output_control: no CamelCase
Renamed variables.
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@ -50,39 +50,39 @@ static void ao_command_async(struct audio_output *ao,
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}
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bool
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audio_output_open(struct audio_output *audioOutput,
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const struct audio_format *audioFormat)
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audio_output_open(struct audio_output *ao,
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const struct audio_format *audio_format)
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{
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audioOutput->reopen_after = 0;
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ao->reopen_after = 0;
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if (audioOutput->open &&
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audio_format_equals(audioFormat, &audioOutput->in_audio_format)) {
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if (ao->open &&
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audio_format_equals(audio_format, &ao->in_audio_format)) {
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return true;
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}
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audioOutput->in_audio_format = *audioFormat;
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ao->in_audio_format = *audio_format;
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if (audio_format_defined(&audioOutput->config_audio_format)) {
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if (audio_format_defined(&ao->config_audio_format)) {
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/* copy config_audio_format to out_audio_format only if the
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device is not yet open; if it is already open,
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plugin->open() may have modified out_audio_format,
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and the value is already ok */
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if (!audioOutput->open)
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audioOutput->out_audio_format =
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audioOutput->config_audio_format;
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if (!ao->open)
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ao->out_audio_format =
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ao->config_audio_format;
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} else {
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audioOutput->out_audio_format = audioOutput->in_audio_format;
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if (audioOutput->open)
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audio_output_close(audioOutput);
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ao->out_audio_format = ao->in_audio_format;
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if (ao->open)
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audio_output_close(ao);
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}
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if (audioOutput->thread == NULL)
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audio_output_thread_start(audioOutput);
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if (ao->thread == NULL)
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audio_output_thread_start(ao);
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if (!audioOutput->open)
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ao_command(audioOutput, AO_COMMAND_OPEN);
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if (!ao->open)
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ao_command(ao, AO_COMMAND_OPEN);
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return audioOutput->open;
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return ao->open;
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}
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void
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@ -102,56 +102,56 @@ audio_output_signal(struct audio_output *ao)
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notify_signal(&ao->notify);
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}
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void audio_output_play(struct audio_output *audioOutput,
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const char *playChunk, size_t size)
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void
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audio_output_play(struct audio_output *ao, const char *chunk, size_t size)
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{
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assert(size > 0);
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if (!audioOutput->open)
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if (!ao->open)
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return;
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audioOutput->args.play.data = playChunk;
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audioOutput->args.play.size = size;
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ao_command_async(audioOutput, AO_COMMAND_PLAY);
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ao->args.play.data = chunk;
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ao->args.play.size = size;
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ao_command_async(ao, AO_COMMAND_PLAY);
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}
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void audio_output_pause(struct audio_output *audioOutput)
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void audio_output_pause(struct audio_output *ao)
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{
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ao_command_async(audioOutput, AO_COMMAND_PAUSE);
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ao_command_async(ao, AO_COMMAND_PAUSE);
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}
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void audio_output_cancel(struct audio_output *audioOutput)
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void audio_output_cancel(struct audio_output *ao)
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{
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ao_command_async(audioOutput, AO_COMMAND_CANCEL);
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ao_command_async(ao, AO_COMMAND_CANCEL);
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}
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void audio_output_close(struct audio_output *audioOutput)
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void audio_output_close(struct audio_output *ao)
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{
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if (audioOutput->open)
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ao_command(audioOutput, AO_COMMAND_CLOSE);
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if (ao->open)
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ao_command(ao, AO_COMMAND_CLOSE);
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}
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void audio_output_finish(struct audio_output *audioOutput)
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void audio_output_finish(struct audio_output *ao)
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{
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audio_output_close(audioOutput);
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audio_output_close(ao);
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if (audioOutput->thread != NULL) {
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ao_command(audioOutput, AO_COMMAND_KILL);
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g_thread_join(audioOutput->thread);
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if (ao->thread != NULL) {
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ao_command(ao, AO_COMMAND_KILL);
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g_thread_join(ao->thread);
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}
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if (audioOutput->plugin->finish)
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audioOutput->plugin->finish(audioOutput->data);
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if (ao->plugin->finish)
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ao->plugin->finish(ao->data);
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notify_deinit(&audioOutput->notify);
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notify_deinit(&ao->notify);
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}
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void audio_output_send_tag(struct audio_output *audioOutput,
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const struct tag *tag)
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void
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audio_output_send_tag(struct audio_output *ao, const struct tag *tag)
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{
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if (audioOutput->plugin->send_tag == NULL)
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if (ao->plugin->send_tag == NULL)
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return;
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audioOutput->args.tag = tag;
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ao_command_async(audioOutput, AO_COMMAND_SEND_TAG);
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ao->args.tag = tag;
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ao_command_async(ao, AO_COMMAND_SEND_TAG);
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}
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@ -23,17 +23,16 @@
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#include <stdbool.h>
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struct audio_output;
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struct audio_output_plugin;
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struct audio_format;
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struct tag;
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struct config_param;
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int
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audio_output_init(struct audio_output *, const struct config_param *param);
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audio_output_init(struct audio_output *ao, const struct config_param *param);
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bool
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audio_output_open(struct audio_output *audioOutput,
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const struct audio_format *audioFormat);
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audio_output_open(struct audio_output *ao,
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const struct audio_format *audio_format);
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/**
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* Opens or closes the device, depending on the "enabled" flag.
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@ -50,15 +49,15 @@ audio_output_update(struct audio_output *ao,
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void
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audio_output_signal(struct audio_output *ao);
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void audio_output_play(struct audio_output *audioOutput,
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const char *playChunk, size_t size);
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void
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audio_output_play(struct audio_output *ao, const char *chunk, size_t size);
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void audio_output_pause(struct audio_output *audioOutput);
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void audio_output_pause(struct audio_output *ao);
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void audio_output_cancel(struct audio_output *audioOutput);
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void audio_output_close(struct audio_output *audioOutput);
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void audio_output_finish(struct audio_output *audioOutput);
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void audio_output_send_tag(struct audio_output *audioOutput,
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const struct tag *tag);
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void audio_output_cancel(struct audio_output *ao);
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void audio_output_close(struct audio_output *ao);
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void audio_output_finish(struct audio_output *ao);
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void
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audio_output_send_tag(struct audio_output *ao, const struct tag *tag);
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#endif
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