DJWLindenaar's fix race condition and some memory leaks patch
git-svn-id: https://svn.musicpd.org/mpd/trunk@3681 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -30,6 +30,7 @@
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#define COMMAND_RETURN_KILL 10
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#define COMMAND_RETURN_CLOSE 20
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#define COMMAND_MASTER_READY 30
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extern char * current_command;
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extern int command_listNum;
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@ -112,6 +112,10 @@ void registerConfigParam(char * name, int repeatable, int block) {
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insertInList(configEntriesList, name, entry);
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}
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void finishConf() {
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freeList(configEntriesList);
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}
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void initConf() {
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configEntriesList = makeList((ListFreeDataFunc *)freeConfigEntry, 1);
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@ -295,6 +299,7 @@ void readConf(char * file) {
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freeArgArray(array, numberOfArgs);
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}
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fclose(fp);
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}
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ConfigParam * getNextConfigParam(char * name, ConfigParam * last) {
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@ -73,6 +73,7 @@ typedef struct _ConfigParam {
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} ConfigParam;
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void initConf();
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void finishConf();
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void readConf(char * file);
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24
src/main.c
24
src/main.c
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@ -42,6 +42,7 @@
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#include <stdio.h>
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#include <sys/select.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/stat.h>
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#include <stdlib.h>
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#include <string.h>
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@ -306,6 +307,7 @@ void startMainProcess() {
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mainPid = pid;
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masterInitSigHandlers();
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kill(mainPid, SIGUSR1);
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while (masterHandlePendingSignals()!=COMMAND_RETURN_KILL)
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waitOnSignals();
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/* we're killed */
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@ -320,6 +322,9 @@ void startMainProcess() {
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finishPaths();
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kill(mainPid, SIGTERM);
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waitpid(mainPid,NULL,0);
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finishConf();
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myfprintfCloseLogFile();
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exit(EXIT_SUCCESS);
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} else if(pid<0) {
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@ -483,8 +488,8 @@ void killFromPidFile(char * cmd, int killOption) {
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}
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int main(int argc, char * argv[]) {
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FILE * out;
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FILE * err;
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FILE * out = NULL;
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FILE * err = NULL;
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Options options;
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closeAllFDs();
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@ -519,8 +524,7 @@ int main(int argc, char * argv[]) {
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/* This is the main process which has
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* been forked from the master process.
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*/
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initSigHandlers();
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initPermissions();
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@ -539,8 +543,12 @@ int main(int argc, char * argv[]) {
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setupLogOutput(&options, out, err);
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openVolumeDevice();
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initSigHandlers();
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/* wait for the master process to get ready so we can start
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* playing if readPlaylistState thinks we should*/
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while (COMMAND_MASTER_READY != handlePendingSignals())
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my_usleep(1);
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openVolumeDevice();
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readPlaylistState();
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@ -567,6 +575,8 @@ int main(int argc, char * argv[]) {
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finishCommands();
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finishInputPlugins();
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cleanUpPidFile();
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finishConf();
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myfprintfCloseLogFile();
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return EXIT_SUCCESS;
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}
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@ -122,3 +122,10 @@ int myfprintfCloseAndOpenLogFile() {
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return 0;
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}
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void myfprintfCloseLogFile() {
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if(myfprintf_stdLogMode) {
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while(fclose(myfprintf_out)<0 && errno==EINTR);
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while(fclose(myfprintf_err)<0 && errno==EINTR);
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}
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}
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@ -29,4 +29,5 @@ void myfprintf(FILE * fp, char * format, ... );
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int myfprintfCloseAndOpenLogFile();
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void myfprintfCloseLogFile();
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#endif
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@ -56,7 +56,17 @@ int masterHandlePendingSignals() {
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}
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int handlePendingSignals() {
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if(signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
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/* this SIGUSR1 signal comes before the KILL signals, because there if the process is
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* looping, waiting for this signal, it will not respond to the KILL signal. This might be
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* better implemented by using bit-wise defines and or'ing of the COMMAND_FOO as return.
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*/
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if (signal_is_pending(SIGUSR1)) {
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signal_clear(SIGUSR1);
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DEBUG("The master process is ready to receive signals\n");
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return COMMAND_MASTER_READY;
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}
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if(signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
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DEBUG("main process got SIGINT or SIGTERM, exiting\n");
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return COMMAND_RETURN_KILL;
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}
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@ -135,6 +145,7 @@ void initSigHandlers() {
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while(sigaction(SIGPIPE,&sa,NULL)<0 && errno==EINTR);
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sa.sa_handler = chldSigHandler;
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while(sigaction(SIGCHLD,&sa,NULL)<0 && errno==EINTR);
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signal_handle(SIGUSR2);
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signal_handle(SIGUSR1);
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signal_handle(SIGINT);
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signal_handle(SIGTERM);
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