player: removed set_current_song()

set_current_song() is an internal function and consists of only one
assignment.  Eliminate it.
This commit is contained in:
Max Kellermann 2008-10-11 12:52:57 +02:00
parent 42409a35e2
commit 2fcbabf4d1
1 changed files with 5 additions and 13 deletions

View File

@ -44,15 +44,6 @@ void pc_deinit(void)
notify_deinit(&pc.notify);
}
static void
set_current_song(struct song *song)
{
assert(song != NULL);
assert(song->url != NULL);
pc.next_song = song;
}
static void player_command(enum player_command cmd)
{
pc.command = cmd;
@ -65,6 +56,7 @@ static void player_command(enum player_command cmd)
void
playerPlay(struct song *song)
{
assert(song != NULL);
assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
if (pc.state != PLAYER_STATE_STOP)
@ -72,7 +64,7 @@ playerPlay(struct song *song)
pc.queueState = PLAYER_QUEUE_BLANK;
set_current_song(song);
pc.next_song = song;
player_command(PLAYER_COMMAND_PLAY);
}
@ -179,9 +171,10 @@ char *getPlayerErrorStr(void)
void
queueSong(struct song *song)
{
assert(song != NULL);
assert(pc.queueState == PLAYER_QUEUE_BLANK);
set_current_song(song);
pc.next_song = song;
pc.queueState = PLAYER_QUEUE_FULL;
}
@ -219,8 +212,7 @@ playerSeek(struct song *song, float seek_time)
if (pc.state == PLAYER_STATE_STOP)
return -1;
if (pc.next_song != song)
set_current_song(song);
pc.next_song = song;
if (pc.error == PLAYER_ERROR_NOERROR) {
pc.seekWhere = seek_time;