mpd/src/outputBuffer.h

50 lines
1.6 KiB
C
Raw Normal View History

/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTPUT_BUFFER_H
#define OUTPUT_BUFFER_H
#include "mpd_types.h"
#include "decode.h"
#include "audio.h"
#define OUTPUT_BUFFER_DC_STOP -1
#define OUTPUT_BUFFER_DC_SEEK -2
typedef struct _OutputBuffer {
char * volatile chunks;
mpd_uint16 * volatile chunkSize;
mpd_uint16 * volatile bitRate;
float * volatile times;
mpd_sint16 volatile begin;
mpd_sint16 volatile end;
mpd_sint16 volatile next;
mpd_sint8 volatile wrap;
AudioFormat audioFormat;
} OutputBuffer;
void clearOutputBuffer(OutputBuffer * cb);
void flushOutputBuffer(OutputBuffer * cb);
int sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
char * data, long datalen, float time, mpd_uint16 bitRate);
#endif
/* vim:set shiftwidth=4 tabstop=8 expandtab: */