autotools: tidy up make dist
* Add missing headers in Makefile.am * remove mp4ff.dsp (Win32 crap) * Add scripts, m4, bs, autogen.sh to allow for hotfixes by the SCM-challenged. (downloading the source via git is NOT a lightweight operation for everybody).
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@ -4,7 +4,7 @@ AUTOMAKE_OPTIONS = foreign 1.6
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SUBDIRS = src doc
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docdir = $(prefix)/share/doc/$(PACKAGE)
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doc_DATA = README UPGRADING
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EXTRA_DIST = COPYING $(doc_DATA)
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EXTRA_DIST = COPYING $(doc_DATA) m4 autogen.sh bs build.mk scripts .gitignore
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sparse-check test:
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$(MAKE) -C src $@
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@ -34,6 +34,7 @@ mpd_headers = \
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notify.h \
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ack.h \
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audio.h \
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audio_format.h \
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audioOutput.h \
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output_internal.h \
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output_api.h \
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@ -1,144 +0,0 @@
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# Microsoft Developer Studio Project File - Name="mp4ff" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=mp4ff - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "mp4ff.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "mp4ff.mak" CFG="mp4ff - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "mp4ff - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "mp4ff - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=xicl6.exe
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RSC=rc.exe
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!IF "$(CFG)" == "mp4ff - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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F90=df.exe
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MTL=midl.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "USE_TAGGING" /YX /FD /c
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# ADD BASE RSC /l 0x413 /d "NDEBUG"
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# ADD RSC /l 0x413 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=xilink6.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "mp4ff - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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F90=df.exe
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MTL=midl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "USE_TAGGING" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x413 /d "_DEBUG"
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# ADD RSC /l 0x413 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=xilink6.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "mp4ff - Win32 Release"
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# Name "mp4ff - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\drms.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4atom.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4ff.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4meta.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4sample.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4tagupdate.c
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# End Source File
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# Begin Source File
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SOURCE=.\mp4util.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\drms.h
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# End Source File
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# Begin Source File
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SOURCE=.\drmstables.h
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# End Source File
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# Begin Source File
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SOURCE=.\mp4ff.h
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# End Source File
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# Begin Source File
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SOURCE=.\mp4ff_int_types.h
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# End Source File
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# Begin Source File
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SOURCE=.\mp4ffint.h
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# End Source File
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# End Group
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# End Target
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# End Project
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