tag: try not to reallocate tag.items in every add() call
If many tag_items are added at once while the tag cache is being loaded, manage these items in a static fixed list, instead of reallocating the list with every newly created item. This reduces heap fragmentation. Massif results again: mk before: total 12,837,632; useful 10,626,383; extra 2,211,249 mk now: total 12,736,720; useful 10,626,383; extra 2,110,337 The "useful" value is the same since this patch only changes the way we allocate the same amount of memory, but heap fragmentation was reduced by 5%.
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031522060a
commit
1aa3457346
20
src/song.c
20
src/song.c
@ -240,9 +240,12 @@ void readSongInfoIntoList(FILE * fp, SongList * list, Directory * parentDir)
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while (myFgets(buffer, bufferSize, fp) && 0 != strcmp(SONG_END, buffer)) {
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if (0 == strncmp(SONG_KEY, buffer, strlen(SONG_KEY))) {
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if (song)
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if (song) {
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insertSongIntoList(list, &nextSongNode,
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song->url, song);
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if (song->tag != NULL)
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tag_end_add(song->tag);
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}
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song = newNullSong();
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song->url = xstrdup(buffer + strlen(SONG_KEY));
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@ -257,15 +260,21 @@ void readSongInfoIntoList(FILE * fp, SongList * list, Directory * parentDir)
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song->url = xstrdup(&(buffer[strlen(SONG_FILE)]));
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*/
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} else if (matchesAnMpdTagItemKey(buffer, &itemType)) {
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if (!song->tag)
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if (!song->tag) {
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song->tag = tag_new();
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tag_begin_add(song->tag);
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}
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tag_add_item(song->tag, itemType,
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&(buffer
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[strlen(mpdTagItemKeys[itemType]) +
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2]));
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} else if (0 == strncmp(SONG_TIME, buffer, strlen(SONG_TIME))) {
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if (!song->tag)
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if (!song->tag) {
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song->tag = tag_new();
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tag_begin_add(song->tag);
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}
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song->tag->time = atoi(&(buffer[strlen(SONG_TIME)]));
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} else if (0 == strncmp(SONG_MTIME, buffer, strlen(SONG_MTIME))) {
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song->mtime = atoi(&(buffer[strlen(SONG_MTIME)]));
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@ -274,8 +283,11 @@ void readSongInfoIntoList(FILE * fp, SongList * list, Directory * parentDir)
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FATAL("songinfo: unknown line in db: %s\n", buffer);
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}
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if (song)
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if (song) {
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insertSongIntoList(list, &nextSongNode, song->url, song);
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if (song->tag != NULL)
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tag_end_add(song->tag);
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}
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while (nextSongNode) {
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nodeTemp = nextSongNode->nextNode;
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62
src/tag.c
62
src/tag.c
@ -361,6 +361,53 @@ static inline const char *fix_utf8(const char *str, size_t *length_r) {
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return temp;
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}
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/**
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* Maximum number of items managed in the bulk list; if it is
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* exceeded, we switch back to "normal" reallocation.
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*/
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#define BULK_MAX 64
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static struct {
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#ifndef NDEBUG
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int busy;
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#endif
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struct tag_item *items[BULK_MAX];
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} bulk;
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void tag_begin_add(struct tag *tag)
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{
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assert(!bulk.busy);
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assert(tag != NULL);
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assert(tag->items == NULL);
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assert(tag->numOfItems == 0);
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#ifndef NDEBUG
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bulk.busy = 1;
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#endif
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tag->items = bulk.items;
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}
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void tag_end_add(struct tag *tag)
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{
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if (tag->items == bulk.items) {
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assert(tag->numOfItems <= BULK_MAX);
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if (tag->numOfItems > 0) {
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/* copy the tag items from the bulk list over
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to a new list (which fits exactly) */
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tag->items = xmalloc(tag->numOfItems *
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sizeof(tag->items[0]));
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memcpy(tag->items, bulk.items,
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tag->numOfItems * sizeof(tag->items[0]));
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} else
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tag->items = NULL;
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}
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#ifndef NDEBUG
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bulk.busy = 0;
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#endif
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}
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static void appendToTagItems(struct tag *tag, enum tag_type type,
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const char *value, size_t len)
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{
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@ -380,8 +427,19 @@ static void appendToTagItems(struct tag *tag, enum tag_type type,
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}
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tag->numOfItems++;
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tag->items = xrealloc(tag->items,
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tag->numOfItems * sizeof(*tag->items));
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if (tag->items != bulk.items)
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/* bulk mode disabled */
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tag->items = xrealloc(tag->items,
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tag->numOfItems * sizeof(*tag->items));
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else if (tag->numOfItems >= BULK_MAX) {
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/* bulk list already full - switch back to non-bulk */
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assert(bulk.busy);
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tag->items = xmalloc(tag->numOfItems * sizeof(tag->items[0]));
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memcpy(tag->items, bulk.items,
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(tag->numOfItems - 1) * sizeof(tag->items[0]));
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}
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tag->items[i] = tag_pool_get_item(type, p, len);
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16
src/tag.h
16
src/tag.h
@ -61,8 +61,22 @@ void tag_clear_items_by_type(struct tag *tag, enum tag_type itemType);
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void tag_free(struct tag *tag);
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/**
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* Gives an optional hint to the tag library that we will now add
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* several tag items; this is used by the library to optimize memory
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* allocation. Only one tag may be in this state, and this tag must
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* not have any items yet. You must call tag_end_add() when you are
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* done.
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*/
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void tag_begin_add(struct tag *tag);
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/**
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* Finishes the operation started with tag_begin_add().
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*/
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void tag_end_add(struct tag *tag);
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void tag_add_item_n(struct tag *tag, enum tag_type itemType,
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const char *value, size_t len);
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const char *value, size_t len);
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static inline void tag_add_item(struct tag *tag, enum tag_type itemType,
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const char *value)
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