player/Control: Seek*() returns Error information
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@@ -425,7 +425,7 @@ private:
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SynchronousCommand(PlayerCommand::QUEUE);
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}
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void SeekLocked(DetachedSong *song, SongTime t);
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bool SeekLocked(DetachedSong *song, SongTime t, Error &error_r);
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public:
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/**
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@@ -442,7 +442,7 @@ public:
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* @return true on success, false on failure (e.g. if MPD isn't
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* playing currently)
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*/
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bool LockSeek(DetachedSong *song, SongTime t);
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bool LockSeek(DetachedSong *song, SongTime t, Error &error_r);
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void SetCrossFade(float cross_fade_seconds);
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