Partition: add methods TagModified(), SyncWithPlayer()
Move code from class Instance.
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@ -159,7 +159,7 @@ src_mpd_SOURCES = \
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src/MusicChunk.cxx src/MusicChunk.hxx \
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src/Mapper.cxx src/Mapper.hxx \
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src/Page.cxx src/Page.hxx \
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src/Partition.hxx \
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src/Partition.cxx src/Partition.hxx \
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src/Permission.cxx src/Permission.hxx \
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src/PlayerThread.cxx src/PlayerThread.hxx \
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src/PlayerControl.cxx src/PlayerControl.hxx \
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@ -38,11 +38,11 @@ Instance::DatabaseModified()
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void
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Instance::TagModified()
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{
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partition->playlist.TagChanged();
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partition->TagModified();
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}
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void
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Instance::SyncWithPlayer()
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{
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partition->playlist.SyncWithPlayer(partition->pc);
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partition->SyncWithPlayer();
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}
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33
src/Partition.cxx
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33
src/Partition.cxx
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@ -0,0 +1,33 @@
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Partition.hxx"
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void
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Partition::TagModified()
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{
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playlist.TagChanged();
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}
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void
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Partition::SyncWithPlayer()
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{
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playlist.SyncWithPlayer(pc);
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}
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@ -165,6 +165,17 @@ struct Partition {
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void SetConsume(bool new_value) {
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playlist.SetConsume(new_value);
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}
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/**
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* A tag in the play queue has been modified. Propagate the
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* change to all subsystems.
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*/
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void TagModified();
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/**
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* Synchronize the player with the play queue.
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*/
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void SyncWithPlayer();
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};
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#endif
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