rewrite fallthrough to HEIM_FALLTHROUGH to deal with new Apple SDKs
Apple clang version 14.0.0 (clang-1400.0.17.3.1) fails the build because stds.h defines `fallthrough` as a macro which is then expanded when base.h evaluates # if __has_attribute(fallthrough) && __clang_major__ >= 5 The macOS SDK defines `DISPATCH_FALLTHROUGH` as the macro instead of `fallthrough`. This change replaces the use of `fallthrough` in the tree with `HEIM_FALLTHROUGH` and updates the declaration in configure logic to define `HEIM_FALLTHROUGH` based upon existing definitions (if any) of `fallthrough` or `DISPATCH_FALLTHROUGH`.
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committed by
Jeffrey Altman

parent
f6d26bce66
commit
133f517482
@@ -972,7 +972,7 @@ process_stream(krb5_context contextp,
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INSIST(gctx.ctx == NULL);
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gctx.inprogress = 1;
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fallthrough;
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HEIM_FALLTHROUGH;
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case RPG_CONTINUE_INIT: {
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gss_name_t src_name = GSS_C_NO_NAME;
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krb5_data in;
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