update_walk: move code to update_db.c
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0c4a2bea69
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4fdcc0496f
@ -266,6 +266,7 @@ src_mpd_SOURCES = \
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src/update.c \
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src/update_queue.c \
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src/update_io.c src/update_io.h \
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src/update_db.c src/update_db.h \
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src/update_walk.c \
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src/update_remove.c \
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src/client.c \
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103
src/update_db.c
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103
src/update_db.c
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@ -0,0 +1,103 @@
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/*
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* Copyright (C) 2003-2012 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h" /* must be first for large file support */
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#include "update_db.h"
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#include "update_internal.h"
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#include "directory.h"
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#include "song.h"
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#include "db_lock.h"
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#include <glib.h>
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#include <assert.h>
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void
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delete_song(struct directory *dir, struct song *del)
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{
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assert(del->parent == dir);
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/* first, prevent traversers in main task from getting this */
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directory_remove_song(dir, del);
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db_unlock(); /* temporary unlock, because update_remove_song() blocks */
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/* now take it out of the playlist (in the main_task) */
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update_remove_song(del);
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/* finally, all possible references gone, free it */
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song_free(del);
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db_lock();
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}
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/**
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* Recursively remove all sub directories and songs from a directory,
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* leaving an empty directory.
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*
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* Caller must lock the #db_mutex.
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*/
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static void
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clear_directory(struct directory *directory)
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{
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struct directory *child, *n;
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directory_for_each_child_safe(child, n, directory)
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delete_directory(child);
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struct song *song, *ns;
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directory_for_each_song_safe(song, ns, directory) {
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assert(song->parent == directory);
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delete_song(directory, song);
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}
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}
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void
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delete_directory(struct directory *directory)
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{
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assert(directory->parent != NULL);
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clear_directory(directory);
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directory_delete(directory);
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}
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bool
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delete_name_in(struct directory *parent, const char *name)
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{
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bool modified = false;
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db_lock();
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struct directory *directory = directory_get_child(parent, name);
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if (directory != NULL) {
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delete_directory(directory);
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modified = true;
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}
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struct song *song = directory_get_song(parent, name);
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if (song != NULL) {
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delete_song(parent, song);
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modified = true;
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}
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db_unlock();
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playlist_vector_remove(&parent->playlists, name);
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return modified;
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}
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52
src/update_db.h
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52
src/update_db.h
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@ -0,0 +1,52 @@
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/*
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* Copyright (C) 2003-2012 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_UPDATE_DB_H
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#define MPD_UPDATE_DB_H
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#include "check.h"
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#include <stdbool.h>
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struct directory;
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struct song;
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/**
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* Caller must lock the #db_mutex.
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*/
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void
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delete_song(struct directory *parent, struct song *song);
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/**
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* Recursively free a directory and all its contents.
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*
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* Caller must lock the #db_mutex.
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*/
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void
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delete_directory(struct directory *directory);
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/**
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* Caller must NOT lock the #db_mutex.
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*
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* @return true if the database was modified
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*/
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bool
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delete_name_in(struct directory *parent, const char *name);
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#endif
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@ -20,6 +20,7 @@
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#include "config.h" /* must be first for large file support */
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#include "update_internal.h"
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#include "update_io.h"
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#include "update_db.h"
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#include "database.h"
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#include "db_lock.h"
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#include "exclude.h"
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@ -93,88 +94,6 @@ directory_set_stat(struct directory *dir, const struct stat *st)
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dir->have_stat = true;
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}
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/**
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* Caller must lock the #db_mutex.
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*/
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static void
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delete_song(struct directory *dir, struct song *del)
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{
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assert(del->parent == dir);
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/* first, prevent traversers in main task from getting this */
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directory_remove_song(dir, del);
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db_unlock(); /* temporary unlock, because update_remove_song() blocks */
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/* now take it out of the playlist (in the main_task) */
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update_remove_song(del);
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/* finally, all possible references gone, free it */
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song_free(del);
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db_lock();
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}
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static void
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delete_directory(struct directory *directory);
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/**
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* Recursively remove all sub directories and songs from a directory,
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* leaving an empty directory.
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*
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* Caller must lock the #db_mutex.
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*/
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static void
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clear_directory(struct directory *directory)
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{
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struct directory *child, *n;
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directory_for_each_child_safe(child, n, directory)
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delete_directory(child);
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struct song *song, *ns;
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directory_for_each_song_safe(song, ns, directory) {
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assert(song->parent == directory);
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delete_song(directory, song);
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}
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}
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/**
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* Recursively free a directory and all its contents.
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*
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* Caller must lock the #db_mutex.
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*/
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static void
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delete_directory(struct directory *directory)
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{
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assert(directory->parent != NULL);
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clear_directory(directory);
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directory_delete(directory);
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}
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static void
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delete_name_in(struct directory *parent, const char *name)
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{
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db_lock();
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struct directory *directory = directory_get_child(parent, name);
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if (directory != NULL) {
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delete_directory(directory);
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modified = true;
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}
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struct song *song = directory_get_song(parent, name);
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if (song != NULL) {
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delete_song(parent, song);
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modified = true;
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}
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db_unlock();
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playlist_vector_remove(&parent->playlists, name);
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}
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static void
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remove_excluded_from_directory(struct directory *directory,
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GSList *exclude_list)
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@ -717,7 +636,7 @@ updateDirectory(struct directory *directory, const struct stat *st)
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continue;
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if (skip_symlink(directory, utf8)) {
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delete_name_in(directory, utf8);
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modified |= delete_name_in(directory, utf8);
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g_free(utf8);
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continue;
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}
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@ -725,7 +644,7 @@ updateDirectory(struct directory *directory, const struct stat *st)
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if (stat_directory_child(directory, utf8, &st2) == 0)
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updateInDirectory(directory, utf8, &st2);
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else
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delete_name_in(directory, utf8);
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modified |= delete_name_in(directory, utf8);
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g_free(utf8);
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}
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@ -810,7 +729,7 @@ updatePath(const char *path)
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if (stat_directory_child(parent, name, &st) == 0)
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updateInDirectory(parent, name, &st);
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else
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delete_name_in(parent, name);
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modified |= delete_name_in(parent, name);
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g_free(name);
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}
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