db/UpdateGlue: rename to Service.cxx
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21e19ef69f
commit
3be36643a1
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@ -198,7 +198,6 @@ libmpd_a_SOURCES += \
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src/db/LightDirectory.hxx \
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src/db/update/UpdateDomain.cxx src/db/update/UpdateDomain.hxx \
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src/db/update/Service.cxx src/db/update/Service.hxx \
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src/db/update/UpdateGlue.cxx \
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src/db/update/Queue.cxx src/db/update/Queue.hxx \
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src/db/update/UpdateIO.cxx src/db/update/UpdateIO.hxx \
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src/db/update/Editor.cxx src/db/update/Editor.hxx \
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@ -19,3 +19,143 @@
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#include "config.h"
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#include "Service.hxx"
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#include "UpdateDomain.hxx"
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#include "db/DatabaseListener.hxx"
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#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
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#include "Idle.hxx"
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#include "util/Error.hxx"
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#include "Log.hxx"
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#include "Instance.hxx"
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#include "system/FatalError.hxx"
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#include "thread/Id.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Util.hxx"
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#ifndef NDEBUG
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#include "event/Loop.hxx"
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#endif
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#include <assert.h>
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UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
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Storage &_storage,
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DatabaseListener &_listener)
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:DeferredMonitor(_loop), db(_db), listener(_listener),
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progress(UPDATE_PROGRESS_IDLE),
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update_task_id(0),
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walk(_loop, _listener, _storage)
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{
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}
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inline void
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UpdateService::Task()
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{
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if (!next.path_utf8.empty())
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FormatDebug(update_domain, "starting: %s",
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next.path_utf8.c_str());
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else
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LogDebug(update_domain, "starting");
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SetThreadIdlePriority();
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modified = walk.Walk(*db.GetRoot(), next.path_utf8.c_str(),
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next.discard);
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if (modified || !db.FileExists()) {
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Error error;
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if (!db.Save(error))
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LogError(error, "Failed to save database");
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}
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if (!next.path_utf8.empty())
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FormatDebug(update_domain, "finished: %s",
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next.path_utf8.c_str());
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else
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LogDebug(update_domain, "finished");
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progress = UPDATE_PROGRESS_DONE;
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DeferredMonitor::Schedule();
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}
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void
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UpdateService::Task(void *ctx)
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{
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UpdateService &service = *(UpdateService *)ctx;
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return service.Task();
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}
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void
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UpdateService::StartThread(UpdateQueueItem &&i)
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{
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assert(GetEventLoop().IsInsideOrNull());
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progress = UPDATE_PROGRESS_RUNNING;
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modified = false;
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next = std::move(i);
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Error error;
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if (!update_thread.Start(Task, this, error))
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FatalError(error);
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FormatDebug(update_domain,
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"spawned thread for update job id %i", next.id);
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}
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unsigned
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UpdateService::GenerateId()
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{
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unsigned id = update_task_id + 1;
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if (id > update_task_id_max)
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id = 1;
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return id;
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}
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unsigned
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UpdateService::Enqueue(const char *path, bool discard)
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{
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assert(GetEventLoop().IsInsideOrNull());
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if (progress != UPDATE_PROGRESS_IDLE) {
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const unsigned id = GenerateId();
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if (!queue.Push(path, discard, id))
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return 0;
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update_task_id = id;
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return id;
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}
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const unsigned id = update_task_id = GenerateId();
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StartThread(UpdateQueueItem(path, discard, id));
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idle_add(IDLE_UPDATE);
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return id;
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}
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/**
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* Called in the main thread after the database update is finished.
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*/
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void
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UpdateService::RunDeferred()
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{
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assert(progress == UPDATE_PROGRESS_DONE);
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assert(next.IsDefined());
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update_thread.Join();
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next = UpdateQueueItem();
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idle_add(IDLE_UPDATE);
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if (modified)
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/* send "idle" events */
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listener.OnDatabaseModified();
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auto i = queue.Pop();
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if (i.IsDefined()) {
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/* schedule the next path */
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StartThread(std::move(i));
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} else {
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progress = UPDATE_PROGRESS_IDLE;
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}
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}
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@ -1,161 +0,0 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Service.hxx"
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#include "UpdateDomain.hxx"
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#include "db/DatabaseListener.hxx"
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#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
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#include "Idle.hxx"
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#include "util/Error.hxx"
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#include "Log.hxx"
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#include "Instance.hxx"
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#include "system/FatalError.hxx"
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#include "thread/Id.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Util.hxx"
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#ifndef NDEBUG
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#include "event/Loop.hxx"
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#endif
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#include <assert.h>
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inline void
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UpdateService::Task()
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{
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if (!next.path_utf8.empty())
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FormatDebug(update_domain, "starting: %s",
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next.path_utf8.c_str());
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else
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LogDebug(update_domain, "starting");
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SetThreadIdlePriority();
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modified = walk.Walk(*db.GetRoot(), next.path_utf8.c_str(),
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next.discard);
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if (modified || !db.FileExists()) {
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Error error;
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if (!db.Save(error))
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LogError(error, "Failed to save database");
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}
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if (!next.path_utf8.empty())
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FormatDebug(update_domain, "finished: %s",
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next.path_utf8.c_str());
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else
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LogDebug(update_domain, "finished");
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progress = UPDATE_PROGRESS_DONE;
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DeferredMonitor::Schedule();
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}
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void
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UpdateService::Task(void *ctx)
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{
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UpdateService &service = *(UpdateService *)ctx;
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return service.Task();
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}
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void
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UpdateService::StartThread(UpdateQueueItem &&i)
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{
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assert(GetEventLoop().IsInsideOrNull());
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progress = UPDATE_PROGRESS_RUNNING;
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modified = false;
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next = std::move(i);
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Error error;
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if (!update_thread.Start(Task, this, error))
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FatalError(error);
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FormatDebug(update_domain,
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"spawned thread for update job id %i", next.id);
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}
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unsigned
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UpdateService::GenerateId()
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{
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unsigned id = update_task_id + 1;
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if (id > update_task_id_max)
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id = 1;
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return id;
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}
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unsigned
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UpdateService::Enqueue(const char *path, bool discard)
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{
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assert(GetEventLoop().IsInsideOrNull());
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if (progress != UPDATE_PROGRESS_IDLE) {
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const unsigned id = GenerateId();
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if (!queue.Push(path, discard, id))
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return 0;
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update_task_id = id;
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return id;
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}
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const unsigned id = update_task_id = GenerateId();
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StartThread(UpdateQueueItem(path, discard, id));
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idle_add(IDLE_UPDATE);
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return id;
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}
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/**
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* Called in the main thread after the database update is finished.
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*/
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void
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UpdateService::RunDeferred()
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{
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assert(progress == UPDATE_PROGRESS_DONE);
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assert(next.IsDefined());
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update_thread.Join();
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next = UpdateQueueItem();
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idle_add(IDLE_UPDATE);
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if (modified)
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/* send "idle" events */
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listener.OnDatabaseModified();
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auto i = queue.Pop();
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if (i.IsDefined()) {
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/* schedule the next path */
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StartThread(std::move(i));
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} else {
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progress = UPDATE_PROGRESS_IDLE;
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}
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}
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UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
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Storage &_storage,
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DatabaseListener &_listener)
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:DeferredMonitor(_loop), db(_db), listener(_listener),
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progress(UPDATE_PROGRESS_IDLE),
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update_task_id(0),
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walk(_loop, _listener, _storage)
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{
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}
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