use our own portable version of usleep using select()
git-svn-id: https://svn.musicpd.org/mpd/trunk@578 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
14
src/player.c
14
src/player.c
@@ -134,7 +134,7 @@ int playerInit() {
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pc->queueLockState = PLAYER_QUEUE_UNLOCKED;
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pc->unlockQueue = 0;
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}
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else usleep(10000);
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else my_usleep(10000);
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}
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exit(0);
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@@ -206,7 +206,7 @@ int playerPlay(FILE * fp, char * utf8file) {
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return -1;
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}
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while(player_pid>0 && pc->play) usleep(1000);
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while(player_pid>0 && pc->play) my_usleep(1000);
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return 0;
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}
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@@ -216,7 +216,7 @@ int playerStop(FILE * fp) {
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if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
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pc->stop = 1;
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while(player_pid>0 && pc->stop) usleep(1000);
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while(player_pid>0 && pc->stop) my_usleep(1000);
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}
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pc->queueState = PLAYER_QUEUE_BLANK;
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@@ -242,7 +242,7 @@ int playerPause(FILE * fp) {
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if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
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pc->pause = 1;
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while(player_pid>0 && pc->pause) usleep(1000);
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while(player_pid>0 && pc->pause) my_usleep(1000);
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}
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return 0;
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@@ -361,7 +361,7 @@ void playerQueueLock() {
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if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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{
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pc->lockQueue = 1;
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while(player_pid>0 && pc->lockQueue) usleep(1000);
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while(player_pid>0 && pc->lockQueue) my_usleep(1000);
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}
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}
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@@ -371,7 +371,7 @@ void playerQueueUnlock() {
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if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_LOCKED)
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{
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pc->unlockQueue = 1;
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while(player_pid>0 && pc->unlockQueue) usleep(1000);
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while(player_pid>0 && pc->unlockQueue) my_usleep(1000);
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}
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}
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@@ -403,7 +403,7 @@ int playerSeek(FILE * fp, char * utf8file, float time) {
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if(pc->error==PLAYER_ERROR_NOERROR) {
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pc->seekWhere = time;
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pc->seek = 1;
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while(player_pid>0 && pc->seek) usleep(1000);
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while(player_pid>0 && pc->seek) my_usleep(1000);
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}
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return 0;
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