mpd/src/audioOutputs/audioOutput_shout.c

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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "audioOutput_shout.h"
#ifdef HAVE_SHOUT
#include "../utils.h"
#define CONN_ATTEMPT_INTERVAL 60
#define DEFAULT_CONN_TIMEOUT 2
#define SHOUT_BUF_SIZE 8192
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static int shout_init_count;
static void clear_shout_buffer(struct shout_data * sd)
{
sd->buf.len = 0;
sd->buf.data[0] = '\0';
}
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static struct shout_data *new_shout_data(void)
{
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struct shout_data *ret = xmalloc(sizeof(*ret));
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ret->shout_conn = shout_new();
ret->opened = 0;
ret->tag = NULL;
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ret->tag_to_send = 0;
ret->bitrate = -1;
ret->quality = -2.0;
ret->timeout = DEFAULT_CONN_TIMEOUT;
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ret->conn_attempts = 0;
ret->last_attempt = 0;
ret->timer = NULL;
ret->buf.data = xmalloc(sizeof(unsigned char) *
SHOUT_BUF_SIZE);
ret->buf.max_len = SHOUT_BUF_SIZE;
clear_shout_buffer(ret);
return ret;
}
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static void free_shout_data(struct shout_data *sd)
{
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if (sd->shout_conn)
shout_free(sd->shout_conn);
if (sd->tag)
tag_free(sd->tag);
if (sd->buf.data)
free(sd->buf.data);
if (sd->timer)
timer_free(sd->timer);
free(sd);
}
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#define check_block_param(name) { \
block_param = getBlockParam(param, name); \
if (!block_param) { \
FATAL("no \"%s\" defined for shout device defined at line " \
"%i\n", name, param->line); \
} \
}
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static int my_shout_init_driver(struct audio_output *audio_output,
ConfigParam * param)
{
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struct shout_data *sd;
char *test;
int port;
char *host;
char *mount;
char *passwd;
const char *user;
char *name;
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BlockParam *block_param;
int public;
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sd = new_shout_data();
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if (shout_init_count == 0)
shout_init();
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shout_init_count++;
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check_block_param("host");
host = block_param->value;
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check_block_param("mount");
mount = block_param->value;
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check_block_param("port");
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port = strtol(block_param->value, &test, 10);
if (*test != '\0' || port <= 0) {
FATAL("shout port \"%s\" is not a positive integer, line %i\n",
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block_param->value, block_param->line);
}
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check_block_param("password");
passwd = block_param->value;
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check_block_param("name");
name = block_param->value;
public = getBoolBlockParam(param, "public", 1);
if (public == CONF_BOOL_UNSET)
public = 0;
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block_param = getBlockParam(param, "user");
if (block_param)
user = block_param->value;
else
user = "source";
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block_param = getBlockParam(param, "quality");
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if (block_param) {
int line = block_param->line;
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sd->quality = strtod(block_param->value, &test);
if (*test != '\0' || sd->quality < -1.0 || sd->quality > 10.0) {
FATAL("shout quality \"%s\" is not a number in the "
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"range -1 to 10, line %i\n", block_param->value,
block_param->line);
}
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block_param = getBlockParam(param, "bitrate");
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if (block_param) {
FATAL("quality (line %i) and bitrate (line %i) are "
"both defined for shout output\n", line,
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block_param->line);
}
} else {
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block_param = getBlockParam(param, "bitrate");
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if (!block_param) {
FATAL("neither bitrate nor quality defined for shout "
"output at line %i\n", param->line);
}
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sd->bitrate = strtol(block_param->value, &test, 10);
if (*test != '\0' || sd->bitrate <= 0) {
FATAL("bitrate at line %i should be a positive integer "
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"\n", block_param->line);
}
}
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check_block_param("format");
sd->audio_format = audio_output->reqAudioFormat;
if (shout_set_host(sd->shout_conn, host) != SHOUTERR_SUCCESS ||
shout_set_port(sd->shout_conn, port) != SHOUTERR_SUCCESS ||
shout_set_password(sd->shout_conn, passwd) != SHOUTERR_SUCCESS ||
shout_set_mount(sd->shout_conn, mount) != SHOUTERR_SUCCESS ||
shout_set_name(sd->shout_conn, name) != SHOUTERR_SUCCESS ||
shout_set_user(sd->shout_conn, user) != SHOUTERR_SUCCESS ||
shout_set_public(sd->shout_conn, public) != SHOUTERR_SUCCESS ||
shout_set_nonblocking(sd->shout_conn, 1) != SHOUTERR_SUCCESS ||
shout_set_format(sd->shout_conn, SHOUT_FORMAT_VORBIS)
!= SHOUTERR_SUCCESS ||
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shout_set_protocol(sd->shout_conn, SHOUT_PROTOCOL_HTTP)
!= SHOUTERR_SUCCESS ||
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shout_set_agent(sd->shout_conn, "MPD") != SHOUTERR_SUCCESS) {
FATAL("error configuring shout defined at line %i: %s\n",
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param->line, shout_get_error(sd->shout_conn));
}
/* optional paramters */
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block_param = getBlockParam(param, "timeout");
if (block_param) {
sd->timeout = (int)strtol(block_param->value, &test, 10);
if (*test != '\0' || sd->timeout <= 0) {
FATAL("shout timeout is not a positive integer, "
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"line %i\n", block_param->line);
}
}
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block_param = getBlockParam(param, "genre");
if (block_param && shout_set_genre(sd->shout_conn, block_param->value)) {
FATAL("error configuring shout defined at line %i: %s\n",
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param->line, shout_get_error(sd->shout_conn));
}
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block_param = getBlockParam(param, "description");
if (block_param && shout_set_description(sd->shout_conn,
block_param->value)) {
FATAL("error configuring shout defined at line %i: %s\n",
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param->line, shout_get_error(sd->shout_conn));
}
{
char temp[11];
memset(temp, 0, sizeof(temp));
snprintf(temp, sizeof(temp), "%d", sd->audio_format.channels);
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shout_set_audio_info(sd->shout_conn, SHOUT_AI_CHANNELS, temp);
snprintf(temp, sizeof(temp), "%d", sd->audio_format.sampleRate);
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shout_set_audio_info(sd->shout_conn, SHOUT_AI_SAMPLERATE, temp);
if (sd->quality >= -1.0) {
snprintf(temp, sizeof(temp), "%2.2f", sd->quality);
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shout_set_audio_info(sd->shout_conn, SHOUT_AI_QUALITY,
temp);
} else {
snprintf(temp, sizeof(temp), "%d", sd->bitrate);
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shout_set_audio_info(sd->shout_conn, SHOUT_AI_BITRATE,
temp);
}
}
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audio_output->data = sd;
return 0;
}
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static int handle_shout_error(struct shout_data *sd, int err)
{
switch (err) {
case SHOUTERR_SUCCESS:
break;
case SHOUTERR_UNCONNECTED:
case SHOUTERR_SOCKET:
ERROR("Lost shout connection to %s:%i: %s\n",
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shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
shout_get_error(sd->shout_conn));
sd->shout_error = 1;
return -1;
default:
ERROR("shout: connection to %s:%i error: %s\n",
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shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
shout_get_error(sd->shout_conn));
sd->shout_error = 1;
return -1;
}
return 0;
}
static int write_page(struct shout_data *sd)
{
int err;
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shout_sync(sd->shout_conn);
err = shout_send(sd->shout_conn, sd->buf.data, sd->buf.len);
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if (handle_shout_error(sd, err) < 0)
return -1;
clear_shout_buffer(sd);
return 0;
}
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static void close_shout_conn(struct shout_data *sd)
{
if (sd->opened) {
if (shout_ogg_encoder_clear_encoder(sd))
write_page(sd);
}
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if (shout_get_connected(sd->shout_conn) != SHOUTERR_UNCONNECTED &&
shout_close(sd->shout_conn) != SHOUTERR_SUCCESS) {
ERROR("problem closing connection to shout server: %s\n",
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shout_get_error(sd->shout_conn));
}
sd->opened = 0;
}
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static void my_shout_finish_driver(struct audio_output *audio_output)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
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close_shout_conn(sd);
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free_shout_data(sd);
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shout_init_count--;
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if (shout_init_count == 0)
shout_shutdown();
}
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static void my_shout_drop_buffered_audio(struct audio_output *audio_output)
{
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struct shout_data *sd = (struct shout_data *)audio_output->data;
timer_reset(sd->timer);
/* needs to be implemented for shout */
}
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static void my_shout_close_device(struct audio_output *audio_output)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
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close_shout_conn(sd);
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if (sd->timer) {
timer_free(sd->timer);
sd->timer = NULL;
}
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audio_output->open = 0;
}
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static int shout_connect(struct shout_data *sd)
{
time_t t = time(NULL);
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int state = shout_get_connected(sd->shout_conn);
/* already connected */
if (state == SHOUTERR_CONNECTED)
return 0;
/* waiting to connect */
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if (state == SHOUTERR_BUSY && sd->conn_attempts != 0) {
/* timeout waiting to connect */
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if ((t - sd->last_attempt) > sd->timeout) {
ERROR("timeout connecting to shout server %s:%i "
"(attempt %i)\n",
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shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
sd->conn_attempts);
return -1;
}
return 1;
}
/* we're in some funky state, so just reset it to unconnected */
if (state != SHOUTERR_UNCONNECTED)
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shout_close(sd->shout_conn);
/* throttle new connection attempts */
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if (sd->conn_attempts != 0 &&
(t - sd->last_attempt) <= CONN_ATTEMPT_INTERVAL) {
return -1;
}
/* initiate a new connection */
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sd->conn_attempts++;
sd->last_attempt = t;
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state = shout_open(sd->shout_conn);
switch (state) {
case SHOUTERR_SUCCESS:
case SHOUTERR_CONNECTED:
return 0;
case SHOUTERR_BUSY:
return 1;
default:
ERROR("problem opening connection to shout server %s:%i "
"(attempt %i): %s\n",
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shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
sd->conn_attempts, shout_get_error(sd->shout_conn));
return -1;
}
}
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static int open_shout_conn(struct audio_output *audio_output)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
int status;
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status = shout_connect(sd);
if (status != 0)
return status;
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if (init_encoder(sd) < 0) {
shout_close(sd->shout_conn);
return -1;
}
if (sd->buf.len)
write_page(sd);
sd->shout_error = 0;
sd->opened = 1;
sd->tag_to_send = 1;
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sd->conn_attempts = 0;
return 0;
}
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static int my_shout_open_device(struct audio_output *audio_output)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
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if (!sd->opened && open_shout_conn(audio_output) < 0)
return -1;
if (sd->timer)
timer_free(sd->timer);
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sd->timer = timer_new(&audio_output->outAudioFormat);
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audio_output->open = 1;
return 0;
}
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static void send_metadata(struct shout_data * sd)
{
if (!sd->opened || !sd->tag)
return;
if (shout_ogg_encoder_send_metadata(sd)) {
close_shout_conn(sd);
return;
}
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sd->tag_to_send = 0;
}
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static int my_shout_play(struct audio_output *audio_output,
const char *chunk, size_t size)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
int status;
if (!sd->timer->started)
timer_start(sd->timer);
timer_add(sd->timer, size);
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if (sd->opened && sd->tag_to_send)
send_metadata(sd);
if (!sd->opened) {
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status = open_shout_conn(audio_output);
if (status < 0) {
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my_shout_close_device(audio_output);
return -1;
} else if (status > 0) {
timer_sync(sd->timer);
return 0;
}
}
shout_ogg_encoder_encode(sd, chunk, size);
if (write_page(sd) < 0) {
my_shout_close_device(audio_output);
return -1;
}
return 0;
}
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static void my_shout_set_tag(struct audio_output *audio_output,
const struct tag *tag)
{
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struct shout_data *sd = (struct shout_data *) audio_output->data;
if (sd->tag)
tag_free(sd->tag);
sd->tag = NULL;
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sd->tag_to_send = 0;
if (!tag)
return;
sd->tag = tag_dup(tag);
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sd->tag_to_send = 1;
}
const struct audio_output_plugin shoutPlugin = {
"shout",
NULL,
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my_shout_init_driver,
my_shout_finish_driver,
my_shout_open_device,
my_shout_play,
my_shout_drop_buffered_audio,
my_shout_close_device,
my_shout_set_tag,
};
#else
DISABLED_AUDIO_OUTPUT_PLUGIN(shoutPlugin)
#endif