jack: partial writes to ring buffer
Don't wait until there is room for the full data chunk passed to jack_playAudio(). Try to incrementally send as much as possible into the ring buffer.
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@ -386,12 +386,10 @@ static int jack_playAudio(void *data,
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const char *buff, size_t size)
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{
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JackData *jd = data;
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size_t space;
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size_t i;
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size_t space, space1;
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const short *buffer = (const short *) buff;
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static const size_t frame_size = sizeof(*buffer) * 2;
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jack_default_audio_sample_t sample;
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size_t samples = size / frame_size;
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/*DEBUG("jack_playAudio: (pid=%d)!\n", getpid());*/
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@ -402,14 +400,21 @@ static int jack_playAudio(void *data,
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return 0;
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}
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while (samples && !jd->shutdown) {
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size /= frame_size;
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while (size > 0 && !jd->shutdown) {
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space = jack_ringbuffer_write_space(jd->ringbuffer[0]);
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if (space >= samples * sample_size) {
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/*space = MIN(space, samples*sample_size);*/
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/*space = samples*sample_size;*/
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space1 = jack_ringbuffer_write_space(jd->ringbuffer[1]);
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if (space > space1)
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/* send data symmetrically */
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space = space1;
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/*for(i=0; i<space/sample_size; i++) {*/
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for (i = 0; i < samples; i++) {
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space /= sample_size;
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if (space > 0) {
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if (space > size)
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space = size;
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size -= space;
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while (space-- > 0) {
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sample = (jack_default_audio_sample_t) *(buffer++)/32768.0;
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jack_ringbuffer_write(jd->ringbuffer[0], (void*)&sample,
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@ -419,12 +424,7 @@ static int jack_playAudio(void *data,
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jack_ringbuffer_write(jd->ringbuffer[1], (void*)&sample,
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sample_size);
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/*samples--;*/
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}
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samples = 0;
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} else {
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pthread_mutex_lock(&jd->play_audio_lock);
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pthread_cond_wait(&jd->play_audio,
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