db/update/Service: allocate UpdateWalk dynamically

This commit is contained in:
Max Kellermann 2014-02-27 18:04:24 +01:00
parent 1c772ef699
commit 3f9ad8e104
5 changed files with 28 additions and 19 deletions

View File

@ -19,6 +19,7 @@
#include "config.h"
#include "Service.hxx"
#include "Walk.hxx"
#include "UpdateDomain.hxx"
#include "db/DatabaseListener.hxx"
#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
@ -40,10 +41,12 @@
UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
Storage &_storage,
DatabaseListener &_listener)
:DeferredMonitor(_loop), db(_db), listener(_listener),
:DeferredMonitor(_loop),
db(_db), storage(_storage),
listener(_listener),
progress(UPDATE_PROGRESS_IDLE),
update_task_id(0),
walk(_loop, _listener, _storage)
walk(nullptr)
{
}
@ -53,6 +56,8 @@ UpdateService::~UpdateService()
if (update_thread.IsDefined())
update_thread.Join();
delete walk;
}
void
@ -61,12 +66,16 @@ UpdateService::CancelAllAsync()
assert(GetEventLoop().IsInsideOrNull());
queue.Clear();
walk.Cancel();
if (walk != nullptr)
walk->Cancel();
}
inline void
UpdateService::Task()
{
assert(walk != nullptr);
if (!next.path_utf8.empty())
FormatDebug(update_domain, "starting: %s",
next.path_utf8.c_str());
@ -75,8 +84,8 @@ UpdateService::Task()
SetThreadIdlePriority();
modified = walk.Walk(*db.GetRoot(), next.path_utf8.c_str(),
next.discard);
modified = walk->Walk(*db.GetRoot(), next.path_utf8.c_str(),
next.discard);
if (modified || !db.FileExists()) {
Error error;
@ -105,13 +114,13 @@ void
UpdateService::StartThread(UpdateQueueItem &&i)
{
assert(GetEventLoop().IsInsideOrNull());
assert(walk == nullptr);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
next = std::move(i);
walk.Prepare();
walk = new UpdateWalk(GetEventLoop(), listener, storage);
Error error;
if (!update_thread.Start(Task, this, error))
@ -160,8 +169,13 @@ UpdateService::RunDeferred()
{
assert(progress == UPDATE_PROGRESS_DONE);
assert(next.IsDefined());
assert(walk != nullptr);
update_thread.Join();
delete walk;
walk = nullptr;
next = UpdateQueueItem();
idle_add(IDLE_UPDATE);

View File

@ -22,12 +22,13 @@
#include "check.h"
#include "Queue.hxx"
#include "Walk.hxx"
#include "event/DeferredMonitor.hxx"
#include "thread/Thread.hxx"
class SimpleDatabase;
class DatabaseListener;
class UpdateWalk;
class Storage;
/**
* This class manages the update queue and runs the update thread.
@ -40,6 +41,7 @@ class UpdateService final : DeferredMonitor {
};
SimpleDatabase &db;
Storage &storage;
DatabaseListener &listener;
@ -57,7 +59,7 @@ class UpdateService final : DeferredMonitor {
UpdateQueueItem next;
UpdateWalk walk;
UpdateWalk *walk;
public:
UpdateService(EventLoop &_loop, SimpleDatabase &_db,

View File

@ -18,7 +18,7 @@
*/
#include "config.h" /* must be first for large file support */
#include "Service.hxx"
#include "Walk.hxx"
#include "UpdateIO.hxx"
#include "UpdateDomain.hxx"
#include "db/DatabaseLock.hxx"

View File

@ -51,7 +51,8 @@
UpdateWalk::UpdateWalk(EventLoop &_loop, DatabaseListener &_listener,
Storage &_storage)
:storage(_storage),
:cancel(false),
storage(_storage),
editor(_loop, _listener)
{
#ifndef WIN32

View File

@ -71,14 +71,6 @@ public:
cancel = true;
}
/**
* Call from the main thread before starting the update
* thread.
*/
void Prepare() {
cancel = false;
}
/**
* Returns true if the database was modified.
*/