remove trailing whitespace
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@@ -16,10 +16,10 @@
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*/
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/* the jist of squaring...
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* you do like mult except the offset of the tmpx [one that
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* starts closer to zero] can't equal the offset of tmpy.
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* you do like mult except the offset of the tmpx [one that
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* starts closer to zero] can't equal the offset of tmpy.
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* So basically you set up iy like before then you min it with
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* (ty-tx) so that it never happens. You double all those
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* (ty-tx) so that it never happens. You double all those
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* you add in the inner loop
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After that loop you do the squares and add them in.
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@@ -41,7 +41,7 @@ int fast_s_mp_sqr (mp_int * a, mp_int * b)
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/* number of output digits to produce */
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W1 = 0;
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for (ix = 0; ix < pa; ix++) {
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for (ix = 0; ix < pa; ix++) {
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int tx, ty, iy;
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mp_word _W;
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mp_digit *tmpy;
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@@ -62,7 +62,7 @@ int fast_s_mp_sqr (mp_int * a, mp_int * b)
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*/
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iy = MIN(a->used-tx, ty+1);
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/* now for squaring tx can never equal ty
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/* now for squaring tx can never equal ty
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* we halve the distance since they approach at a rate of 2x
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* and we have to round because odd cases need to be executed
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*/
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