command: don't restart player in the "status" command
Don't attempt to restart the player if it was stopped, but there were still songs left on the playlist. This looks like it has been a workaround for a bug which has been fixed long time ago.
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@@ -451,7 +451,6 @@ handle_status(struct client *client,
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int updateJobId;
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int song;
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playPlaylistIfPlayerStopped();
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switch (getPlayerState()) {
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case PLAYER_STATE_STOP:
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state = "stop";
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