TagBuilder: new class for constructing Tag objects
Obsoletes Tag::BeginAdd() and the complicated "bulk add" code.
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@ -424,6 +424,7 @@ TAG_LIBS = \
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libtag_a_SOURCES =\
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src/tag/TagType.h \
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src/tag/Tag.cxx src/tag/Tag.hxx \
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src/tag/TagBuilder.cxx src/tag/TagBuilder.hxx \
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src/tag/TagItem.hxx \
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src/tag/TagHandler.cxx src/tag/TagHandler.hxx \
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src/tag/TagSettings.c src/tag/TagSettings.h \
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@ -0,0 +1,108 @@
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "TagBuilder.hxx"
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#include "TagSettings.h"
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#include "TagPool.hxx"
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#include "TagString.hxx"
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#include "Tag.hxx"
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#include <glib.h>
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#include <assert.h>
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#include <string.h>
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void
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TagBuilder::Clear()
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{
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time = -1;
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has_playlist = false;
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tag_pool_lock.lock();
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for (auto i : items)
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tag_pool_put_item(i);
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tag_pool_lock.unlock();
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items.clear();
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}
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Tag *
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TagBuilder::Commit()
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{
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Tag *tag = new Tag();
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tag->time = time;
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tag->has_playlist = has_playlist;
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/* move all TagItem pointers to the new Tag object without
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touching the TagPool reference counters; the
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vector::clear() call is important to detach them from this
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object */
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const unsigned n_items = items.size();
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tag->num_items = n_items;
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tag->items = g_new(TagItem *, n_items);
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std::copy_n(items.begin(), n_items, tag->items);
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items.clear();
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/* now ensure that this object is fresh (will not delete any
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items because we've already moved them out) */
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Clear();
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return tag;
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}
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inline void
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TagBuilder::AddItemInternal(tag_type type, const char *value, size_t length)
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{
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assert(value != nullptr);
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assert(length > 0);
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char *p = FixTagString(value, length);
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if (p != nullptr) {
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value = p;
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length = strlen(value);
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}
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tag_pool_lock.lock();
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auto i = tag_pool_get_item(type, value, length);
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tag_pool_lock.unlock();
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g_free(p);
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items.push_back(i);
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}
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void
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TagBuilder::AddItem(tag_type type, const char *value, size_t length)
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{
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assert(value != nullptr);
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if (length == 0 || ignore_tag_items[type])
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return;
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AddItemInternal(type, value, length);
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}
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void
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TagBuilder::AddItem(tag_type type, const char *value)
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{
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assert(value != nullptr);
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AddItem(type, value, strlen(value));
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}
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@ -0,0 +1,121 @@
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_TAG_BUILDER_HXX
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#define MPD_TAG_BUILDER_HXX
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#include "TagType.h"
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#include "gcc.h"
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#include <vector>
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#include <stddef.h>
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struct TagItem;
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struct Tag;
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/**
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* A class that constructs #Tag objects.
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*/
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class TagBuilder {
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/**
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* The duration of the song (in seconds). A value of zero
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* means that the length is unknown. If the duration is
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* really between zero and one second, you should round up to
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* 1.
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*/
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int time;
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/**
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* Does this file have an embedded playlist (e.g. embedded CUE
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* sheet)?
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*/
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bool has_playlist;
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/** an array of tag items */
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std::vector<TagItem *> items;
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public:
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/**
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* Create an empty tag.
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*/
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TagBuilder()
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:time(-1), has_playlist(false) {}
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~TagBuilder() {
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Clear();
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}
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TagBuilder(const TagBuilder &other) = delete;
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TagBuilder &operator=(const TagBuilder &other) = delete;
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/**
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* Returns true if the object contains any information.
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*/
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gcc_pure
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bool IsDefined() const {
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return time >= 0 || has_playlist || !items.empty();
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}
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void Clear();
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/**
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* Create a new #Tag instance from data in this object. The
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* returned object is owned by the caller. This object is
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* empty afterwards.
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*/
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Tag *Commit();
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void SetTime(int _time) {
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time = _time;
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}
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void SetHasPlaylist(bool _has_playlist) {
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has_playlist = _has_playlist;
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}
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void Reserve(unsigned n) {
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items.reserve(n);
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}
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/**
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* Appends a new tag item.
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*
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* @param type the type of the new tag item
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* @param value the value of the tag item (not null-terminated)
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* @param len the length of #value
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*/
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gcc_nonnull_all
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void AddItem(tag_type type, const char *value, size_t length);
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/**
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* Appends a new tag item.
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*
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* @param type the type of the new tag item
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* @param value the value of the tag item (null-terminated)
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*/
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gcc_nonnull_all
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void AddItem(tag_type type, const char *value);
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private:
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gcc_nonnull_all
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void AddItemInternal(tag_type type, const char *value, size_t length);
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};
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#endif
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