win32/WinEvent: un-inline the constructor

Reduce header dependencies.
This commit is contained in:
Max Kellermann 2021-03-05 15:59:52 +01:00
parent d54830de12
commit 2011a6e2ee
3 changed files with 34 additions and 6 deletions

28
src/win32/WinEvent.cxx Normal file
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@ -0,0 +1,28 @@
/*
* Copyright 2020-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "WinEvent.hxx"
#include "system/Error.hxx"
WinEvent::WinEvent()
:event(CreateEventW(nullptr, false, false, nullptr))
{
if (!event)
throw FormatLastError("Error creating events");
}

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@ -20,7 +20,6 @@
#ifndef MPD_WIN32_WINEVENT_HXX
#define MPD_WIN32_WINEVENT_HXX
#include "system/Error.hxx"
#include <windows.h>
// RAII for Windows unnamed event object
@ -28,11 +27,11 @@
class WinEvent {
public:
WinEvent() : event(CreateEventW(nullptr, false, false, nullptr)) {
if (!event) {
throw FormatLastError("Error creating events");
}
}
/**
* Throws on error.
*/
WinEvent();
~WinEvent() noexcept { CloseHandle(event); }
WinEvent(WinEvent &&) = delete;
WinEvent(const WinEvent &) = delete;

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@ -7,6 +7,7 @@ win32 = static_library(
'win32',
'ComWorker.cxx',
'HResult.cxx',
'WinEvent.cxx',
include_directories: inc,
)