Set a flag if we've sent the player process SIGSTOP so that we know not to
wait for it to complete an action which it never will. git-svn-id: https://svn.musicpd.org/mpd/trunk@6488 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -118,6 +118,7 @@ void initPlayerData(void)
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buffered_chunks * sizeof(mpd_sint8));
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buffer->acceptMetadata = 0;
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playerData_pd->playerControl.wait = 0;
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playerData_pd->playerControl.stop = 0;
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playerData_pd->playerControl.pause = 0;
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playerData_pd->playerControl.play = 0;
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