pcm_utils: check pcm_convert()==0
It is illegal to pass an empty audio buffer around. pcm_resample() sometimes seems to result in 0 samples, maybe related to libsamplerate. To work around that problem, add special checks after both pcm_convert() invocations. Removed the pcm_resample()==0 checks from pcm_convert().
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@ -249,6 +249,13 @@ decoder_data(struct decoder *decoder,
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length = pcm_convert(&dc.in_audio_format, _data,
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length, &dc.out_audio_format,
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data, &decoder->conv_state);
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/* under certain circumstances, pcm_convert() may
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return an empty buffer - this condition should be
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investigated further, but for now, do this check as
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a workaround: */
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if (length == 0)
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return DECODE_COMMAND_NONE;
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}
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if (replay_gain_info != NULL && (replay_gain_mode != REPLAY_GAIN_OFF))
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@ -69,9 +69,17 @@ static void ao_play(struct audio_output *ao)
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assert(size > 0);
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if (!audio_format_equals(&ao->inAudioFormat, &ao->outAudioFormat))
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if (!audio_format_equals(&ao->inAudioFormat, &ao->outAudioFormat)) {
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convertAudioFormat(ao, &data, &size);
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/* under certain circumstances, pcm_convert() may
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return an empty buffer - this condition should be
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investigated further, but for now, do this check as
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a workaround: */
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if (size == 0)
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return;
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}
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ret = ao->plugin->play(ao->data, data, size);
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if (!ret) {
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ao->plugin->cancel(ao->data);
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@ -379,8 +379,6 @@ pcm_convert_16(const struct audio_format *src_format,
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dest_format->sample_rate,
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dest_buffer, dest_size,
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&state->resample);
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if (len == 0)
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exit(EXIT_FAILURE);
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}
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return len;
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@ -421,8 +419,6 @@ pcm_convert_24(const struct audio_format *src_format,
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dest_format->sample_rate,
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(int32_t*)dest_buffer, dest_size,
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&state->resample);
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if (len == 0)
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exit(EXIT_FAILURE);
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}
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return len;
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