tag_rva2: add struct rva2_data
.. and several accessor inline functions, to simplify the calling code.
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@ -21,6 +21,7 @@
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#include "tag_rva2.h"
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#include "replay_gain_info.h"
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#include <stdint.h>
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#include <glib.h>
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#include <id3tag.h>
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@ -36,6 +37,40 @@ enum rva2_channel {
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CHANNEL_SUBWOOFER = 0x08
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};
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struct rva2_data {
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uint8_t type;
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uint8_t volume_adjustment[2];
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uint8_t peak_bits;
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};
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static inline id3_length_t
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rva2_peak_bytes(const struct rva2_data *data)
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{
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return (data->peak_bits + 7) / 8;
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}
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static inline int
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rva2_fixed_volume_adjustment(const struct rva2_data *data)
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{
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signed int voladj_fixed;
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voladj_fixed = (data->volume_adjustment[0] << 8) |
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data->volume_adjustment[1];
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voladj_fixed |= -(voladj_fixed & 0x8000);
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return voladj_fixed;
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}
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static inline float
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rva2_float_volume_adjustment(const struct rva2_data *data)
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{
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/*
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* "The volume adjustment is encoded as a fixed point decibel
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* value, 16 bit signed integer representing (adjustment*512),
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* giving +/- 64 dB with a precision of 0.001953125 dB."
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*/
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return (float)rva2_fixed_volume_adjustment(data) / (float)512;
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}
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bool
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tag_rva2_parse(struct id3_tag *tag, struct replay_gain_info *replay_gain_info)
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{
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@ -70,27 +105,13 @@ tag_rva2_parse(struct id3_tag *tag, struct replay_gain_info *replay_gain_info)
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*/
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while (length >= 4) {
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unsigned int peak_bytes;
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peak_bytes = (data[3] + 7) / 8;
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const struct rva2_data *d = (const struct rva2_data *)data;
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unsigned int peak_bytes = rva2_peak_bytes(d);
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if (4 + peak_bytes > length)
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break;
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if (data[0] == CHANNEL_MASTER_VOLUME) {
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signed int voladj_fixed;
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double voladj_float;
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/*
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* "The volume adjustment is encoded as a fixed
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* point decibel value, 16 bit signed integer
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* representing (adjustment*512), giving +/- 64
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* dB with a precision of 0.001953125 dB."
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*/
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voladj_fixed = (data[1] << 8) | (data[2] << 0);
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voladj_fixed |= -(voladj_fixed & 0x8000);
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voladj_float = (double) voladj_fixed / 512;
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if (d->type == CHANNEL_MASTER_VOLUME) {
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double voladj_float = rva2_float_volume_adjustment(d);
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replay_gain_info->tuples[REPLAY_GAIN_TRACK].gain = voladj_float;
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replay_gain_info->tuples[REPLAY_GAIN_ALBUM].gain = voladj_float;
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