rewrite fallthrough to HEIM_FALLTHROUGH to deal with new Apple SDKs

Apple clang version 14.0.0 (clang-1400.0.17.3.1) fails the build
because stds.h defines `fallthrough` as a macro which is then
expanded when base.h evaluates

  # if __has_attribute(fallthrough) && __clang_major__ >= 5

The macOS SDK defines `DISPATCH_FALLTHROUGH` as the macro instead
of `fallthrough`.

This change replaces the use of `fallthrough` in the tree with
`HEIM_FALLTHROUGH` and updates the declaration in configure logic
to define `HEIM_FALLTHROUGH` based upon existing definitions
(if any) of `fallthrough` or `DISPATCH_FALLTHROUGH`.
This commit is contained in:
Daria Phoebe Brashear
2022-09-16 09:57:24 -04:00
committed by Jeffrey Altman
parent f6d26bce66
commit 133f517482
21 changed files with 48 additions and 44 deletions

View File

@@ -100,10 +100,10 @@ rk_base32_encode(const void *data, int size, char **str, enum rk_base32_flags fl
p[6] = chars[(c & 0x0000000000000003e0ULL) >> 5];
p[7] = chars[(c & 0x00000000000000001fULL) >> 0];
switch (i - size) {
case 4: p[2] = p[3] = '='; fallthrough;
case 3: p[4] = '='; fallthrough;
case 2: p[5] = p[6] = '='; fallthrough;
case 1: p[7] = '='; fallthrough;
case 4: p[2] = p[3] = '='; HEIM_FALLTHROUGH;
case 3: p[4] = '='; HEIM_FALLTHROUGH;
case 2: p[5] = p[6] = '='; HEIM_FALLTHROUGH;
case 1: p[7] = '='; HEIM_FALLTHROUGH;
default: break;
}
p += 8;