1836 lines
		
	
	
		
			66 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			1836 lines
		
	
	
		
			66 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \documentclass[synpaper]{book}
 | |
| \usepackage{hyperref}
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| \usepackage{makeidx}
 | |
| \usepackage{amssymb}
 | |
| \usepackage{color}
 | |
| \usepackage{alltt}
 | |
| \usepackage{graphicx}
 | |
| \usepackage{layout}
 | |
| \def\union{\cup}
 | |
| \def\intersect{\cap}
 | |
| \def\getsrandom{\stackrel{\rm R}{\gets}}
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| \def\cross{\times}
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| \def\cat{\hspace{0.5em} \| \hspace{0.5em}}
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| \def\catn{$\|$}
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| \def\divides{\hspace{0.3em} | \hspace{0.3em}}
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| \def\nequiv{\not\equiv}
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| \def\approx{\raisebox{0.2ex}{\mbox{\small $\sim$}}}
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| \def\lcm{{\rm lcm}}
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| \def\gcd{{\rm gcd}}
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| \def\log{{\rm log}}
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| \def\ord{{\rm ord}}
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| \def\abs{{\mathit abs}}
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| \def\rep{{\mathit rep}}
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| \def\mod{{\mathit\ mod\ }}
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| \renewcommand{\pmod}[1]{\ ({\rm mod\ }{#1})}
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| \newcommand{\floor}[1]{\left\lfloor{#1}\right\rfloor}
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| \newcommand{\ceil}[1]{\left\lceil{#1}\right\rceil}
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| \def\Or{{\rm\ or\ }}
 | |
| \def\And{{\rm\ and\ }}
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| \def\iff{\hspace{1em}\Longleftrightarrow\hspace{1em}}
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| \def\implies{\Rightarrow}
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| \def\undefined{{\rm ``undefined"}}
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| \def\Proof{\vspace{1ex}\noindent {\bf Proof:}\hspace{1em}}
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| \let\oldphi\phi
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| \def\phi{\varphi}
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| \def\Pr{{\rm Pr}}
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| \newcommand{\str}[1]{{\mathbf{#1}}}
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| \def\F{{\mathbb F}}
 | |
| \def\N{{\mathbb N}}
 | |
| \def\Z{{\mathbb Z}}
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| \def\R{{\mathbb R}}
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| \def\C{{\mathbb C}}
 | |
| \def\Q{{\mathbb Q}}
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| \definecolor{DGray}{gray}{0.5}
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| \newcommand{\emailaddr}[1]{\mbox{$<${#1}$>$}}
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| \def\twiddle{\raisebox{0.3ex}{\mbox{\tiny $\sim$}}}
 | |
| \def\gap{\vspace{0.5ex}}
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| \makeindex
 | |
| \begin{document}
 | |
| \frontmatter
 | |
| \pagestyle{empty}
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| \title{LibTomMath User Manual \\ v0.41}
 | |
| \author{Tom St Denis \\ tomstdenis@gmail.com}
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| \maketitle
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| This text, the library and the accompanying textbook are all hereby placed in the public domain.  This book has been 
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| formatted for B5 [176x250] paper using the \LaTeX{} {\em book} macro package.
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| 
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| \vspace{10cm}
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| 
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| \begin{flushright}Open Source.  Open Academia.  Open Minds.
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| 
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| \mbox{ }
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| 
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| Tom St Denis,
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| 
 | |
| Ontario, Canada
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| \end{flushright}
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| 
 | |
| \tableofcontents
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| \listoffigures
 | |
| \mainmatter
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| \pagestyle{headings}
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| \chapter{Introduction}
 | |
| \section{What is LibTomMath?}
 | |
| LibTomMath is a library of source code which provides a series of efficient and carefully written functions for manipulating
 | |
| large integer numbers.  It was written in portable ISO C source code so that it will build on any platform with a conforming
 | |
| C compiler.  
 | |
| 
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| In a nutshell the library was written from scratch with verbose comments to help instruct computer science students how
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| to implement ``bignum'' math.  However, the resulting code has proven to be very useful.  It has been used by numerous 
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| universities, commercial and open source software developers.  It has been used on a variety of platforms ranging from
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| Linux and Windows based x86 to ARM based Gameboys and PPC based MacOS machines.  
 | |
| 
 | |
| \section{License}
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| As of the v0.25 the library source code has been placed in the public domain with every new release.  As of the v0.28
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| release the textbook ``Implementing Multiple Precision Arithmetic'' has been placed in the public domain with every new
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| release as well.  This textbook is meant to compliment the project by providing a more solid walkthrough of the development
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| algorithms used in the library.
 | |
| 
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| Since both\footnote{Note that the MPI files under mtest/ are copyrighted by Michael Fromberger.  They are not required to use LibTomMath.} are in the 
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| public domain everyone is entitled to do with them as they see fit.
 | |
| 
 | |
| \section{Building LibTomMath}
 | |
| 
 | |
| LibTomMath is meant to be very ``GCC friendly'' as it comes with a makefile well suited for GCC.  However, the library will
 | |
| also build in MSVC, Borland C out of the box.  For any other ISO C compiler a makefile will have to be made by the end
 | |
| developer.  
 | |
| 
 | |
| \subsection{Static Libraries}
 | |
| To build as a static library for GCC issue the following
 | |
| \begin{alltt}
 | |
| make
 | |
| \end{alltt}
 | |
| 
 | |
| command.  This will build the library and archive the object files in ``libtommath.a''.  Now you link against 
 | |
| that and include ``tommath.h'' within your programs.  Alternatively to build with MSVC issue the following
 | |
| \begin{alltt}
 | |
| nmake -f makefile.msvc
 | |
| \end{alltt}
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| 
 | |
| This will build the library and archive the object files in ``tommath.lib''.  This has been tested with MSVC 
 | |
| version 6.00 with service pack 5.  
 | |
| 
 | |
| \subsection{Shared Libraries}
 | |
| To build as a shared library for GCC issue the following
 | |
| \begin{alltt}
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| make -f makefile.shared
 | |
| \end{alltt}
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| This requires the ``libtool'' package (common on most Linux/BSD systems).  It will build LibTomMath as both shared
 | |
| and static then install (by default) into /usr/lib as well as install the header files in /usr/include.  The shared 
 | |
| library (resource) will be called ``libtommath.la'' while the static library called ``libtommath.a''.  Generally 
 | |
| you use libtool to link your application against the shared object.  
 | |
| 
 | |
| There is limited support for making a ``DLL'' in windows via the ``makefile.cygwin\_dll'' makefile.  It requires 
 | |
| Cygwin to work with since it requires the auto-export/import functionality.  The resulting DLL and import library 
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| ``libtommath.dll.a'' can be used to link LibTomMath dynamically to any Windows program using Cygwin.
 | |
| 
 | |
| \subsection{Testing}
 | |
| To build the library and the test harness type
 | |
| 
 | |
| \begin{alltt}
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| make test
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| \end{alltt}
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| 
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| This will build the library, ``test'' and ``mtest/mtest''.  The ``test'' program will accept test vectors and verify the
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| results.  ``mtest/mtest'' will generate test vectors using the MPI library by Michael Fromberger\footnote{A copy of MPI
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| is included in the package}.  Simply pipe mtest into test using
 | |
| 
 | |
| \begin{alltt}
 | |
| mtest/mtest | test
 | |
| \end{alltt}
 | |
| 
 | |
| If you do not have a ``/dev/urandom'' style RNG source you will have to write your own PRNG and simply pipe that into 
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| mtest.  For example, if your PRNG program is called ``myprng'' simply invoke
 | |
| 
 | |
| \begin{alltt}
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| myprng | mtest/mtest | test
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| \end{alltt}
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| 
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| This will output a row of numbers that are increasing.  Each column is a different test (such as addition, multiplication, etc)
 | |
| that is being performed.  The numbers represent how many times the test was invoked.  If an error is detected the program
 | |
| will exit with a dump of the relevent numbers it was working with.
 | |
| 
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| \section{Build Configuration}
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| LibTomMath can configured at build time in three phases we shall call ``depends'', ``tweaks'' and ``trims''.  
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| Each phase changes how the library is built and they are applied one after another respectively.  
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| 
 | |
| To make the system more powerful you can tweak the build process.  Classes are defined in the file
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| ``tommath\_superclass.h''.  By default, the symbol ``LTM\_ALL'' shall be defined which simply 
 | |
| instructs the system to build all of the functions.  This is how LibTomMath used to be packaged.  This will give you 
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| access to every function LibTomMath offers.
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| 
 | |
| However, there are cases where such a build is not optional.  For instance, you want to perform RSA operations.  You 
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| don't need the vast majority of the library to perform these operations.  Aside from LTM\_ALL there is 
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| another pre--defined class ``SC\_RSA\_1'' which works in conjunction with the RSA from LibTomCrypt.  Additional 
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| classes can be defined base on the need of the user.
 | |
| 
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| \subsection{Build Depends}
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| In the file tommath\_class.h you will see a large list of C ``defines'' followed by a series of ``ifdefs''
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| which further define symbols.  All of the symbols (technically they're macros $\ldots$) represent a given C source
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| file.  For instance, BN\_MP\_ADD\_C represents the file ``bn\_mp\_add.c''.  When a define has been enabled the
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| function in the respective file will be compiled and linked into the library.  Accordingly when the define
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| is absent the file will not be compiled and not contribute any size to the library.
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| 
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| You will also note that the header tommath\_class.h is actually recursively included (it includes itself twice).  
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| This is to help resolve as many dependencies as possible.  In the last pass the symbol LTM\_LAST will be defined.  
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| This is useful for ``trims''.
 | |
| 
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| \subsection{Build Tweaks}
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| A tweak is an algorithm ``alternative''.  For example, to provide tradeoffs (usually between size and space).
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| They can be enabled at any pass of the configuration phase.
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| 
 | |
| \begin{small}
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| \begin{center}
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| \begin{tabular}{|l|l|}
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| \hline \textbf{Define} & \textbf{Purpose} \\
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| \hline BN\_MP\_DIV\_SMALL & Enables a slower, smaller and equally \\
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|                           & functional mp\_div() function \\
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| \hline
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| \end{tabular}
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| \end{center}
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| \end{small}
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| 
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| \subsection{Build Trims}
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| A trim is a manner of removing functionality from a function that is not required.  For instance, to perform
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| RSA cryptography you only require exponentiation with odd moduli so even moduli support can be safely removed.  
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| Build trims are meant to be defined on the last pass of the configuration which means they are to be defined
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| only if LTM\_LAST has been defined.
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| 
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| \subsubsection{Moduli Related}
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| \begin{small}
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| \begin{center}
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| \begin{tabular}{|l|l|}
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| \hline \textbf{Restriction} & \textbf{Undefine} \\
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| \hline Exponentiation with odd moduli only & BN\_S\_MP\_EXPTMOD\_C \\
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|                                            & BN\_MP\_REDUCE\_C \\
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|                                            & BN\_MP\_REDUCE\_SETUP\_C \\
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|                                            & BN\_S\_MP\_MUL\_HIGH\_DIGS\_C \\
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|                                            & BN\_FAST\_S\_MP\_MUL\_HIGH\_DIGS\_C \\
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| \hline Exponentiation with random odd moduli & (The above plus the following) \\
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|                                            & BN\_MP\_REDUCE\_2K\_C \\
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|                                            & BN\_MP\_REDUCE\_2K\_SETUP\_C \\
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|                                            & BN\_MP\_REDUCE\_IS\_2K\_C \\
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|                                            & BN\_MP\_DR\_IS\_MODULUS\_C \\
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|                                            & BN\_MP\_DR\_REDUCE\_C \\
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|                                            & BN\_MP\_DR\_SETUP\_C \\
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| \hline Modular inverse odd moduli only     & BN\_MP\_INVMOD\_SLOW\_C \\
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| \hline Modular inverse (both, smaller/slower) & BN\_FAST\_MP\_INVMOD\_C \\
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| \hline
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| \end{tabular}
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| \end{center}
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| \end{small}
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| 
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| \subsubsection{Operand Size Related}
 | |
| \begin{small}
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| \begin{center}
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| \begin{tabular}{|l|l|}
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| \hline \textbf{Restriction} & \textbf{Undefine} \\
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| \hline Moduli $\le 2560$ bits              & BN\_MP\_MONTGOMERY\_REDUCE\_C \\
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|                                            & BN\_S\_MP\_MUL\_DIGS\_C \\
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|                                            & BN\_S\_MP\_MUL\_HIGH\_DIGS\_C \\
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|                                            & BN\_S\_MP\_SQR\_C \\
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| \hline Polynomial Schmolynomial            & BN\_MP\_KARATSUBA\_MUL\_C \\
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|                                            & BN\_MP\_KARATSUBA\_SQR\_C \\
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|                                            & BN\_MP\_TOOM\_MUL\_C \\ 
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|                                            & BN\_MP\_TOOM\_SQR\_C \\
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| 
 | |
| \hline
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| \end{tabular}
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| \end{center}
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| \end{small}
 | |
| 
 | |
| 
 | |
| \section{Purpose of LibTomMath}
 | |
| Unlike  GNU MP (GMP) Library, LIP, OpenSSL or various other commercial kits (Miracl), LibTomMath was not written with 
 | |
| bleeding edge performance in mind.  First and foremost LibTomMath was written to be entirely open.  Not only is the 
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| source code public domain (unlike various other GPL/etc licensed code), not only is the code freely downloadable but the
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| source code is also accessible for computer science students attempting to learn ``BigNum'' or multiple precision
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| arithmetic techniques. 
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| 
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| LibTomMath was written to be an instructive collection of source code.  This is why there are many comments, only one
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| function per source file and often I use a ``middle-road'' approach where I don't cut corners for an extra 2\% speed
 | |
| increase.
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| 
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| Source code alone cannot really teach how the algorithms work which is why I also wrote a textbook that accompanies
 | |
| the library (beat that!).
 | |
| 
 | |
| So you may be thinking ``should I use LibTomMath?'' and the answer is a definite maybe.  Let me tabulate what I think
 | |
| are the pros and cons of LibTomMath by comparing it to the math routines from GnuPG\footnote{GnuPG v1.2.3 versus LibTomMath v0.28}.
 | |
| 
 | |
| \newpage\begin{figure}[here]
 | |
| \begin{small}
 | |
| \begin{center}
 | |
| \begin{tabular}{|l|c|c|l|}
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| \hline \textbf{Criteria} & \textbf{Pro} & \textbf{Con} & \textbf{Notes} \\
 | |
| \hline Few lines of code per file & X & & GnuPG $ = 300.9$, LibTomMath  $ = 71.97$ \\
 | |
| \hline Commented function prototypes & X && GnuPG function names are cryptic. \\
 | |
| \hline Speed && X & LibTomMath is slower.  \\
 | |
| \hline Totally free & X & & GPL has unfavourable restrictions.\\
 | |
| \hline Large function base & X & & GnuPG is barebones. \\
 | |
| \hline Five modular reduction algorithms & X & & Faster modular exponentiation for a variety of moduli. \\
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| \hline Portable & X & & GnuPG requires configuration to build. \\
 | |
| \hline
 | |
| \end{tabular}
 | |
| \end{center}
 | |
| \end{small}
 | |
| \caption{LibTomMath Valuation}
 | |
| \end{figure}
 | |
| 
 | |
| It may seem odd to compare LibTomMath to GnuPG since the math in GnuPG is only a small portion of the entire application. 
 | |
| However, LibTomMath was written with cryptography in mind.  It provides essentially all of the functions a cryptosystem
 | |
| would require when working with large integers.  
 | |
| 
 | |
| So it may feel tempting to just rip the math code out of GnuPG (or GnuMP where it was taken from originally) in your
 | |
| own application but I think there are reasons not to.  While LibTomMath is slower than libraries such as GnuMP it is
 | |
| not normally significantly slower.  On x86 machines the difference is normally a factor of two when performing modular
 | |
| exponentiations.  It depends largely on the processor, compiler and the moduli being used.
 | |
| 
 | |
| Essentially the only time you wouldn't use LibTomMath is when blazing speed is the primary concern.  However,
 | |
| on the other side of the coin LibTomMath offers you a totally free (public domain) well structured math library
 | |
| that is very flexible, complete and performs well in resource contrained environments.  Fast RSA for example can
 | |
| be performed with as little as 8KB of ram for data (again depending on build options).  
 | |
| 
 | |
| \chapter{Getting Started with LibTomMath}
 | |
| \section{Building Programs}
 | |
| In order to use LibTomMath you must include ``tommath.h'' and link against the appropriate library file (typically 
 | |
| libtommath.a).  There is no library initialization required and the entire library is thread safe.
 | |
| 
 | |
| \section{Return Codes}
 | |
| There are three possible return codes a function may return.
 | |
| 
 | |
| \index{MP\_OKAY}\index{MP\_YES}\index{MP\_NO}\index{MP\_VAL}\index{MP\_MEM}
 | |
| \begin{figure}[here!]
 | |
| \begin{center}
 | |
| \begin{small}
 | |
| \begin{tabular}{|l|l|}
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| \hline \textbf{Code} & \textbf{Meaning} \\
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| \hline MP\_OKAY & The function succeeded. \\
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| \hline MP\_VAL  & The function input was invalid. \\
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| \hline MP\_MEM  & Heap memory exhausted. \\
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| \hline &\\
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| \hline MP\_YES  & Response is yes. \\
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| \hline MP\_NO   & Response is no. \\
 | |
| \hline
 | |
| \end{tabular}
 | |
| \end{small}
 | |
| \end{center}
 | |
| \caption{Return Codes}
 | |
| \end{figure}
 | |
| 
 | |
| The last two codes listed are not actually ``return'ed'' by a function.  They are placed in an integer (the caller must
 | |
| provide the address of an integer it can store to) which the caller can access.  To convert one of the three return codes
 | |
| to a string use the following function.
 | |
| 
 | |
| \index{mp\_error\_to\_string}
 | |
| \begin{alltt}
 | |
| char *mp_error_to_string(int code);
 | |
| \end{alltt}
 | |
| 
 | |
| This will return a pointer to a string which describes the given error code.  It will not work for the return codes 
 | |
| MP\_YES and MP\_NO.  
 | |
| 
 | |
| \section{Data Types}
 | |
| The basic ``multiple precision integer'' type is known as the ``mp\_int'' within LibTomMath.  This data type is used to
 | |
| organize all of the data required to manipulate the integer it represents.  Within LibTomMath it has been prototyped
 | |
| as the following.
 | |
| 
 | |
| \index{mp\_int}
 | |
| \begin{alltt}
 | |
| typedef struct  \{
 | |
|     int used, alloc, sign;
 | |
|     mp_digit *dp;
 | |
| \} mp_int;
 | |
| \end{alltt}
 | |
| 
 | |
| Where ``mp\_digit'' is a data type that represents individual digits of the integer.  By default, an mp\_digit is the
 | |
| ISO C ``unsigned long'' data type and each digit is $28-$bits long.  The mp\_digit type can be configured to suit other
 | |
| platforms by defining the appropriate macros.  
 | |
| 
 | |
| All LTM functions that use the mp\_int type will expect a pointer to mp\_int structure.  You must allocate memory to
 | |
| hold the structure itself by yourself (whether off stack or heap it doesn't matter).  The very first thing that must be
 | |
| done to use an mp\_int is that it must be initialized.
 | |
| 
 | |
| \section{Function Organization}
 | |
| 
 | |
| The arithmetic functions of the library are all organized to have the same style prototype.  That is source operands
 | |
| are passed on the left and the destination is on the right.  For instance,
 | |
| 
 | |
| \begin{alltt}
 | |
| mp_add(&a, &b, &c);       /* c = a + b */
 | |
| mp_mul(&a, &a, &c);       /* c = a * a */
 | |
| mp_div(&a, &b, &c, &d);   /* c = [a/b], d = a mod b */
 | |
| \end{alltt}
 | |
| 
 | |
| Another feature of the way the functions have been implemented is that source operands can be destination operands as well.
 | |
| For instance,
 | |
| 
 | |
| \begin{alltt}
 | |
| mp_add(&a, &b, &b);       /* b = a + b */
 | |
| mp_div(&a, &b, &a, &c);   /* a = [a/b], c = a mod b */
 | |
| \end{alltt}
 | |
| 
 | |
| This allows operands to be re-used which can make programming simpler.
 | |
| 
 | |
| \section{Initialization}
 | |
| \subsection{Single Initialization}
 | |
| A single mp\_int can be initialized with the ``mp\_init'' function. 
 | |
| 
 | |
| \index{mp\_init}
 | |
| \begin{alltt}
 | |
| int mp_init (mp_int * a);
 | |
| \end{alltt}
 | |
| 
 | |
| This function expects a pointer to an mp\_int structure and will initialize the members of the structure so the mp\_int
 | |
| represents the default integer which is zero.  If the functions returns MP\_OKAY then the mp\_int is ready to be used
 | |
| by the other LibTomMath functions.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the number */
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \subsection{Single Free}
 | |
| When you are finished with an mp\_int it is ideal to return the heap it used back to the system.  The following function 
 | |
| provides this functionality.
 | |
| 
 | |
| \index{mp\_clear}
 | |
| \begin{alltt}
 | |
| void mp_clear (mp_int * a);
 | |
| \end{alltt}
 | |
| 
 | |
| The function expects a pointer to a previously initialized mp\_int structure and frees the heap it uses.  It sets the 
 | |
| pointer\footnote{The ``dp'' member.} within the mp\_int to \textbf{NULL} which is used to prevent double free situations. 
 | |
| Is is legal to call mp\_clear() twice on the same mp\_int in a row.  
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the number */
 | |
| 
 | |
|    /* We're done with it. */
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \subsection{Multiple Initializations}
 | |
| Certain algorithms require more than one large integer.  In these instances it is ideal to initialize all of the mp\_int
 | |
| variables in an ``all or nothing'' fashion.  That is, they are either all initialized successfully or they are all
 | |
| not initialized.
 | |
| 
 | |
| The  mp\_init\_multi() function provides this functionality.
 | |
| 
 | |
| \index{mp\_init\_multi} \index{mp\_clear\_multi}
 | |
| \begin{alltt}
 | |
| int mp_init_multi(mp_int *mp, ...);
 | |
| \end{alltt}
 | |
| 
 | |
| It accepts a \textbf{NULL} terminated list of pointers to mp\_int structures.  It will attempt to initialize them all
 | |
| at once.  If the function returns MP\_OKAY then all of the mp\_int variables are ready to use, otherwise none of them
 | |
| are available for use.  A complementary mp\_clear\_multi() function allows multiple mp\_int variables to be free'd 
 | |
| from the heap at the same time.  
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int num1, num2, num3;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init_multi(&num1, 
 | |
|                                &num2,
 | |
|                                &num3, NULL)) != MP\_OKAY) \{      
 | |
|       printf("Error initializing the numbers.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the numbers */
 | |
| 
 | |
|    /* We're done with them. */
 | |
|    mp_clear_multi(&num1, &num2, &num3, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \subsection{Other Initializers}
 | |
| To initialized and make a copy of an mp\_int the mp\_init\_copy() function has been provided.  
 | |
| 
 | |
| \index{mp\_init\_copy}
 | |
| \begin{alltt}
 | |
| int mp_init_copy (mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| This function will initialize $a$ and make it a copy of $b$ if all goes well.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int num1, num2;
 | |
|    int result;
 | |
| 
 | |
|    /* initialize and do work on num1 ... */
 | |
| 
 | |
|    /* We want a copy of num1 in num2 now */
 | |
|    if ((result = mp_init_copy(&num2, &num1)) != MP_OKAY) \{
 | |
|      printf("Error initializing the copy.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* now num2 is ready and contains a copy of num1 */
 | |
| 
 | |
|    /* We're done with them. */
 | |
|    mp_clear_multi(&num1, &num2, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| Another less common initializer is mp\_init\_size() which allows the user to initialize an mp\_int with a given
 | |
| default number of digits.  By default, all initializers allocate \textbf{MP\_PREC} digits.  This function lets
 | |
| you override this behaviour.
 | |
| 
 | |
| \index{mp\_init\_size}
 | |
| \begin{alltt}
 | |
| int mp_init_size (mp_int * a, int size);
 | |
| \end{alltt}
 | |
| 
 | |
| The $size$ parameter must be greater than zero.  If the function succeeds the mp\_int $a$ will be initialized
 | |
| to have $size$ digits (which are all initially zero).  
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    /* we need a 60-digit number */
 | |
|    if ((result = mp_init_size(&number, 60)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the number */
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \section{Maintenance Functions}
 | |
| 
 | |
| \subsection{Reducing Memory Usage}
 | |
| When an mp\_int is in a state where it won't be changed again\footnote{A Diffie-Hellman modulus for instance.} excess
 | |
| digits can be removed to return memory to the heap with the mp\_shrink() function.
 | |
| 
 | |
| \index{mp\_shrink}
 | |
| \begin{alltt}
 | |
| int mp_shrink (mp_int * a);
 | |
| \end{alltt}
 | |
| 
 | |
| This will remove excess digits of the mp\_int $a$.  If the operation fails the mp\_int should be intact without the
 | |
| excess digits being removed.  Note that you can use a shrunk mp\_int in further computations, however, such operations
 | |
| will require heap operations which can be slow.  It is not ideal to shrink mp\_int variables that you will further
 | |
| modify in the system (unless you are seriously low on memory).  
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the number [e.g. pre-computation]  */
 | |
| 
 | |
|    /* We're done with it for now. */
 | |
|    if ((result = mp_shrink(&number)) != MP_OKAY) \{
 | |
|       printf("Error shrinking the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* use it .... */
 | |
| 
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \subsection{Adding additional digits}
 | |
| 
 | |
| Within the mp\_int structure are two parameters which control the limitations of the array of digits that represent
 | |
| the integer the mp\_int is meant to equal.   The \textit{used} parameter dictates how many digits are significant, that is,
 | |
| contribute to the value of the mp\_int.  The \textit{alloc} parameter dictates how many digits are currently available in
 | |
| the array.  If you need to perform an operation that requires more digits you will have to mp\_grow() the mp\_int to
 | |
| your desired size.  
 | |
| 
 | |
| \index{mp\_grow}
 | |
| \begin{alltt}
 | |
| int mp_grow (mp_int * a, int size);
 | |
| \end{alltt}
 | |
| 
 | |
| This will grow the array of digits of $a$ to $size$.  If the \textit{alloc} parameter is already bigger than
 | |
| $size$ the function will not do anything.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* use the number */
 | |
| 
 | |
|    /* We need to add 20 digits to the number  */
 | |
|    if ((result = mp_grow(&number, number.alloc + 20)) != MP_OKAY) \{
 | |
|       printf("Error growing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
| 
 | |
|    /* use the number */
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \chapter{Basic Operations}
 | |
| \section{Small Constants}
 | |
| Setting mp\_ints to small constants is a relatively common operation.  To accomodate these instances there are two
 | |
| small constant assignment functions.  The first function is used to set a single digit constant while the second sets
 | |
| an ISO C style ``unsigned long'' constant.  The reason for both functions is efficiency.  Setting a single digit is quick but the
 | |
| domain of a digit can change (it's always at least $0 \ldots 127$).  
 | |
| 
 | |
| \subsection{Single Digit}
 | |
| 
 | |
| Setting a single digit can be accomplished with the following function.
 | |
| 
 | |
| \index{mp\_set}
 | |
| \begin{alltt}
 | |
| void mp_set (mp_int * a, mp_digit b);
 | |
| \end{alltt}
 | |
| 
 | |
| This will zero the contents of $a$ and make it represent an integer equal to the value of $b$.  Note that this
 | |
| function has a return type of \textbf{void}.  It cannot cause an error so it is safe to assume the function
 | |
| succeeded.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number to 5 */
 | |
|    mp_set(&number, 5);
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| \subsection{Long Constants}
 | |
| 
 | |
| To set a constant that is the size of an ISO C ``unsigned long'' and larger than a single digit the following function 
 | |
| can be used.
 | |
| 
 | |
| \index{mp\_set\_int}
 | |
| \begin{alltt}
 | |
| int mp_set_int (mp_int * a, unsigned long b);
 | |
| \end{alltt}
 | |
| 
 | |
| This will assign the value of the 32-bit variable $b$ to the mp\_int $a$.  Unlike mp\_set() this function will always
 | |
| accept a 32-bit input regardless of the size of a single digit.  However, since the value may span several digits 
 | |
| this function can fail if it runs out of heap memory.
 | |
| 
 | |
| To get the ``unsigned long'' copy of an mp\_int the following function can be used.
 | |
| 
 | |
| \index{mp\_get\_int}
 | |
| \begin{alltt}
 | |
| unsigned long mp_get_int (mp_int * a);
 | |
| \end{alltt}
 | |
| 
 | |
| This will return the 32 least significant bits of the mp\_int $a$.  
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number to 654321 (note this is bigger than 127) */
 | |
|    if ((result = mp_set_int(&number, 654321)) != MP_OKAY) \{
 | |
|       printf("Error setting the value of the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    printf("number == \%lu", mp_get_int(&number));
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| This should output the following if the program succeeds.
 | |
| 
 | |
| \begin{alltt}
 | |
| number == 654321
 | |
| \end{alltt}
 | |
| 
 | |
| \subsection{Initialize and Setting Constants}
 | |
| To both initialize and set small constants the following two functions are available.
 | |
| \index{mp\_init\_set} \index{mp\_init\_set\_int}
 | |
| \begin{alltt}
 | |
| int mp_init_set (mp_int * a, mp_digit b);
 | |
| int mp_init_set_int (mp_int * a, unsigned long b);
 | |
| \end{alltt}
 | |
| 
 | |
| Both functions work like the previous counterparts except they first mp\_init $a$ before setting the values.  
 | |
| 
 | |
| \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number1, number2;
 | |
|    int    result;
 | |
| 
 | |
|    /* initialize and set a single digit */
 | |
|    if ((result = mp_init_set(&number1, 100)) != MP_OKAY) \{
 | |
|       printf("Error setting number1: \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}             
 | |
| 
 | |
|    /* initialize and set a long */
 | |
|    if ((result = mp_init_set_int(&number2, 1023)) != MP_OKAY) \{
 | |
|       printf("Error setting number2: \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* display */
 | |
|    printf("Number1, Number2 == \%lu, \%lu",
 | |
|           mp_get_int(&number1), mp_get_int(&number2));
 | |
| 
 | |
|    /* clear */
 | |
|    mp_clear_multi(&number1, &number2, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt}
 | |
| 
 | |
| If this program succeeds it shall output.
 | |
| \begin{alltt}
 | |
| Number1, Number2 == 100, 1023
 | |
| \end{alltt}
 | |
| 
 | |
| \section{Comparisons}
 | |
| 
 | |
| Comparisons in LibTomMath are always performed in a ``left to right'' fashion.  There are three possible return codes
 | |
| for any comparison.
 | |
| 
 | |
| \index{MP\_GT} \index{MP\_EQ} \index{MP\_LT}
 | |
| \begin{figure}[here]
 | |
| \begin{center}
 | |
| \begin{tabular}{|c|c|}
 | |
| \hline \textbf{Result Code} & \textbf{Meaning} \\
 | |
| \hline MP\_GT & $a > b$ \\
 | |
| \hline MP\_EQ & $a = b$ \\
 | |
| \hline MP\_LT & $a < b$ \\
 | |
| \hline
 | |
| \end{tabular}
 | |
| \end{center}
 | |
| \caption{Comparison Codes for $a, b$}
 | |
| \label{fig:CMP}
 | |
| \end{figure}
 | |
| 
 | |
| In figure \ref{fig:CMP} two integers $a$ and $b$ are being compared.  In this case $a$ is said to be ``to the left'' of 
 | |
| $b$.  
 | |
| 
 | |
| \subsection{Unsigned comparison}
 | |
| 
 | |
| An unsigned comparison considers only the digits themselves and not the associated \textit{sign} flag of the 
 | |
| mp\_int structures.  This is analogous to an absolute comparison.  The function mp\_cmp\_mag() will compare two
 | |
| mp\_int variables based on their digits only. 
 | |
| 
 | |
| \index{mp\_cmp\_mag}
 | |
| \begin{alltt}
 | |
| int mp_cmp_mag(mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| This will compare $a$ to $b$ placing $a$ to the left of $b$.  This function cannot fail and will return one of the
 | |
| three compare codes listed in figure \ref{fig:CMP}.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number1, number2;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init_multi(&number1, &number2, NULL)) != MP_OKAY) \{
 | |
|       printf("Error initializing the numbers.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number1 to 5 */
 | |
|    mp_set(&number1, 5);
 | |
|   
 | |
|    /* set the number2 to -6 */
 | |
|    mp_set(&number2, 6);
 | |
|    if ((result = mp_neg(&number2, &number2)) != MP_OKAY) \{
 | |
|       printf("Error negating number2.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    switch(mp_cmp_mag(&number1, &number2)) \{
 | |
|        case MP_GT:  printf("|number1| > |number2|"); break;
 | |
|        case MP_EQ:  printf("|number1| = |number2|"); break;
 | |
|        case MP_LT:  printf("|number1| < |number2|"); break;
 | |
|    \}
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear_multi(&number1, &number2, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| If this program\footnote{This function uses the mp\_neg() function which is discussed in section \ref{sec:NEG}.} completes 
 | |
| successfully it should print the following.
 | |
| 
 | |
| \begin{alltt}
 | |
| |number1| < |number2|
 | |
| \end{alltt}
 | |
| 
 | |
| This is because $\vert -6 \vert = 6$ and obviously $5 < 6$.
 | |
| 
 | |
| \subsection{Signed comparison}
 | |
| 
 | |
| To compare two mp\_int variables based on their signed value the mp\_cmp() function is provided.
 | |
| 
 | |
| \index{mp\_cmp}
 | |
| \begin{alltt}
 | |
| int mp_cmp(mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| This will compare $a$ to the left of $b$.  It will first compare the signs of the two mp\_int variables.  If they
 | |
| differ it will return immediately based on their signs.  If the signs are equal then it will compare the digits
 | |
| individually.  This function will return one of the compare conditions codes listed in figure \ref{fig:CMP}.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number1, number2;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init_multi(&number1, &number2, NULL)) != MP_OKAY) \{
 | |
|       printf("Error initializing the numbers.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number1 to 5 */
 | |
|    mp_set(&number1, 5);
 | |
|   
 | |
|    /* set the number2 to -6 */
 | |
|    mp_set(&number2, 6);
 | |
|    if ((result = mp_neg(&number2, &number2)) != MP_OKAY) \{
 | |
|       printf("Error negating number2.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    switch(mp_cmp(&number1, &number2)) \{
 | |
|        case MP_GT:  printf("number1 > number2"); break;
 | |
|        case MP_EQ:  printf("number1 = number2"); break;
 | |
|        case MP_LT:  printf("number1 < number2"); break;
 | |
|    \}
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear_multi(&number1, &number2, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| If this program\footnote{This function uses the mp\_neg() function which is discussed in section \ref{sec:NEG}.} completes 
 | |
| successfully it should print the following.
 | |
| 
 | |
| \begin{alltt}
 | |
| number1 > number2
 | |
| \end{alltt}
 | |
| 
 | |
| \subsection{Single Digit}
 | |
| 
 | |
| To compare a single digit against an mp\_int the following function has been provided.
 | |
| 
 | |
| \index{mp\_cmp\_d}
 | |
| \begin{alltt}
 | |
| int mp_cmp_d(mp_int * a, mp_digit b);
 | |
| \end{alltt}
 | |
| 
 | |
| This will compare $a$ to the left of $b$ using a signed comparison.  Note that it will always treat $b$ as 
 | |
| positive.  This function is rather handy when you have to compare against small values such as $1$ (which often
 | |
| comes up in cryptography).  The function cannot fail and will return one of the tree compare condition codes
 | |
| listed in figure \ref{fig:CMP}.
 | |
| 
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number to 5 */
 | |
|    mp_set(&number, 5);
 | |
| 
 | |
|    switch(mp_cmp_d(&number, 7)) \{
 | |
|        case MP_GT:  printf("number > 7"); break;
 | |
|        case MP_EQ:  printf("number = 7"); break;
 | |
|        case MP_LT:  printf("number < 7"); break;
 | |
|    \}
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| If this program functions properly it will print out the following.
 | |
| 
 | |
| \begin{alltt}
 | |
| number < 7
 | |
| \end{alltt}
 | |
| 
 | |
| \section{Logical Operations}
 | |
| 
 | |
| Logical operations are operations that can be performed either with simple shifts or boolean operators such as
 | |
| AND, XOR and OR directly.  These operations are very quick.
 | |
| 
 | |
| \subsection{Multiplication by two}
 | |
| 
 | |
| Multiplications and divisions by any power of two can be performed with quick logical shifts either left or
 | |
| right depending on the operation.  
 | |
| 
 | |
| When multiplying or dividing by two a special case routine can be used which are as follows.
 | |
| \index{mp\_mul\_2} \index{mp\_div\_2}
 | |
| \begin{alltt}
 | |
| int mp_mul_2(mp_int * a, mp_int * b);
 | |
| int mp_div_2(mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| The former will assign twice $a$ to $b$ while the latter will assign half $a$ to $b$.  These functions are fast
 | |
| since the shift counts and maskes are hardcoded into the routines.
 | |
| 
 | |
| \begin{small} \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number;
 | |
|    int result;
 | |
| 
 | |
|    if ((result = mp_init(&number)) != MP_OKAY) \{
 | |
|       printf("Error initializing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    /* set the number to 5 */
 | |
|    mp_set(&number, 5);
 | |
| 
 | |
|    /* multiply by two */
 | |
|    if ((result = mp\_mul\_2(&number, &number)) != MP_OKAY) \{
 | |
|       printf("Error multiplying the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|    switch(mp_cmp_d(&number, 7)) \{
 | |
|        case MP_GT:  printf("2*number > 7"); break;
 | |
|        case MP_EQ:  printf("2*number = 7"); break;
 | |
|        case MP_LT:  printf("2*number < 7"); break;
 | |
|    \}
 | |
| 
 | |
|    /* now divide by two */
 | |
|    if ((result = mp\_div\_2(&number, &number)) != MP_OKAY) \{
 | |
|       printf("Error dividing the number.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|    switch(mp_cmp_d(&number, 7)) \{
 | |
|        case MP_GT:  printf("2*number/2 > 7"); break;
 | |
|        case MP_EQ:  printf("2*number/2 = 7"); break;
 | |
|        case MP_LT:  printf("2*number/2 < 7"); break;
 | |
|    \}
 | |
| 
 | |
|    /* we're done with it. */ 
 | |
|    mp_clear(&number);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} \end{small}
 | |
| 
 | |
| If this program is successful it will print out the following text.
 | |
| 
 | |
| \begin{alltt}
 | |
| 2*number > 7
 | |
| 2*number/2 < 7
 | |
| \end{alltt}
 | |
| 
 | |
| Since $10 > 7$ and $5 < 7$.  To multiply by a power of two the following function can be used.
 | |
| 
 | |
| \index{mp\_mul\_2d}
 | |
| \begin{alltt}
 | |
| int mp_mul_2d(mp_int * a, int b, mp_int * c);
 | |
| \end{alltt}
 | |
| 
 | |
| This will multiply $a$ by $2^b$ and store the result in ``c''.  If the value of $b$ is less than or equal to 
 | |
| zero the function will copy $a$ to ``c'' without performing any further actions.  
 | |
| 
 | |
| To divide by a power of two use the following.
 | |
| 
 | |
| \index{mp\_div\_2d}
 | |
| \begin{alltt}
 | |
| int mp_div_2d (mp_int * a, int b, mp_int * c, mp_int * d);
 | |
| \end{alltt}
 | |
| Which will divide $a$ by $2^b$, store the quotient in ``c'' and the remainder in ``d'.  If $b \le 0$ then the
 | |
| function simply copies $a$ over to ``c'' and zeroes $d$.  The variable $d$ may be passed as a \textbf{NULL}
 | |
| value to signal that the remainder is not desired.
 | |
| 
 | |
| \subsection{Polynomial Basis Operations}
 | |
| 
 | |
| Strictly speaking the organization of the integers within the mp\_int structures is what is known as a 
 | |
| ``polynomial basis''.  This simply means a field element is stored by divisions of a radix.  For example, if
 | |
| $f(x) = \sum_{i=0}^{k} y_ix^k$ for any vector $\vec y$ then the array of digits in $\vec y$ are said to be 
 | |
| the polynomial basis representation of $z$ if $f(\beta) = z$ for a given radix $\beta$.  
 | |
| 
 | |
| To multiply by the polynomial $g(x) = x$ all you have todo is shift the digits of the basis left one place.  The
 | |
| following function provides this operation.
 | |
| 
 | |
| \index{mp\_lshd}
 | |
| \begin{alltt}
 | |
| int mp_lshd (mp_int * a, int b);
 | |
| \end{alltt}
 | |
| 
 | |
| This will multiply $a$ in place by $x^b$ which is equivalent to shifting the digits left $b$ places and inserting zeroes
 | |
| in the least significant digits.  Similarly to divide by a power of $x$ the following function is provided.
 | |
| 
 | |
| \index{mp\_rshd}
 | |
| \begin{alltt}
 | |
| void mp_rshd (mp_int * a, int b)
 | |
| \end{alltt}
 | |
| This will divide $a$ in place by $x^b$ and discard the remainder.  This function cannot fail as it performs the operations
 | |
| in place and no new digits are required to complete it.
 | |
| 
 | |
| \subsection{AND, OR and XOR Operations}
 | |
| 
 | |
| While AND, OR and XOR operations are not typical ``bignum functions'' they can be useful in several instances.  The
 | |
| three functions are prototyped as follows.
 | |
| 
 | |
| \index{mp\_or} \index{mp\_and} \index{mp\_xor}
 | |
| \begin{alltt}
 | |
| int mp_or  (mp_int * a, mp_int * b, mp_int * c);
 | |
| int mp_and (mp_int * a, mp_int * b, mp_int * c);
 | |
| int mp_xor (mp_int * a, mp_int * b, mp_int * c);
 | |
| \end{alltt}
 | |
| 
 | |
| Which compute $c = a \odot b$ where $\odot$ is one of OR, AND or XOR.  
 | |
| 
 | |
| \section{Addition and Subtraction}
 | |
| 
 | |
| To compute an addition or subtraction the following two functions can be used.
 | |
| 
 | |
| \index{mp\_add} \index{mp\_sub}
 | |
| \begin{alltt}
 | |
| int mp_add (mp_int * a, mp_int * b, mp_int * c);
 | |
| int mp_sub (mp_int * a, mp_int * b, mp_int * c)
 | |
| \end{alltt}
 | |
| 
 | |
| Which perform $c = a \odot b$ where $\odot$ is one of signed addition or subtraction.  The operations are fully sign
 | |
| aware.
 | |
| 
 | |
| \section{Sign Manipulation}
 | |
| \subsection{Negation}
 | |
| \label{sec:NEG}
 | |
| Simple integer negation can be performed with the following.
 | |
| 
 | |
| \index{mp\_neg}
 | |
| \begin{alltt}
 | |
| int mp_neg (mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| Which assigns $-a$ to $b$.  
 | |
| 
 | |
| \subsection{Absolute}
 | |
| Simple integer absolutes can be performed with the following.
 | |
| 
 | |
| \index{mp\_neg}
 | |
| \begin{alltt}
 | |
| int mp_abs (mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| Which assigns $\vert a \vert$ to $b$.  
 | |
| 
 | |
| \section{Integer Division and Remainder}
 | |
| To perform a complete and general integer division with remainder use the following function.
 | |
| 
 | |
| \index{mp\_div}
 | |
| \begin{alltt}
 | |
| int mp_div (mp_int * a, mp_int * b, mp_int * c, mp_int * d);
 | |
| \end{alltt}
 | |
|                                                         
 | |
| This divides $a$ by $b$ and stores the quotient in $c$ and $d$.  The signed quotient is computed such that 
 | |
| $bc + d = a$.  Note that either of $c$ or $d$ can be set to \textbf{NULL} if their value is not required.  If 
 | |
| $b$ is zero the function returns \textbf{MP\_VAL}.  
 | |
| 
 | |
| 
 | |
| \chapter{Multiplication and Squaring}
 | |
| \section{Multiplication}
 | |
| A full signed integer multiplication can be performed with the following.
 | |
| \index{mp\_mul}
 | |
| \begin{alltt}
 | |
| int mp_mul (mp_int * a, mp_int * b, mp_int * c);
 | |
| \end{alltt}
 | |
| Which assigns the full signed product $ab$ to $c$.  This function actually breaks into one of four cases which are 
 | |
| specific multiplication routines optimized for given parameters.  First there are the Toom-Cook multiplications which
 | |
| should only be used with very large inputs.  This is followed by the Karatsuba multiplications which are for moderate
 | |
| sized inputs.  Then followed by the Comba and baseline multipliers.
 | |
| 
 | |
| Fortunately for the developer you don't really need to know this unless you really want to fine tune the system.  mp\_mul()
 | |
| will determine on its own\footnote{Some tweaking may be required.} what routine to use automatically when it is called.
 | |
| 
 | |
| \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int number1, number2;
 | |
|    int result;
 | |
| 
 | |
|    /* Initialize the numbers */
 | |
|    if ((result = mp_init_multi(&number1, 
 | |
|                                &number2, NULL)) != MP_OKAY) \{
 | |
|       printf("Error initializing the numbers.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* set the terms */
 | |
|    if ((result = mp_set_int(&number, 257)) != MP_OKAY) \{
 | |
|       printf("Error setting number1.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|  
 | |
|    if ((result = mp_set_int(&number2, 1023)) != MP_OKAY) \{
 | |
|       printf("Error setting number2.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* multiply them */
 | |
|    if ((result = mp_mul(&number1, &number2,
 | |
|                         &number1)) != MP_OKAY) \{
 | |
|       printf("Error multiplying terms.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* display */
 | |
|    printf("number1 * number2 == \%lu", mp_get_int(&number1));
 | |
| 
 | |
|    /* free terms and return */
 | |
|    mp_clear_multi(&number1, &number2, NULL);
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt}   
 | |
| 
 | |
| If this program succeeds it shall output the following.
 | |
| 
 | |
| \begin{alltt}
 | |
| number1 * number2 == 262911
 | |
| \end{alltt}
 | |
| 
 | |
| \section{Squaring}
 | |
| Since squaring can be performed faster than multiplication it is performed it's own function instead of just using
 | |
| mp\_mul().
 | |
| 
 | |
| \index{mp\_sqr}
 | |
| \begin{alltt}
 | |
| int mp_sqr (mp_int * a, mp_int * b);
 | |
| \end{alltt}
 | |
| 
 | |
| Will square $a$ and store it in $b$.  Like the case of multiplication there are four different squaring
 | |
| algorithms all which can be called from mp\_sqr().  It is ideal to use mp\_sqr over mp\_mul when squaring terms because
 | |
| of the speed difference.  
 | |
| 
 | |
| \section{Tuning Polynomial Basis Routines}
 | |
| 
 | |
| Both of the Toom-Cook and Karatsuba multiplication algorithms are faster than the traditional $O(n^2)$ approach that
 | |
| the Comba and baseline algorithms use.  At $O(n^{1.464973})$ and $O(n^{1.584962})$ running times respectively they require 
 | |
| considerably less work.  For example, a 10000-digit multiplication would take roughly 724,000 single precision
 | |
| multiplications with Toom-Cook or 100,000,000 single precision multiplications with the standard Comba (a factor
 | |
| of 138).
 | |
| 
 | |
| So why not always use Karatsuba or Toom-Cook?   The simple answer is that they have so much overhead that they're not
 | |
| actually faster than Comba until you hit distinct  ``cutoff'' points.  For Karatsuba with the default configuration, 
 | |
| GCC 3.3.1 and an Athlon XP processor the cutoff point is roughly 110 digits (about 70 for the Intel P4).  That is, at 
 | |
| 110 digits Karatsuba and Comba multiplications just about break even and for 110+ digits Karatsuba is faster.
 | |
| 
 | |
| Toom-Cook has incredible overhead and is probably only useful for very large inputs.  So far no known cutoff points 
 | |
| exist and for the most part I just set the cutoff points very high to make sure they're not called.
 | |
| 
 | |
| A demo program in the ``etc/'' directory of the project called ``tune.c'' can be used to find the cutoff points.  This
 | |
| can be built with GCC as follows
 | |
| 
 | |
| \begin{alltt}
 | |
| make XXX
 | |
| \end{alltt}
 | |
| Where ``XXX'' is one of the following entries from the table \ref{fig:tuning}.
 | |
| 
 | |
| \begin{figure}[here]
 | |
| \begin{center}
 | |
| \begin{small}
 | |
| \begin{tabular}{|l|l|}
 | |
| \hline \textbf{Value of XXX} & \textbf{Meaning} \\
 | |
| \hline tune & Builds portable tuning application \\
 | |
| \hline tune86 & Builds x86 (pentium and up) program for COFF \\
 | |
| \hline tune86c & Builds x86 program for Cygwin \\
 | |
| \hline tune86l & Builds x86 program for Linux (ELF format) \\
 | |
| \hline
 | |
| \end{tabular}
 | |
| \end{small}
 | |
| \end{center}
 | |
| \caption{Build Names for Tuning Programs}
 | |
| \label{fig:tuning}
 | |
| \end{figure}
 | |
| 
 | |
| When the program is running it will output a series of measurements for different cutoff points.  It will first find
 | |
| good Karatsuba squaring and multiplication points.  Then it proceeds to find Toom-Cook points.  Note that the Toom-Cook
 | |
| tuning takes a very long time as the cutoff points are likely to be very high.
 | |
| 
 | |
| \chapter{Modular Reduction}
 | |
| 
 | |
| Modular reduction is process of taking the remainder of one quantity divided by another.  Expressed 
 | |
| as (\ref{eqn:mod}) the modular reduction is equivalent to the remainder of $b$ divided by $c$.  
 | |
| 
 | |
| \begin{equation}
 | |
| a \equiv b \mbox{ (mod }c\mbox{)}
 | |
| \label{eqn:mod}
 | |
| \end{equation}
 | |
| 
 | |
| Of particular interest to cryptography are reductions where $b$ is limited to the range $0 \le b < c^2$ since particularly 
 | |
| fast reduction algorithms can be written for the limited range.  
 | |
| 
 | |
| Note that one of the four optimized reduction algorithms are automatically chosen in the modular exponentiation
 | |
| algorithm mp\_exptmod when an appropriate modulus is detected.  
 | |
| 
 | |
| \section{Straight Division}
 | |
| In order to effect an arbitrary modular reduction the following algorithm is provided.
 | |
| 
 | |
| \index{mp\_mod}
 | |
| \begin{alltt}
 | |
| int mp_mod(mp_int *a, mp_int *b, mp_int *c);
 | |
| \end{alltt}
 | |
| 
 | |
| This reduces $a$ modulo $b$ and stores the result in $c$.  The sign of $c$ shall agree with the sign 
 | |
| of $b$.  This algorithm accepts an input $a$ of any range and is not limited by $0 \le a < b^2$.
 | |
| 
 | |
| \section{Barrett Reduction}
 | |
| 
 | |
| Barrett reduction is a generic optimized reduction algorithm that requires pre--computation to achieve
 | |
| a decent speedup over straight division.  First a $\mu$ value must be precomputed with the following function.
 | |
| 
 | |
| \index{mp\_reduce\_setup}
 | |
| \begin{alltt}
 | |
| int mp_reduce_setup(mp_int *a, mp_int *b);
 | |
| \end{alltt}
 | |
| 
 | |
| Given a modulus in $b$ this produces the required $\mu$ value in $a$.  For any given modulus this only has to
 | |
| be computed once.  Modular reduction can now be performed with the following.
 | |
| 
 | |
| \index{mp\_reduce}
 | |
| \begin{alltt}
 | |
| int mp_reduce(mp_int *a, mp_int *b, mp_int *c);
 | |
| \end{alltt}
 | |
| 
 | |
| This will reduce $a$ in place modulo $b$ with the precomputed $\mu$ value in $c$.  $a$ must be in the range
 | |
| $0 \le a < b^2$.
 | |
| 
 | |
| \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int   a, b, c, mu;
 | |
|    int      result;
 | |
| 
 | |
|    /* initialize a,b to desired values, mp_init mu, 
 | |
|     * c and set c to 1...we want to compute a^3 mod b 
 | |
|     */
 | |
| 
 | |
|    /* get mu value */
 | |
|    if ((result = mp_reduce_setup(&mu, b)) != MP_OKAY) \{
 | |
|       printf("Error getting mu.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* square a to get c = a^2 */
 | |
|    if ((result = mp_sqr(&a, &c)) != MP_OKAY) \{
 | |
|       printf("Error squaring.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* now reduce `c' modulo b */
 | |
|    if ((result = mp_reduce(&c, &b, &mu)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|    
 | |
|    /* multiply a to get c = a^3 */
 | |
|    if ((result = mp_mul(&a, &c, &c)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* now reduce `c' modulo b  */
 | |
|    if ((result = mp_reduce(&c, &b, &mu)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|   
 | |
|    /* c now equals a^3 mod b */
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} 
 | |
| 
 | |
| This program will calculate $a^3 \mbox{ mod }b$ if all the functions succeed.  
 | |
| 
 | |
| \section{Montgomery Reduction}
 | |
| 
 | |
| Montgomery is a specialized reduction algorithm for any odd moduli.  Like Barrett reduction a pre--computation
 | |
| step is required.  This is accomplished with the following.
 | |
| 
 | |
| \index{mp\_montgomery\_setup}
 | |
| \begin{alltt}
 | |
| int mp_montgomery_setup(mp_int *a, mp_digit *mp);
 | |
| \end{alltt}
 | |
| 
 | |
| For the given odd moduli $a$ the precomputation value is placed in $mp$.  The reduction is computed with the 
 | |
| following.
 | |
| 
 | |
| \index{mp\_montgomery\_reduce}
 | |
| \begin{alltt}
 | |
| int mp_montgomery_reduce(mp_int *a, mp_int *m, mp_digit mp);
 | |
| \end{alltt}
 | |
| This reduces $a$ in place modulo $m$ with the pre--computed value $mp$.   $a$ must be in the range
 | |
| $0 \le a < b^2$.
 | |
| 
 | |
| Montgomery reduction is faster than Barrett reduction for moduli smaller than the ``comba'' limit.  With the default
 | |
| setup for instance, the limit is $127$ digits ($3556$--bits).   Note that this function is not limited to
 | |
| $127$ digits just that it falls back to a baseline algorithm after that point.  
 | |
| 
 | |
| An important observation is that this reduction does not return $a \mbox{ mod }m$ but $aR^{-1} \mbox{ mod }m$ 
 | |
| where $R = \beta^n$, $n$ is the n number of digits in $m$ and $\beta$ is radix used (default is $2^{28}$).  
 | |
| 
 | |
| To quickly calculate $R$ the following function was provided.
 | |
| 
 | |
| \index{mp\_montgomery\_calc\_normalization}
 | |
| \begin{alltt}
 | |
| int mp_montgomery_calc_normalization(mp_int *a, mp_int *b);
 | |
| \end{alltt}
 | |
| Which calculates $a = R$ for the odd moduli $b$ without using multiplication or division.  
 | |
| 
 | |
| The normal modus operandi for Montgomery reductions is to normalize the integers before entering the system.  For
 | |
| example, to calculate $a^3 \mbox { mod }b$ using Montgomery reduction the value of $a$ can be normalized by
 | |
| multiplying it by $R$.  Consider the following code snippet.
 | |
| 
 | |
| \begin{alltt}
 | |
| int main(void)
 | |
| \{
 | |
|    mp_int   a, b, c, R;
 | |
|    mp_digit mp;
 | |
|    int      result;
 | |
| 
 | |
|    /* initialize a,b to desired values, 
 | |
|     * mp_init R, c and set c to 1.... 
 | |
|     */
 | |
| 
 | |
|    /* get normalization */
 | |
|    if ((result = mp_montgomery_calc_normalization(&R, b)) != MP_OKAY) \{
 | |
|       printf("Error getting norm.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* get mp value */
 | |
|    if ((result = mp_montgomery_setup(&c, &mp)) != MP_OKAY) \{
 | |
|       printf("Error setting up montgomery.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* normalize `a' so now a is equal to aR */
 | |
|    if ((result = mp_mulmod(&a, &R, &b, &a)) != MP_OKAY) \{
 | |
|       printf("Error computing aR.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* square a to get c = a^2R^2 */
 | |
|    if ((result = mp_sqr(&a, &c)) != MP_OKAY) \{
 | |
|       printf("Error squaring.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* now reduce `c' back down to c = a^2R^2 * R^-1 == a^2R */
 | |
|    if ((result = mp_montgomery_reduce(&c, &b, mp)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|    
 | |
|    /* multiply a to get c = a^3R^2 */
 | |
|    if ((result = mp_mul(&a, &c, &c)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* now reduce `c' back down to c = a^3R^2 * R^-1 == a^3R */
 | |
|    if ((result = mp_montgomery_reduce(&c, &b, mp)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
|    
 | |
|    /* now reduce (again) `c' back down to c = a^3R * R^-1 == a^3 */
 | |
|    if ((result = mp_montgomery_reduce(&c, &b, mp)) != MP_OKAY) \{
 | |
|       printf("Error reducing.  \%s", 
 | |
|              mp_error_to_string(result));
 | |
|       return EXIT_FAILURE;
 | |
|    \}
 | |
| 
 | |
|    /* c now equals a^3 mod b */
 | |
| 
 | |
|    return EXIT_SUCCESS;
 | |
| \}
 | |
| \end{alltt} 
 | |
| 
 | |
| This particular example does not look too efficient but it demonstrates the point of the algorithm.  By 
 | |
| normalizing the inputs the reduced results are always of the form $aR$ for some variable $a$.  This allows
 | |
| a single final reduction to correct for the normalization and the fast reduction used within the algorithm.
 | |
| 
 | |
| For more details consider examining the file \textit{bn\_mp\_exptmod\_fast.c}.
 | |
| 
 | |
| \section{Restricted Dimminished Radix}
 | |
| 
 | |
| ``Dimminished Radix'' reduction refers to reduction with respect to moduli that are ameniable to simple
 | |
| digit shifting and small multiplications.  In this case the ``restricted'' variant refers to moduli of the
 | |
| form $\beta^k - p$ for some $k \ge 0$ and $0 < p < \beta$ where $\beta$ is the radix (default to $2^{28}$).  
 | |
| 
 | |
| As in the case of Montgomery reduction there is a pre--computation phase required for a given modulus.
 | |
| 
 | |
| \index{mp\_dr\_setup}
 | |
| \begin{alltt}
 | |
| void mp_dr_setup(mp_int *a, mp_digit *d);
 | |
| \end{alltt}
 | |
| 
 | |
| This computes the value required for the modulus $a$ and stores it in $d$.  This function cannot fail
 | |
| and does not return any error codes.  After the pre--computation a reduction can be performed with the
 | |
| following.
 | |
| 
 | |
| \index{mp\_dr\_reduce}
 | |
| \begin{alltt}
 | |
| int mp_dr_reduce(mp_int *a, mp_int *b, mp_digit mp);
 | |
| \end{alltt}
 | |
| 
 | |
| This reduces $a$ in place modulo $b$ with the pre--computed value $mp$.  $b$ must be of a restricted
 | |
| dimminished radix form and $a$ must be in the range $0 \le a < b^2$.  Dimminished radix reductions are 
 | |
| much faster than both Barrett and Montgomery reductions as they have a much lower asymtotic running time.  
 | |
| 
 | |
| Since the moduli are restricted this algorithm is not particularly useful for something like Rabin, RSA or
 | |
| BBS cryptographic purposes.  This reduction algorithm is useful for Diffie-Hellman and ECC where fixed
 | |
| primes are acceptable.  
 | |
| 
 | |
| Note that unlike Montgomery reduction there is no normalization process.  The result of this function is
 | |
| equal to the correct residue.
 | |
| 
 | |
| \section{Unrestricted Dimminshed Radix}
 | |
| 
 | |
| Unrestricted reductions work much like the restricted counterparts except in this case the moduli is of the 
 | |
| form $2^k - p$ for $0 < p < \beta$.  In this sense the unrestricted reductions are more flexible as they 
 | |
| can be applied to a wider range of numbers.  
 | |
| 
 | |
| \index{mp\_reduce\_2k\_setup}
 | |
| \begin{alltt}
 | |
| int mp_reduce_2k_setup(mp_int *a, mp_digit *d);
 | |
| \end{alltt}
 | |
| 
 | |
| This will compute the required $d$ value for the given moduli $a$.  
 | |
| 
 | |
| \index{mp\_reduce\_2k}
 | |
| \begin{alltt}
 | |
| int mp_reduce_2k(mp_int *a, mp_int *n, mp_digit d);
 | |
| \end{alltt}
 | |
| 
 | |
| This will reduce $a$ in place modulo $n$ with the pre--computed value $d$.  From my experience this routine is 
 | |
| slower than mp\_dr\_reduce but faster for most moduli sizes than the Montgomery reduction.  
 | |
| 
 | |
| \chapter{Exponentiation}
 | |
| \section{Single Digit Exponentiation}
 | |
| \index{mp\_expt\_d}
 | |
| \begin{alltt}
 | |
| int mp_expt_d (mp_int * a, mp_digit b, mp_int * c)
 | |
| \end{alltt}
 | |
| This computes $c = a^b$ using a simple binary left-to-right algorithm.  It is faster than repeated multiplications by 
 | |
| $a$ for all values of $b$ greater than three.  
 | |
| 
 | |
| \section{Modular Exponentiation}
 | |
| \index{mp\_exptmod}
 | |
| \begin{alltt}
 | |
| int mp_exptmod (mp_int * G, mp_int * X, mp_int * P, mp_int * Y)
 | |
| \end{alltt}
 | |
| This computes $Y \equiv G^X \mbox{ (mod }P\mbox{)}$ using a variable width sliding window algorithm.  This function
 | |
| will automatically detect the fastest modular reduction technique to use during the operation.  For negative values of 
 | |
| $X$ the operation is performed as $Y \equiv (G^{-1} \mbox{ mod }P)^{\vert X \vert} \mbox{ (mod }P\mbox{)}$ provided that 
 | |
| $gcd(G, P) = 1$.
 | |
| 
 | |
| This function is actually a shell around the two internal exponentiation functions.  This routine will automatically
 | |
| detect when Barrett, Montgomery, Restricted and Unrestricted Dimminished Radix based exponentiation can be used.  Generally
 | |
| moduli of the a ``restricted dimminished radix'' form lead to the fastest modular exponentiations.  Followed by Montgomery
 | |
| and the other two algorithms.
 | |
| 
 | |
| \section{Root Finding}
 | |
| \index{mp\_n\_root}
 | |
| \begin{alltt}
 | |
| int mp_n_root (mp_int * a, mp_digit b, mp_int * c)
 | |
| \end{alltt}
 | |
| This computes $c = a^{1/b}$ such that $c^b \le a$ and $(c+1)^b > a$.  The implementation of this function is not 
 | |
| ideal for values of $b$ greater than three.  It will work but become very slow.  So unless you are working with very small
 | |
| numbers (less than 1000 bits) I'd avoid $b > 3$ situations.  Will return a positive root only for even roots and return
 | |
| a root with the sign of the input for odd roots.  For example, performing $4^{1/2}$ will return $2$ whereas $(-8)^{1/3}$ 
 | |
| will return $-2$.  
 | |
| 
 | |
| This algorithm uses the ``Newton Approximation'' method and will converge on the correct root fairly quickly.  Since
 | |
| the algorithm requires raising $a$ to the power of $b$ it is not ideal to attempt to find roots for large
 | |
| values of $b$.  If particularly large roots are required then a factor method could be used instead.  For example,
 | |
| $a^{1/16}$ is equivalent to $\left (a^{1/4} \right)^{1/4}$ or simply 
 | |
| $\left ( \left ( \left ( a^{1/2} \right )^{1/2} \right )^{1/2} \right )^{1/2}$
 | |
| 
 | |
| \chapter{Prime Numbers}
 | |
| \section{Trial Division}
 | |
| \index{mp\_prime\_is\_divisible}
 | |
| \begin{alltt}
 | |
| int mp_prime_is_divisible (mp_int * a, int *result)
 | |
| \end{alltt}
 | |
| This will attempt to evenly divide $a$ by a list of primes\footnote{Default is the first 256 primes.} and store the 
 | |
| outcome in ``result''.  That is if $result = 0$ then $a$ is not divisible by the primes, otherwise it is.  Note that 
 | |
| if the function does not return \textbf{MP\_OKAY} the value in ``result'' should be considered undefined\footnote{Currently
 | |
| the default is to set it to zero first.}.
 | |
| 
 | |
| \section{Fermat Test}
 | |
| \index{mp\_prime\_fermat}
 | |
| \begin{alltt}
 | |
| int mp_prime_fermat (mp_int * a, mp_int * b, int *result)
 | |
| \end{alltt}
 | |
| Performs a Fermat primality test to the base $b$.  That is it computes $b^a \mbox{ mod }a$ and tests whether the value is
 | |
| equal to $b$ or not.  If the values are equal then $a$ is probably prime and $result$ is set to one.  Otherwise $result$
 | |
| is set to zero.
 | |
| 
 | |
| \section{Miller-Rabin Test}
 | |
| \index{mp\_prime\_miller\_rabin}
 | |
| \begin{alltt}
 | |
| int mp_prime_miller_rabin (mp_int * a, mp_int * b, int *result)
 | |
| \end{alltt}
 | |
| Performs a Miller-Rabin test to the base $b$ of $a$.  This test is much stronger than the Fermat test and is very hard to
 | |
| fool (besides with Carmichael numbers).  If $a$ passes the test (therefore is probably prime) $result$ is set to one.  
 | |
| Otherwise $result$ is set to zero.  
 | |
| 
 | |
| Note that is suggested that you use the Miller-Rabin test instead of the Fermat test since all of the failures of 
 | |
| Miller-Rabin are a subset of the failures of the Fermat test.
 | |
| 
 | |
| \subsection{Required Number of Tests}
 | |
| Generally to ensure a number is very likely to be prime you have to perform the Miller-Rabin with at least a half-dozen
 | |
| or so unique bases.  However, it has been proven that the probability of failure goes down as the size of the input goes up.
 | |
| This is why a simple function has been provided to help out.
 | |
| 
 | |
| \index{mp\_prime\_rabin\_miller\_trials}
 | |
| \begin{alltt}
 | |
| int mp_prime_rabin_miller_trials(int size)
 | |
| \end{alltt}
 | |
| This returns the number of trials required for a $2^{-96}$ (or lower) probability of failure for a given ``size'' expressed
 | |
| in bits.  This comes in handy specially since larger numbers are slower to test.  For example, a 512-bit number would
 | |
| require ten tests whereas a 1024-bit number would only require four tests. 
 | |
| 
 | |
| You should always still perform a trial division before a Miller-Rabin test though.
 | |
| 
 | |
| \section{Primality Testing}
 | |
| \index{mp\_prime\_is\_prime}
 | |
| \begin{alltt}
 | |
| int mp_prime_is_prime (mp_int * a, int t, int *result)
 | |
| \end{alltt}
 | |
| This will perform a trial division followed by $t$ rounds of Miller-Rabin tests on $a$ and store the result in $result$.  
 | |
| If $a$ passes all of the tests $result$ is set to one, otherwise it is set to zero.  Note that $t$ is bounded by 
 | |
| $1 \le t < PRIME\_SIZE$ where $PRIME\_SIZE$ is the number of primes in the prime number table (by default this is $256$).
 | |
| 
 | |
| \section{Next Prime}
 | |
| \index{mp\_prime\_next\_prime}
 | |
| \begin{alltt}
 | |
| int mp_prime_next_prime(mp_int *a, int t, int bbs_style)
 | |
| \end{alltt}
 | |
| This finds the next prime after $a$ that passes mp\_prime\_is\_prime() with $t$ tests.  Set $bbs\_style$ to one if you 
 | |
| want only the next prime congruent to $3 \mbox{ mod } 4$, otherwise set it to zero to find any next prime.  
 | |
| 
 | |
| \section{Random Primes}
 | |
| \index{mp\_prime\_random}
 | |
| \begin{alltt}
 | |
| int mp_prime_random(mp_int *a, int t, int size, int bbs, 
 | |
|                     ltm_prime_callback cb, void *dat)
 | |
| \end{alltt}
 | |
| This will find a prime greater than $256^{size}$ which can be ``bbs\_style'' or not depending on $bbs$ and must pass
 | |
| $t$ rounds of tests.  The ``ltm\_prime\_callback'' is a typedef for 
 | |
| 
 | |
| \begin{alltt}
 | |
| typedef int ltm_prime_callback(unsigned char *dst, int len, void *dat);
 | |
| \end{alltt}
 | |
| 
 | |
| Which is a function that must read $len$ bytes (and return the amount stored) into $dst$.  The $dat$ variable is simply
 | |
| copied from the original input.  It can be used to pass RNG context data to the callback.  The function 
 | |
| mp\_prime\_random() is more suitable for generating primes which must be secret (as in the case of RSA) since there 
 | |
| is no skew on the least significant bits.
 | |
| 
 | |
| \textit{Note:}  As of v0.30 of the LibTomMath library this function has been deprecated.  It is still available
 | |
| but users are encouraged to use the new mp\_prime\_random\_ex() function instead.
 | |
| 
 | |
| \subsection{Extended Generation}
 | |
| \index{mp\_prime\_random\_ex}
 | |
| \begin{alltt}
 | |
| int mp_prime_random_ex(mp_int *a,    int t, 
 | |
|                        int     size, int flags, 
 | |
|                        ltm_prime_callback cb, void *dat);
 | |
| \end{alltt}
 | |
| This will generate a prime in $a$ using $t$ tests of the primality testing algorithms.  The variable $size$
 | |
| specifies the bit length of the prime desired.  The variable $flags$ specifies one of several options available
 | |
| (see fig. \ref{fig:primeopts}) which can be OR'ed together.  The callback parameters are used as in 
 | |
| mp\_prime\_random().
 | |
| 
 | |
| \begin{figure}[here]
 | |
| \begin{center}
 | |
| \begin{small}
 | |
| \begin{tabular}{|r|l|}
 | |
| \hline \textbf{Flag}         & \textbf{Meaning} \\
 | |
| \hline LTM\_PRIME\_BBS       & Make the prime congruent to $3$ modulo $4$ \\
 | |
| \hline LTM\_PRIME\_SAFE      & Make a prime $p$ such that $(p - 1)/2$ is also prime. \\
 | |
|                              & This option implies LTM\_PRIME\_BBS as well. \\
 | |
| \hline LTM\_PRIME\_2MSB\_OFF & Makes sure that the bit adjacent to the most significant bit \\
 | |
|                              & Is forced to zero.  \\
 | |
| \hline LTM\_PRIME\_2MSB\_ON  & Makes sure that the bit adjacent to the most significant bit \\
 | |
|                              & Is forced to one. \\
 | |
| \hline
 | |
| \end{tabular}
 | |
| \end{small}
 | |
| \end{center}
 | |
| \caption{Primality Generation Options}
 | |
| \label{fig:primeopts}
 | |
| \end{figure}
 | |
| 
 | |
| \chapter{Input and Output}
 | |
| \section{ASCII Conversions}
 | |
| \subsection{To ASCII}
 | |
| \index{mp\_toradix}
 | |
| \begin{alltt}
 | |
| int mp_toradix (mp_int * a, char *str, int radix);
 | |
| \end{alltt}
 | |
| This still store $a$ in ``str'' as a base-``radix'' string of ASCII chars.  This function appends a NUL character
 | |
| to terminate the string.  Valid values of ``radix'' line in the range $[2, 64]$.  To determine the size (exact) required
 | |
| by the conversion before storing any data use the following function.
 | |
| 
 | |
| \index{mp\_radix\_size}
 | |
| \begin{alltt}
 | |
| int mp_radix_size (mp_int * a, int radix, int *size)
 | |
| \end{alltt}
 | |
| This stores in ``size'' the number of characters (including space for the NUL terminator) required.  Upon error this 
 | |
| function returns an error code and ``size'' will be zero.  
 | |
| 
 | |
| \subsection{From ASCII}
 | |
| \index{mp\_read\_radix}
 | |
| \begin{alltt}
 | |
| int mp_read_radix (mp_int * a, char *str, int radix);
 | |
| \end{alltt}
 | |
| This will read the base-``radix'' NUL terminated string from ``str'' into $a$.  It will stop reading when it reads a
 | |
| character it does not recognize (which happens to include th NUL char... imagine that...).  A single leading $-$ sign
 | |
| can be used to denote a negative number.
 | |
| 
 | |
| \section{Binary Conversions}
 | |
| 
 | |
| Converting an mp\_int to and from binary is another keen idea.
 | |
| 
 | |
| \index{mp\_unsigned\_bin\_size}
 | |
| \begin{alltt}
 | |
| int mp_unsigned_bin_size(mp_int *a);
 | |
| \end{alltt}
 | |
| 
 | |
| This will return the number of bytes (octets) required to store the unsigned copy of the integer $a$.
 | |
| 
 | |
| \index{mp\_to\_unsigned\_bin}
 | |
| \begin{alltt}
 | |
| int mp_to_unsigned_bin(mp_int *a, unsigned char *b);
 | |
| \end{alltt}
 | |
| This will store $a$ into the buffer $b$ in big--endian format.  Fortunately this is exactly what DER (or is it ASN?)
 | |
| requires.  It does not store the sign of the integer.
 | |
| 
 | |
| \index{mp\_read\_unsigned\_bin}
 | |
| \begin{alltt}
 | |
| int mp_read_unsigned_bin(mp_int *a, unsigned char *b, int c);
 | |
| \end{alltt}
 | |
| This will read in an unsigned big--endian array of bytes (octets) from $b$ of length $c$ into $a$.  The resulting
 | |
| integer $a$ will always be positive.
 | |
| 
 | |
| For those who acknowledge the existence of negative numbers (heretic!) there are ``signed'' versions of the
 | |
| previous functions.
 | |
| 
 | |
| \begin{alltt}
 | |
| int mp_signed_bin_size(mp_int *a);
 | |
| int mp_read_signed_bin(mp_int *a, unsigned char *b, int c);
 | |
| int mp_to_signed_bin(mp_int *a, unsigned char *b);
 | |
| \end{alltt}
 | |
| They operate essentially the same as the unsigned copies except they prefix the data with zero or non--zero
 | |
| byte depending on the sign.  If the sign is zpos (e.g. not negative) the prefix is zero, otherwise the prefix
 | |
| is non--zero.  
 | |
| 
 | |
| \chapter{Algebraic Functions}
 | |
| \section{Extended Euclidean Algorithm}
 | |
| \index{mp\_exteuclid}
 | |
| \begin{alltt}
 | |
| int mp_exteuclid(mp_int *a, mp_int *b, 
 | |
|                  mp_int *U1, mp_int *U2, mp_int *U3);
 | |
| \end{alltt}
 | |
| 
 | |
| This finds the triple U1/U2/U3 using the Extended Euclidean algorithm such that the following equation holds.
 | |
| 
 | |
| \begin{equation}
 | |
| a \cdot U1 + b \cdot U2 = U3
 | |
| \end{equation}
 | |
| 
 | |
| Any of the U1/U2/U3 paramters can be set to \textbf{NULL} if they are not desired.  
 | |
| 
 | |
| \section{Greatest Common Divisor}
 | |
| \index{mp\_gcd}
 | |
| \begin{alltt}
 | |
| int mp_gcd (mp_int * a, mp_int * b, mp_int * c)
 | |
| \end{alltt}
 | |
| This will compute the greatest common divisor of $a$ and $b$ and store it in $c$.
 | |
| 
 | |
| \section{Least Common Multiple}
 | |
| \index{mp\_lcm}
 | |
| \begin{alltt}
 | |
| int mp_lcm (mp_int * a, mp_int * b, mp_int * c)
 | |
| \end{alltt}
 | |
| This will compute the least common multiple of $a$ and $b$ and store it in $c$.
 | |
| 
 | |
| \section{Jacobi Symbol}
 | |
| \index{mp\_jacobi}
 | |
| \begin{alltt}
 | |
| int mp_jacobi (mp_int * a, mp_int * p, int *c)
 | |
| \end{alltt}
 | |
| This will compute the Jacobi symbol for $a$ with respect to $p$.  If $p$ is prime this essentially computes the Legendre
 | |
| symbol.  The result is stored in $c$ and can take on one of three values $\lbrace -1, 0, 1 \rbrace$.  If $p$ is prime
 | |
| then the result will be $-1$ when $a$ is not a quadratic residue modulo $p$.  The result will be $0$ if $a$ divides $p$
 | |
| and the result will be $1$ if $a$ is a quadratic residue modulo $p$.  
 | |
| 
 | |
| \section{Modular Inverse}
 | |
| \index{mp\_invmod}
 | |
| \begin{alltt}
 | |
| int mp_invmod (mp_int * a, mp_int * b, mp_int * c)
 | |
| \end{alltt}
 | |
| Computes the multiplicative inverse of $a$ modulo $b$ and stores the result in $c$ such that $ac \equiv 1 \mbox{ (mod }b\mbox{)}$.
 | |
| 
 | |
| \section{Single Digit Functions}
 | |
| 
 | |
| For those using small numbers (\textit{snicker snicker}) there are several ``helper'' functions
 | |
| 
 | |
| \index{mp\_add\_d} \index{mp\_sub\_d} \index{mp\_mul\_d} \index{mp\_div\_d} \index{mp\_mod\_d}
 | |
| \begin{alltt}
 | |
| int mp_add_d(mp_int *a, mp_digit b, mp_int *c);
 | |
| int mp_sub_d(mp_int *a, mp_digit b, mp_int *c);
 | |
| int mp_mul_d(mp_int *a, mp_digit b, mp_int *c);
 | |
| int mp_div_d(mp_int *a, mp_digit b, mp_int *c, mp_digit *d);
 | |
| int mp_mod_d(mp_int *a, mp_digit b, mp_digit *c);
 | |
| \end{alltt}
 | |
| 
 | |
| These work like the full mp\_int capable variants except the second parameter $b$ is a mp\_digit.  These
 | |
| functions fairly handy if you have to work with relatively small numbers since you will not have to allocate
 | |
| an entire mp\_int to store a number like $1$ or $2$.
 | |
| 
 | |
| \input{bn.ind}
 | |
| 
 | |
| \end{document}
 | 
