playlist: moved code to playlist_edit.c
Moved functions for playlist editing (append, delete, shuffle, move) to playlist_edit.c.
This commit is contained in:
parent
f3d6d536f6
commit
15f914a74a
@ -185,6 +185,7 @@ mpd_SOURCES = \
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playlist.c \
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playlist.c \
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playlist_global.c \
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playlist_global.c \
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playlist_control.c \
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playlist_control.c \
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playlist_edit.c \
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playlist_print.c \
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playlist_print.c \
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playlist_save.c \
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playlist_save.c \
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playlist_state.c \
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playlist_state.c \
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369
src/playlist.c
369
src/playlist.c
@ -18,35 +18,17 @@
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#include "playlist_internal.h"
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#include "playlist_internal.h"
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#include "playlist_save.h"
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#include "playlist_save.h"
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#include "queue_print.h"
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#include "locate.h"
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#include "player_control.h"
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#include "player_control.h"
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#include "command.h"
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#include "command.h"
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#include "ls.h"
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#include "tag.h"
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#include "tag.h"
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#include "song.h"
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#include "song.h"
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#include "conf.h"
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#include "conf.h"
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#include "database.h"
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#include "mapper.h"
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#include "stored_playlist.h"
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#include "stored_playlist.h"
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#include "ack.h"
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#include "idle.h"
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#include "idle.h"
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#include <glib.h>
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#include <glib.h>
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#include <assert.h>
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#include <assert.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <errno.h>
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static void incrPlaylistVersion(struct playlist *playlist)
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{
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queue_increment_version(&playlist->queue);
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idle_add(IDLE_PLAYLIST);
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}
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void playlistVersionChange(struct playlist *playlist)
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void playlistVersionChange(struct playlist *playlist)
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{
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{
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@ -83,25 +65,6 @@ playlist_finish(struct playlist *playlist)
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queue_finish(&playlist->queue);
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queue_finish(&playlist->queue);
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}
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}
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void clearPlaylist(struct playlist *playlist)
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{
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stopPlaylist(playlist);
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/* make sure there are no references to allocated songs
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anymore */
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for (unsigned i = 0; i < queue_length(&playlist->queue); i++) {
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const struct song *song = queue_get(&playlist->queue, i);
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if (!song_in_database(song))
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pc_song_deleted(song);
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}
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queue_clear(&playlist->queue);
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playlist->current = -1;
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incrPlaylistVersion(playlist);
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}
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/**
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/**
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* Queue a song, addressed by its order number.
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* Queue a song, addressed by its order number.
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*/
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*/
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@ -203,231 +166,6 @@ playlist_update_queued_song(struct playlist *playlist, const struct song *prev)
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}
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}
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}
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}
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#ifndef WIN32
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enum playlist_result
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playlist_append_file(struct playlist *playlist, const char *path, int uid,
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unsigned *added_id)
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{
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int ret;
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struct stat st;
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struct song *song;
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if (uid <= 0)
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/* unauthenticated client */
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return PLAYLIST_RESULT_DENIED;
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ret = stat(path, &st);
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if (ret < 0)
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return PLAYLIST_RESULT_ERRNO;
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if (st.st_uid != (uid_t)uid && (st.st_mode & 0444) != 0444)
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/* client is not owner */
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return PLAYLIST_RESULT_DENIED;
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song = song_file_load(path, NULL);
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if (song == NULL)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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return addSongToPlaylist(playlist, song, added_id);
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}
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#endif
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static struct song *
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song_by_url(const char *url)
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{
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struct song *song;
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song = db_get_song(url);
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if (song != NULL)
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return song;
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if (uri_has_scheme(url))
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return song_remote_new(url);
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return NULL;
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}
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enum playlist_result
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addToPlaylist(struct playlist *playlist, const char *url, unsigned *added_id)
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{
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struct song *song;
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g_debug("add to playlist: %s", url);
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song = song_by_url(url);
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if (song == NULL)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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return addSongToPlaylist(playlist, song, added_id);
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}
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enum playlist_result
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addSongToPlaylist(struct playlist *playlist,
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struct song *song, unsigned *added_id)
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{
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const struct song *queued;
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unsigned id;
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if (queue_is_full(&playlist->queue))
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return PLAYLIST_RESULT_TOO_LARGE;
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queued = playlist_get_queued_song(playlist);
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id = queue_append(&playlist->queue, song);
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if (playlist->queue.random) {
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/* shuffle the new song into the list of remaining
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songs to play */
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unsigned start;
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if (playlist->queued >= 0)
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start = playlist->queued + 1;
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else
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start = playlist->current + 1;
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if (start < queue_length(&playlist->queue))
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queue_shuffle_order_last(&playlist->queue, start,
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queue_length(&playlist->queue));
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}
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incrPlaylistVersion(playlist);
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playlist_update_queued_song(playlist, queued);
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if (added_id)
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*added_id = id;
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return PLAYLIST_RESULT_SUCCESS;
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}
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enum playlist_result
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swapSongsInPlaylist(struct playlist *playlist, unsigned song1, unsigned song2)
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{
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const struct song *queued;
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if (!queue_valid_position(&playlist->queue, song1) ||
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!queue_valid_position(&playlist->queue, song2))
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return PLAYLIST_RESULT_BAD_RANGE;
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queued = playlist_get_queued_song(playlist);
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queue_swap(&playlist->queue, song1, song2);
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if (playlist->queue.random) {
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/* update the queue order, so that playlist->current
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still points to the current song order */
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queue_swap_order(&playlist->queue,
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queue_position_to_order(&playlist->queue,
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song1),
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queue_position_to_order(&playlist->queue,
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song2));
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} else {
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/* correct the "current" song order */
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if (playlist->current == (int)song1)
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playlist->current = song2;
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else if (playlist->current == (int)song2)
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playlist->current = song1;
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}
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incrPlaylistVersion(playlist);
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playlist_update_queued_song(playlist, queued);
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return PLAYLIST_RESULT_SUCCESS;
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}
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enum playlist_result
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swapSongsInPlaylistById(struct playlist *playlist, unsigned id1, unsigned id2)
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{
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int song1 = queue_id_to_position(&playlist->queue, id1);
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int song2 = queue_id_to_position(&playlist->queue, id2);
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if (song1 < 0 || song2 < 0)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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return swapSongsInPlaylist(playlist, song1, song2);
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}
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enum playlist_result
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deleteFromPlaylist(struct playlist *playlist, unsigned song)
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{
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const struct song *queued;
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unsigned songOrder;
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if (song >= queue_length(&playlist->queue))
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return PLAYLIST_RESULT_BAD_RANGE;
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queued = playlist_get_queued_song(playlist);
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songOrder = queue_position_to_order(&playlist->queue, song);
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if (playlist->playing && playlist->current == (int)songOrder) {
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bool paused = getPlayerState() == PLAYER_STATE_PAUSE;
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/* the current song is going to be deleted: stop the player */
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playerWait();
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playlist->playing = false;
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/* see which song is going to be played instead */
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playlist->current = queue_next_order(&playlist->queue,
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playlist->current);
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if (playlist->current == (int)songOrder)
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playlist->current = -1;
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if (playlist->current >= 0 && !paused)
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/* play the song after the deleted one */
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playPlaylistOrderNumber(playlist, playlist->current);
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else
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/* no songs left to play, stop playback
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completely */
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stopPlaylist(playlist);
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queued = NULL;
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}
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/* now do it: remove the song */
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if (!song_in_database(queue_get(&playlist->queue, song)))
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pc_song_deleted(queue_get(&playlist->queue, song));
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queue_delete(&playlist->queue, song);
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incrPlaylistVersion(playlist);
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/* update the "current" and "queued" variables */
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if (playlist->current > (int)songOrder) {
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playlist->current--;
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}
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playlist_update_queued_song(playlist, queued);
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return PLAYLIST_RESULT_SUCCESS;
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}
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enum playlist_result
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deleteFromPlaylistById(struct playlist *playlist, unsigned id)
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{
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int song = queue_id_to_position(&playlist->queue, id);
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if (song < 0)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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return deleteFromPlaylist(playlist, song);
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}
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void
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deleteASongFromPlaylist(struct playlist *playlist, const struct song *song)
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{
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for (int i = queue_length(&playlist->queue) - 1; i >= 0; --i)
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if (song == queue_get(&playlist->queue, i))
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deleteFromPlaylist(playlist, i);
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pc_song_deleted(song);
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}
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void
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void
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playPlaylistOrderNumber(struct playlist *playlist, int orderNum)
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playPlaylistOrderNumber(struct playlist *playlist, int orderNum)
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{
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{
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@ -535,71 +273,6 @@ void setPlaylistRepeatStatus(struct playlist *playlist, bool status)
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idle_add(IDLE_OPTIONS);
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idle_add(IDLE_OPTIONS);
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}
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}
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enum playlist_result
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moveSongInPlaylist(struct playlist *playlist, unsigned from, int to)
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{
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const struct song *queued;
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int currentSong;
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if (!queue_valid_position(&playlist->queue, from))
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return PLAYLIST_RESULT_BAD_RANGE;
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if ((to >= 0 && to >= (int)queue_length(&playlist->queue)) ||
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(to < 0 && abs(to) > (int)queue_length(&playlist->queue)))
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return PLAYLIST_RESULT_BAD_RANGE;
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if ((int)from == to) /* no-op */
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return PLAYLIST_RESULT_SUCCESS;
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queued = playlist_get_queued_song(playlist);
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/*
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* (to < 0) => move to offset from current song
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* (-playlist.length == to) => move to position BEFORE current song
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*/
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currentSong = playlist->current >= 0
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? (int)queue_order_to_position(&playlist->queue,
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playlist->current)
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: -1;
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if (to < 0 && playlist->current >= 0) {
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if ((unsigned)currentSong == from)
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/* no-op, can't be moved to offset of itself */
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return PLAYLIST_RESULT_SUCCESS;
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to = (currentSong + abs(to)) % queue_length(&playlist->queue);
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}
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queue_move(&playlist->queue, from, to);
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if (!playlist->queue.random) {
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/* update current/queued */
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if (playlist->current == (int)from)
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playlist->current = to;
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else if (playlist->current > (int)from &&
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playlist->current <= to) {
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playlist->current--;
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} else if (playlist->current >= to &&
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playlist->current < (int)from) {
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playlist->current++;
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}
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}
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incrPlaylistVersion(playlist);
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playlist_update_queued_song(playlist, queued);
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return PLAYLIST_RESULT_SUCCESS;
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}
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enum playlist_result
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moveSongInPlaylistById(struct playlist *playlist, unsigned id1, int to)
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{
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int song = queue_id_to_position(&playlist->queue, id1);
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if (song < 0)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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return moveSongInPlaylist(playlist, song, to);
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}
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static void orderPlaylist(struct playlist *playlist)
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static void orderPlaylist(struct playlist *playlist)
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{
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{
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if (playlist->current >= 0)
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if (playlist->current >= 0)
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@ -650,48 +323,6 @@ void setPlaylistRandomStatus(struct playlist *playlist, bool status)
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idle_add(IDLE_OPTIONS);
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idle_add(IDLE_OPTIONS);
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}
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}
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void shufflePlaylist(struct playlist *playlist)
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{
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const struct song *queued;
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unsigned i;
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if (queue_length(&playlist->queue) <= 1)
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return;
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queued = playlist_get_queued_song(playlist);
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if (playlist->playing) {
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if (playlist->current >= 0)
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/* put current playing song first */
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queue_swap(&playlist->queue, 0,
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queue_order_to_position(&playlist->queue,
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playlist->current));
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if (playlist->queue.random) {
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playlist->current =
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queue_position_to_order(&playlist->queue, 0);
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} else
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||||||
playlist->current = 0;
|
|
||||||
|
|
||||||
/* start shuffle after the current song */
|
|
||||||
i = 1;
|
|
||||||
} else {
|
|
||||||
/* no playback currently: shuffle everything, and
|
|
||||||
reset playlist->current */
|
|
||||||
|
|
||||||
i = 0;
|
|
||||||
playlist->current = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* shuffle the rest of the list */
|
|
||||||
queue_shuffle_range(&playlist->queue, i,
|
|
||||||
queue_length(&playlist->queue));
|
|
||||||
|
|
||||||
incrPlaylistVersion(playlist);
|
|
||||||
|
|
||||||
playlist_update_queued_song(playlist, queued);
|
|
||||||
}
|
|
||||||
|
|
||||||
int getPlaylistCurrentSong(struct playlist *playlist)
|
int getPlaylistCurrentSong(struct playlist *playlist)
|
||||||
{
|
{
|
||||||
if (playlist->current >= 0)
|
if (playlist->current >= 0)
|
||||||
|
393
src/playlist_edit.c
Normal file
393
src/playlist_edit.c
Normal file
@ -0,0 +1,393 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2003-2009 The Music Player Daemon Project
|
||||||
|
* http://www.musicpd.org
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Functions for editing the playlist (adding, removing, reordering
|
||||||
|
* songs in the queue).
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "playlist_internal.h"
|
||||||
|
#include "player_control.h"
|
||||||
|
#include "database.h"
|
||||||
|
#include "ls.h"
|
||||||
|
#include "song.h"
|
||||||
|
#include "idle.h"
|
||||||
|
|
||||||
|
#include <sys/types.h>
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void incrPlaylistVersion(struct playlist *playlist)
|
||||||
|
{
|
||||||
|
queue_increment_version(&playlist->queue);
|
||||||
|
|
||||||
|
idle_add(IDLE_PLAYLIST);
|
||||||
|
}
|
||||||
|
|
||||||
|
void clearPlaylist(struct playlist *playlist)
|
||||||
|
{
|
||||||
|
stopPlaylist(playlist);
|
||||||
|
|
||||||
|
/* make sure there are no references to allocated songs
|
||||||
|
anymore */
|
||||||
|
for (unsigned i = 0; i < queue_length(&playlist->queue); i++) {
|
||||||
|
const struct song *song = queue_get(&playlist->queue, i);
|
||||||
|
if (!song_in_database(song))
|
||||||
|
pc_song_deleted(song);
|
||||||
|
}
|
||||||
|
|
||||||
|
queue_clear(&playlist->queue);
|
||||||
|
|
||||||
|
playlist->current = -1;
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifndef WIN32
|
||||||
|
enum playlist_result
|
||||||
|
playlist_append_file(struct playlist *playlist, const char *path, int uid,
|
||||||
|
unsigned *added_id)
|
||||||
|
{
|
||||||
|
int ret;
|
||||||
|
struct stat st;
|
||||||
|
struct song *song;
|
||||||
|
|
||||||
|
if (uid <= 0)
|
||||||
|
/* unauthenticated client */
|
||||||
|
return PLAYLIST_RESULT_DENIED;
|
||||||
|
|
||||||
|
ret = stat(path, &st);
|
||||||
|
if (ret < 0)
|
||||||
|
return PLAYLIST_RESULT_ERRNO;
|
||||||
|
|
||||||
|
if (st.st_uid != (uid_t)uid && (st.st_mode & 0444) != 0444)
|
||||||
|
/* client is not owner */
|
||||||
|
return PLAYLIST_RESULT_DENIED;
|
||||||
|
|
||||||
|
song = song_file_load(path, NULL);
|
||||||
|
if (song == NULL)
|
||||||
|
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||||
|
|
||||||
|
return addSongToPlaylist(playlist, song, added_id);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static struct song *
|
||||||
|
song_by_url(const char *url)
|
||||||
|
{
|
||||||
|
struct song *song;
|
||||||
|
|
||||||
|
song = db_get_song(url);
|
||||||
|
if (song != NULL)
|
||||||
|
return song;
|
||||||
|
|
||||||
|
if (uri_has_scheme(url))
|
||||||
|
return song_remote_new(url);
|
||||||
|
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
addToPlaylist(struct playlist *playlist, const char *url, unsigned *added_id)
|
||||||
|
{
|
||||||
|
struct song *song;
|
||||||
|
|
||||||
|
g_debug("add to playlist: %s", url);
|
||||||
|
|
||||||
|
song = song_by_url(url);
|
||||||
|
if (song == NULL)
|
||||||
|
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||||
|
|
||||||
|
return addSongToPlaylist(playlist, song, added_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
addSongToPlaylist(struct playlist *playlist,
|
||||||
|
struct song *song, unsigned *added_id)
|
||||||
|
{
|
||||||
|
const struct song *queued;
|
||||||
|
unsigned id;
|
||||||
|
|
||||||
|
if (queue_is_full(&playlist->queue))
|
||||||
|
return PLAYLIST_RESULT_TOO_LARGE;
|
||||||
|
|
||||||
|
queued = playlist_get_queued_song(playlist);
|
||||||
|
|
||||||
|
id = queue_append(&playlist->queue, song);
|
||||||
|
|
||||||
|
if (playlist->queue.random) {
|
||||||
|
/* shuffle the new song into the list of remaining
|
||||||
|
songs to play */
|
||||||
|
|
||||||
|
unsigned start;
|
||||||
|
if (playlist->queued >= 0)
|
||||||
|
start = playlist->queued + 1;
|
||||||
|
else
|
||||||
|
start = playlist->current + 1;
|
||||||
|
if (start < queue_length(&playlist->queue))
|
||||||
|
queue_shuffle_order_last(&playlist->queue, start,
|
||||||
|
queue_length(&playlist->queue));
|
||||||
|
}
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
|
||||||
|
playlist_update_queued_song(playlist, queued);
|
||||||
|
|
||||||
|
if (added_id)
|
||||||
|
*added_id = id;
|
||||||
|
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
swapSongsInPlaylist(struct playlist *playlist, unsigned song1, unsigned song2)
|
||||||
|
{
|
||||||
|
const struct song *queued;
|
||||||
|
|
||||||
|
if (!queue_valid_position(&playlist->queue, song1) ||
|
||||||
|
!queue_valid_position(&playlist->queue, song2))
|
||||||
|
return PLAYLIST_RESULT_BAD_RANGE;
|
||||||
|
|
||||||
|
queued = playlist_get_queued_song(playlist);
|
||||||
|
|
||||||
|
queue_swap(&playlist->queue, song1, song2);
|
||||||
|
|
||||||
|
if (playlist->queue.random) {
|
||||||
|
/* update the queue order, so that playlist->current
|
||||||
|
still points to the current song order */
|
||||||
|
|
||||||
|
queue_swap_order(&playlist->queue,
|
||||||
|
queue_position_to_order(&playlist->queue,
|
||||||
|
song1),
|
||||||
|
queue_position_to_order(&playlist->queue,
|
||||||
|
song2));
|
||||||
|
} else {
|
||||||
|
/* correct the "current" song order */
|
||||||
|
|
||||||
|
if (playlist->current == (int)song1)
|
||||||
|
playlist->current = song2;
|
||||||
|
else if (playlist->current == (int)song2)
|
||||||
|
playlist->current = song1;
|
||||||
|
}
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
|
||||||
|
playlist_update_queued_song(playlist, queued);
|
||||||
|
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
swapSongsInPlaylistById(struct playlist *playlist, unsigned id1, unsigned id2)
|
||||||
|
{
|
||||||
|
int song1 = queue_id_to_position(&playlist->queue, id1);
|
||||||
|
int song2 = queue_id_to_position(&playlist->queue, id2);
|
||||||
|
|
||||||
|
if (song1 < 0 || song2 < 0)
|
||||||
|
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||||
|
|
||||||
|
return swapSongsInPlaylist(playlist, song1, song2);
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
deleteFromPlaylist(struct playlist *playlist, unsigned song)
|
||||||
|
{
|
||||||
|
const struct song *queued;
|
||||||
|
unsigned songOrder;
|
||||||
|
|
||||||
|
if (song >= queue_length(&playlist->queue))
|
||||||
|
return PLAYLIST_RESULT_BAD_RANGE;
|
||||||
|
|
||||||
|
queued = playlist_get_queued_song(playlist);
|
||||||
|
|
||||||
|
songOrder = queue_position_to_order(&playlist->queue, song);
|
||||||
|
|
||||||
|
if (playlist->playing && playlist->current == (int)songOrder) {
|
||||||
|
bool paused = getPlayerState() == PLAYER_STATE_PAUSE;
|
||||||
|
|
||||||
|
/* the current song is going to be deleted: stop the player */
|
||||||
|
|
||||||
|
playerWait();
|
||||||
|
playlist->playing = false;
|
||||||
|
|
||||||
|
/* see which song is going to be played instead */
|
||||||
|
|
||||||
|
playlist->current = queue_next_order(&playlist->queue,
|
||||||
|
playlist->current);
|
||||||
|
if (playlist->current == (int)songOrder)
|
||||||
|
playlist->current = -1;
|
||||||
|
|
||||||
|
if (playlist->current >= 0 && !paused)
|
||||||
|
/* play the song after the deleted one */
|
||||||
|
playPlaylistOrderNumber(playlist, playlist->current);
|
||||||
|
else
|
||||||
|
/* no songs left to play, stop playback
|
||||||
|
completely */
|
||||||
|
stopPlaylist(playlist);
|
||||||
|
|
||||||
|
queued = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* now do it: remove the song */
|
||||||
|
|
||||||
|
if (!song_in_database(queue_get(&playlist->queue, song)))
|
||||||
|
pc_song_deleted(queue_get(&playlist->queue, song));
|
||||||
|
|
||||||
|
queue_delete(&playlist->queue, song);
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
|
||||||
|
/* update the "current" and "queued" variables */
|
||||||
|
|
||||||
|
if (playlist->current > (int)songOrder) {
|
||||||
|
playlist->current--;
|
||||||
|
}
|
||||||
|
|
||||||
|
playlist_update_queued_song(playlist, queued);
|
||||||
|
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
deleteFromPlaylistById(struct playlist *playlist, unsigned id)
|
||||||
|
{
|
||||||
|
int song = queue_id_to_position(&playlist->queue, id);
|
||||||
|
if (song < 0)
|
||||||
|
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||||
|
|
||||||
|
return deleteFromPlaylist(playlist, song);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
deleteASongFromPlaylist(struct playlist *playlist, const struct song *song)
|
||||||
|
{
|
||||||
|
for (int i = queue_length(&playlist->queue) - 1; i >= 0; --i)
|
||||||
|
if (song == queue_get(&playlist->queue, i))
|
||||||
|
deleteFromPlaylist(playlist, i);
|
||||||
|
|
||||||
|
pc_song_deleted(song);
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
moveSongInPlaylist(struct playlist *playlist, unsigned from, int to)
|
||||||
|
{
|
||||||
|
const struct song *queued;
|
||||||
|
int currentSong;
|
||||||
|
|
||||||
|
if (!queue_valid_position(&playlist->queue, from))
|
||||||
|
return PLAYLIST_RESULT_BAD_RANGE;
|
||||||
|
|
||||||
|
if ((to >= 0 && to >= (int)queue_length(&playlist->queue)) ||
|
||||||
|
(to < 0 && abs(to) > (int)queue_length(&playlist->queue)))
|
||||||
|
return PLAYLIST_RESULT_BAD_RANGE;
|
||||||
|
|
||||||
|
if ((int)from == to) /* no-op */
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
|
||||||
|
queued = playlist_get_queued_song(playlist);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* (to < 0) => move to offset from current song
|
||||||
|
* (-playlist.length == to) => move to position BEFORE current song
|
||||||
|
*/
|
||||||
|
currentSong = playlist->current >= 0
|
||||||
|
? (int)queue_order_to_position(&playlist->queue,
|
||||||
|
playlist->current)
|
||||||
|
: -1;
|
||||||
|
if (to < 0 && playlist->current >= 0) {
|
||||||
|
if ((unsigned)currentSong == from)
|
||||||
|
/* no-op, can't be moved to offset of itself */
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
to = (currentSong + abs(to)) % queue_length(&playlist->queue);
|
||||||
|
}
|
||||||
|
|
||||||
|
queue_move(&playlist->queue, from, to);
|
||||||
|
|
||||||
|
if (!playlist->queue.random) {
|
||||||
|
/* update current/queued */
|
||||||
|
if (playlist->current == (int)from)
|
||||||
|
playlist->current = to;
|
||||||
|
else if (playlist->current > (int)from &&
|
||||||
|
playlist->current <= to) {
|
||||||
|
playlist->current--;
|
||||||
|
} else if (playlist->current >= to &&
|
||||||
|
playlist->current < (int)from) {
|
||||||
|
playlist->current++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
|
||||||
|
playlist_update_queued_song(playlist, queued);
|
||||||
|
|
||||||
|
return PLAYLIST_RESULT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum playlist_result
|
||||||
|
moveSongInPlaylistById(struct playlist *playlist, unsigned id1, int to)
|
||||||
|
{
|
||||||
|
int song = queue_id_to_position(&playlist->queue, id1);
|
||||||
|
if (song < 0)
|
||||||
|
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||||
|
|
||||||
|
return moveSongInPlaylist(playlist, song, to);
|
||||||
|
}
|
||||||
|
|
||||||
|
void shufflePlaylist(struct playlist *playlist)
|
||||||
|
{
|
||||||
|
const struct song *queued;
|
||||||
|
unsigned i;
|
||||||
|
|
||||||
|
if (queue_length(&playlist->queue) <= 1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
queued = playlist_get_queued_song(playlist);
|
||||||
|
|
||||||
|
if (playlist->playing) {
|
||||||
|
if (playlist->current >= 0)
|
||||||
|
/* put current playing song first */
|
||||||
|
queue_swap(&playlist->queue, 0,
|
||||||
|
queue_order_to_position(&playlist->queue,
|
||||||
|
playlist->current));
|
||||||
|
|
||||||
|
if (playlist->queue.random) {
|
||||||
|
playlist->current =
|
||||||
|
queue_position_to_order(&playlist->queue, 0);
|
||||||
|
} else
|
||||||
|
playlist->current = 0;
|
||||||
|
|
||||||
|
/* start shuffle after the current song */
|
||||||
|
i = 1;
|
||||||
|
} else {
|
||||||
|
/* no playback currently: shuffle everything, and
|
||||||
|
reset playlist->current */
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
playlist->current = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* shuffle the rest of the list */
|
||||||
|
queue_shuffle_range(&playlist->queue, i,
|
||||||
|
queue_length(&playlist->queue));
|
||||||
|
|
||||||
|
incrPlaylistVersion(playlist);
|
||||||
|
|
||||||
|
playlist_update_queued_song(playlist, queued);
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user