rewrite fallthrough to HEIM_FALLTHROUGH to deal with new Apple SDKs

Apple clang version 14.0.0 (clang-1400.0.17.3.1) fails the build
because stds.h defines `fallthrough` as a macro which is then
expanded when base.h evaluates

  # if __has_attribute(fallthrough) && __clang_major__ >= 5

The macOS SDK defines `DISPATCH_FALLTHROUGH` as the macro instead
of `fallthrough`.

This change replaces the use of `fallthrough` in the tree with
`HEIM_FALLTHROUGH` and updates the declaration in configure logic
to define `HEIM_FALLTHROUGH` based upon existing definitions
(if any) of `fallthrough` or `DISPATCH_FALLTHROUGH`.
This commit is contained in:
Daria Phoebe Brashear
2022-09-16 09:57:24 -04:00
committed by Jeffrey Altman
parent f6d26bce66
commit 133f517482
21 changed files with 48 additions and 44 deletions

View File

@@ -972,7 +972,7 @@ process_stream(krb5_context contextp,
INSIST(gctx.ctx == NULL);
gctx.inprogress = 1;
fallthrough;
HEIM_FALLTHROUGH;
case RPG_CONTINUE_INIT: {
gss_name_t src_name = GSS_C_NO_NAME;
krb5_data in;