main: moved the save_state timer to state_file.c

The state_file library should manage its own regular saves.
This commit is contained in:
Max Kellermann
2009-01-18 18:10:15 +01:00
parent 84de45afba
commit 0dd2dfff9d
2 changed files with 26 additions and 20 deletions

View File

@@ -165,14 +165,6 @@ initialize_decoder_and_player(void)
dc_init();
}
static gboolean
timer_save_state_file(G_GNUC_UNUSED gpointer data)
{
g_debug("Saving state file");
write_state_file();
return true;
}
/**
* event_pipe callback function for PIPE_EVENT_IDLE
*/
@@ -190,8 +182,6 @@ int main(int argc, char *argv[])
{
Options options;
clock_t start;
GTimer *save_state_timer;
guint save_state_source_id;
daemonize_close_stdin();
@@ -265,11 +255,6 @@ int main(int argc, char *argv[])
state_file_init(config_get_path(CONF_STATE_FILE));
save_state_timer = g_timer_new();
save_state_source_id = g_timeout_add(5 * 60 * 1000,
timer_save_state_file, NULL);
/* run the main loop */
g_main_loop_run(main_loop);
@@ -278,9 +263,6 @@ int main(int argc, char *argv[])
g_main_loop_unref(main_loop);
g_source_remove(save_state_source_id);
g_timer_destroy(save_state_timer);
state_file_finish();
playerKill();
finishZeroconf();