Set socket TCP keepalive option on incoming connections
If a connected host disappears without our knowledge, as can happen over wireless or a hibernating machine, we continue to hold the port open waiting for messages. Because we never try to send anything down this now-broken pipe, the connection will sit idle taking up a slot in our allowed incoming connections list. If enough of these happen, an unintended Denial of Service takes place, where all connection slots are filled with now-broken, never ending connections. Setting the TCP keepalive option at least allows these to time out after the default two hours, which is sufficient in the non-malicious case. Signed-off-by: Dan McGee <dan@archlinux.org>
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@ -160,12 +160,16 @@ server_socket_in_event(G_GNUC_UNUSED GIOChannel *source,
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size_t address_length = sizeof(address);
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int fd = accept_cloexec_nonblock(s->fd, (struct sockaddr*)&address,
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&address_length);
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if (fd >= 0)
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if (fd >= 0) {
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if (socket_keepalive(fd))
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g_warning("Could not set TCP keepalive option: %s",
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g_strerror(errno));
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s->parent->callback(fd, (const struct sockaddr*)&address,
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address_length, get_remote_uid(fd),
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s->parent->callback_ctx);
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else
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} else {
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g_warning("accept() failed: %s", g_strerror(errno));
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}
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return true;
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}
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@ -148,3 +148,18 @@ socket_bind_listen(int domain, int type, int protocol,
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return fd;
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}
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int
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socket_keepalive(int fd)
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{
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const int reuse = 1;
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#ifdef WIN32
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const char *optval = (const char *)&reuse;
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#else
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const void *optval = &reuse;
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#endif
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return setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE,
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optval, sizeof(reuse));
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}
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@ -63,4 +63,7 @@ socket_bind_listen(int domain, int type, int protocol,
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int backlog,
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GError **error);
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int
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socket_keepalive(int fd);
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#endif
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