base: Windows heim_base_once_t cleanup
heim_base_once_t can just be a LONG on Windows, the structure is not needed
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@@ -374,10 +374,10 @@ heim_base_once_f(heim_base_once_t *once, void *ctx, void (*func)(void *))
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* State 1 means that func() is executing.
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* State 2 means that func() has completed execution.
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*/
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if (InterlockedCompareExchange(&once->state, 1L, 0L) == 0L) {
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if (InterlockedCompareExchange(once, 1L, 0L) == 0L) {
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/* State is now 1 */
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(*func)(ctx);
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(void)InterlockedExchange(&once->state, 2L);
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(void)InterlockedExchange(once, 2L);
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/* State is now 2 */
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} else {
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/*
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@@ -385,7 +385,7 @@ heim_base_once_f(heim_base_once_t *once, void *ctx, void (*func)(void *))
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* the current state under a full memory barrier. As long
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* as the current state is 1 continue to spin.
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*/
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while (InterlockedCompareExchange(&once->state, 2L, 0L) == 1L)
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while (InterlockedCompareExchange(once, 2L, 0L) == 1L)
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SwitchToThread();
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}
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#elif defined(HAVE_DISPATCH_DISPATCH_H)
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@@ -56,13 +56,10 @@ typedef void * heim_object_t;
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typedef unsigned int heim_tid_t;
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typedef heim_object_t heim_bool_t;
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typedef heim_object_t heim_null_t;
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#if defined(WIN32)
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typedef struct {
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LONG state;
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} heim_base_once_t;
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# define HEIM_BASE_ONCE_INIT {0L}
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#else
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# define HEIM_BASE_ONCE_INIT 0
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#ifdef WIN32
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typedef LONG heim_base_once_t;
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#else
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typedef long heim_base_once_t; /* XXX arch dependant */
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#endif
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