_encoder, gcc_unused Error &error)
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ShineEncoder *encoder = (ShineEncoder *)_encoder;
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long written;
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encoder->WriteChunks(true, error);
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/* flush buffers and flush shine */
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encoder->WriteChunk(true, error);
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const uint8_t *data = shine_flush(encoder->shine, &written);
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if (written > 0)
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