output: moved code to audio_output_update()

Moved code from syncAudioDeviceStates() to audio_output_update().
This commit is contained in:
Max Kellermann 2008-10-29 22:17:44 +01:00
parent 678314534a
commit 0eae1c55ad
3 changed files with 19 additions and 8 deletions

View File

@ -214,19 +214,13 @@ static void audio_output_wait_all(void)
static void syncAudioDeviceStates(void)
{
struct audio_output *audioOutput;
unsigned int i;
if (!audio_format_defined(&input_audio_format))
return;
for (i = 0; i < audioOutputArraySize; ++i) {
audioOutput = &audioOutputArray[i];
if (audioOutput->enabled)
audio_output_open(audioOutput, &input_audio_format);
else if (audio_output_is_open(audioOutput))
audio_output_close(audioOutput);
}
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_update(&audioOutputArray[i], &input_audio_format);
}
bool playAudio(const char *buffer, size_t length)

View File

@ -89,6 +89,16 @@ audio_output_open(struct audio_output *audioOutput,
return ret;
}
void
audio_output_update(struct audio_output *ao,
const struct audio_format *audio_format)
{
if (ao->enabled)
audio_output_open(ao, audio_format);
else if (audio_output_is_open(ao))
audio_output_close(ao);
}
void
audio_output_signal(struct audio_output *ao)
{

View File

@ -35,6 +35,13 @@ bool
audio_output_open(struct audio_output *audioOutput,
const struct audio_format *audioFormat);
/**
* Opens or closes the device, depending on the "enabled" flag.
*/
void
audio_output_update(struct audio_output *ao,
const struct audio_format *audio_format);
/**
* Wakes up the audio output thread. This is part of a workaround for
* a deadlock bug, and should be removed as soon as the real cause is