event_pipe: replaced PIPE_EVENT_SIGNAL with main_notify
There is only one location using PIPE_EVENT_SIGNAL: to synchronize player_command() with player_command_finished(). Use the "notify" library instead of the event_pipe here.
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@@ -21,4 +21,6 @@
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extern GMainLoop *main_loop;
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extern struct notify main_notify;
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#endif
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