db/update/Service: allocate UpdateWalk dynamically

This commit is contained in:
Max Kellermann
2014-02-27 18:04:24 +01:00
parent 1c772ef699
commit 3f9ad8e104
5 changed files with 28 additions and 19 deletions

View File

@@ -19,6 +19,7 @@
#include "config.h"
#include "Service.hxx"
#include "Walk.hxx"
#include "UpdateDomain.hxx"
#include "db/DatabaseListener.hxx"
#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
@@ -40,10 +41,12 @@
UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
Storage &_storage,
DatabaseListener &_listener)
:DeferredMonitor(_loop), db(_db), listener(_listener),
:DeferredMonitor(_loop),
db(_db), storage(_storage),
listener(_listener),
progress(UPDATE_PROGRESS_IDLE),
update_task_id(0),
walk(_loop, _listener, _storage)
walk(nullptr)
{
}
@@ -53,6 +56,8 @@ UpdateService::~UpdateService()
if (update_thread.IsDefined())
update_thread.Join();
delete walk;
}
void
@@ -61,12 +66,16 @@ UpdateService::CancelAllAsync()
assert(GetEventLoop().IsInsideOrNull());
queue.Clear();
walk.Cancel();
if (walk != nullptr)
walk->Cancel();
}
inline void
UpdateService::Task()
{
assert(walk != nullptr);
if (!next.path_utf8.empty())
FormatDebug(update_domain, "starting: %s",
next.path_utf8.c_str());
@@ -75,8 +84,8 @@ UpdateService::Task()
SetThreadIdlePriority();
modified = walk.Walk(*db.GetRoot(), next.path_utf8.c_str(),
next.discard);
modified = walk->Walk(*db.GetRoot(), next.path_utf8.c_str(),
next.discard);
if (modified || !db.FileExists()) {
Error error;
@@ -105,13 +114,13 @@ void
UpdateService::StartThread(UpdateQueueItem &&i)
{
assert(GetEventLoop().IsInsideOrNull());
assert(walk == nullptr);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
next = std::move(i);
walk.Prepare();
walk = new UpdateWalk(GetEventLoop(), listener, storage);
Error error;
if (!update_thread.Start(Task, this, error))
@@ -160,8 +169,13 @@ UpdateService::RunDeferred()
{
assert(progress == UPDATE_PROGRESS_DONE);
assert(next.IsDefined());
assert(walk != nullptr);
update_thread.Join();
delete walk;
walk = nullptr;
next = UpdateQueueItem();
idle_add(IDLE_UPDATE);