fluidsynth: fix compilation on Windows

NarrowPath is needed.

Signed-off-by: Rosen Penev <rosenp@gmail.com>
This commit is contained in:
Rosen Penev 2024-01-03 14:50:53 -08:00
parent 4957035be6
commit 0651be8366

View File

@ -4,6 +4,7 @@
#include "FluidsynthDecoderPlugin.hxx"
#include "../DecoderAPI.hxx"
#include "pcm/CheckAudioFormat.hxx"
#include "fs/NarrowPath.hxx"
#include "fs/Path.hxx"
#include "lib/fmt/RuntimeError.hxx"
#include "util/Domain.hxx"
@ -101,6 +102,8 @@ fluidsynth_file_decode(DecoderClient &client, Path path_fs)
fluid_player_t *player;
int ret;
auto np = NarrowPath(path_fs);
/* set up fluid settings */
settings = new_fluid_settings();
@ -141,7 +144,7 @@ fluidsynth_file_decode(DecoderClient &client, Path path_fs)
return;
}
ret = fluid_player_add(player, path_fs.c_str());
ret = fluid_player_add(player, np);
if (ret != 0) {
LogWarning(fluidsynth_domain, "fluid_player_add() failed");
delete_fluid_player(player);
@ -200,7 +203,8 @@ static bool
fluidsynth_scan_file(Path path_fs,
[[maybe_unused]] TagHandler &handler) noexcept
{
return fluid_is_midifile(path_fs.c_str());
auto np = NarrowPath(path_fs);
return fluid_is_midifile(np);
}
static const char *const fluidsynth_suffixes[] = {