PlaylistEdit: postpone UpdateQueuedSong() when adding multiple songs
Implement a "bulk" edit mode that postpones both UpdateQueuedSong() and OnModified(). This way, the playlist version gets incremented only once. More importantly: when adding multiple songs to a queue that consists of only one song, the first song that got added will always be played next. By postponing this choice, all newly added songs get a chance to become the next song. Fixes the second (and last) part of Mantis ticket 0004005.
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@ -181,6 +181,7 @@ src_mpd_SOURCES = \
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src/PlaylistInfo.hxx \
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src/PlaylistDatabase.cxx src/PlaylistDatabase.hxx \
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src/PlaylistUpdate.cxx \
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src/BulkEdit.hxx \
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src/IdTable.hxx \
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src/Queue.cxx src/Queue.hxx \
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src/QueuePrint.cxx src/QueuePrint.hxx \
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1
NEWS
1
NEWS
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@ -7,6 +7,7 @@ ver 0.18.12 (not yet released)
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- audiofile: fix WAV stream playback
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- dsdiff, dsf: fix stream playback
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* randomize next song when enabling "random" mode while not playing
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* randomize next song when adding to single-song queue
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ver 0.18.11 (2014/05/12)
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* decoder
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@ -0,0 +1,41 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_BULK_EDIT_HXX
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#define MPD_BULK_EDIT_HXX
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#include "Partition.hxx"
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/**
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* Begin a "bulk edit" and commit it automatically.
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*/
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class ScopeBulkEdit {
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Partition &partition;
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public:
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ScopeBulkEdit(Partition &_partition):partition(_partition) {
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partition.playlist.BeginBulk();
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}
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~ScopeBulkEdit() {
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partition.playlist.CommitBulk(partition.pc);
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}
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};
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#endif
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@ -103,6 +103,12 @@ playlist::UpdateQueuedSong(PlayerControl &pc, const Song *prev)
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if (!playing)
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return;
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if (prev == nullptr && bulk_edit)
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/* postponed until CommitBulk() to avoid always
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queueing the first song that is being added (in
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random mode) */
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return;
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assert(!queue.IsEmpty());
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assert((queued < 0) == (prev == nullptr));
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@ -45,6 +45,18 @@ struct playlist {
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*/
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bool stop_on_error;
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/**
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* If true, then a bulk edit has been initiated by
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* BeginBulk(), and UpdateQueuedSong() and OnModified() will
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* be postponed until CommitBulk()
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*/
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bool bulk_edit;
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/**
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* Has the queue been modified during bulk edit mode?
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*/
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bool bulk_modified;
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/**
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* Number of errors since playback was started. If this
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* number exceeds the length of the playlist, MPD gives up,
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@ -69,7 +81,9 @@ struct playlist {
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int queued;
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playlist(unsigned max_length)
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:queue(max_length), playing(false), current(-1), queued(-1) {
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:queue(max_length), playing(false),
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bulk_edit(false),
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current(-1), queued(-1) {
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}
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~playlist() {
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@ -126,6 +140,9 @@ protected:
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void UpdateQueuedSong(PlayerControl &pc, const Song *prev);
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public:
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void BeginBulk();
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void CommitBulk(PlayerControl &pc);
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void Clear(PlayerControl &pc);
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/**
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@ -40,6 +40,12 @@
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void
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playlist::OnModified()
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{
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if (bulk_edit) {
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/* postponed to CommitBulk() */
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bulk_modified = true;
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return;
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}
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queue.IncrementVersion();
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idle_add(IDLE_PLAYLIST);
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@ -56,6 +62,35 @@ playlist::Clear(PlayerControl &pc)
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OnModified();
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}
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void
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playlist::BeginBulk()
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{
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assert(!bulk_edit);
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bulk_edit = true;
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bulk_modified = false;
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}
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void
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playlist::CommitBulk(PlayerControl &pc)
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{
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assert(bulk_edit);
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bulk_edit = false;
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if (!bulk_modified)
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return;
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if (queued < 0)
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/* if no song was queued, UpdateQueuedSong() is being
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ignored in "bulk" edit mode; now that we have
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shuffled all new songs, we can pick a random one
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(instead of always picking the first one that was
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added) */
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UpdateQueuedSong(pc, nullptr);
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OnModified();
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}
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PlaylistResult
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playlist::AppendFile(PlayerControl &pc,
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const char *path_utf8, unsigned *added_id)
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@ -30,6 +30,7 @@
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#include "util/Error.hxx"
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#include "SongFilter.hxx"
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#include "protocol/Result.hxx"
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#include "BulkEdit.hxx"
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#include <assert.h>
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#include <string.h>
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@ -92,6 +93,8 @@ handle_match_add(Client &client, int argc, char *argv[], bool fold_case)
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return CommandResult::ERROR;
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}
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const ScopeBulkEdit bulk_edit(client.partition);
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const DatabaseSelection selection("", true, &filter);
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Error error;
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return AddFromDatabase(client.partition, selection, error)
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@ -26,6 +26,7 @@
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#include "PlaylistFile.hxx"
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#include "PlaylistVector.hxx"
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#include "PlaylistQueue.hxx"
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#include "BulkEdit.hxx"
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#include "TimePrint.hxx"
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#include "Client.hxx"
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#include "protocol/ArgParser.hxx"
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@ -67,6 +68,8 @@ handle_load(Client &client, int argc, char *argv[])
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} else if (!check_range(client, &start_index, &end_index, argv[2]))
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return CommandResult::ERROR;
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const ScopeBulkEdit bulk_edit(client.partition);
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const PlaylistResult result =
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playlist_open_into_queue(argv[1],
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start_index, end_index,
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@ -28,6 +28,7 @@
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#include "ClientFile.hxx"
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#include "Client.hxx"
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#include "Partition.hxx"
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#include "BulkEdit.hxx"
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#include "protocol/ArgParser.hxx"
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#include "protocol/Result.hxx"
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#include "ls.hxx"
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@ -73,6 +74,8 @@ handle_add(Client &client, gcc_unused int argc, char *argv[])
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return print_playlist_result(client, result);
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}
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const ScopeBulkEdit bulk_edit(client.partition);
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const DatabaseSelection selection(uri, true);
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Error error;
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return AddFromDatabase(client.partition, selection, error)
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