silence is constant, as is the buffer we pass to playAudio
git-svn-id: https://svn.musicpd.org/mpd/trunk@7123 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -510,7 +510,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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int nextChunk = -1;
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int test;
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int decodeWaitedOn = 0;
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char silence[CHUNK_SIZE];
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static const char silence[CHUNK_SIZE];
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double sizeToTime = 0.0;
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int previousMetadataChunk = -1;
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MetadataChunk currentMetadataChunk;
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@@ -518,8 +518,6 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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int end;
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int next = -1;
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memset(silence, 0, CHUNK_SIZE);
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if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0)
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return;
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