shield sprite
This commit is contained in:
BIN
growth/assets/animations/Shield_animations/Shield up.png
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growth/assets/animations/Shield_animations/Shield up.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c45wkn2k85clo"
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path="res://.godot/imported/Shield up.png-80113db99ad5afa8303b99e08d69704c.ctex"
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[deps]
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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detect_3d/compress_to=1
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BIN
growth/assets/animations/Shield_animations/Spawn_despawn 1.png
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BIN
growth/assets/animations/Shield_animations/Spawn_despawn 1.png
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After Width: | Height: | Size: 2.9 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bsp5t48l7356k"
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path="res://.godot/imported/Spawn_despawn 1.png-8288d0722e693e6cb26fa48cc3464b27.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://assets/animations/Shield_animations/Spawn_despawn 1.png"
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dest_files=["res://.godot/imported/Spawn_despawn 1.png-8288d0722e693e6cb26fa48cc3464b27.ctex"]
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roughness/src_normal=""
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
growth/assets/animations/Shield_animations/dpawn_desparn 2.png
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BIN
growth/assets/animations/Shield_animations/dpawn_desparn 2.png
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After Width: | Height: | Size: 4.0 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bnqrlq14jwuud"
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path="res://.godot/imported/dpawn_desparn 2.png-7a79c4dcc20ac2bcd7ba55fb79acc905.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/animations/Shield_animations/dpawn_desparn 2.png"
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dest_files=["res://.godot/imported/dpawn_desparn 2.png-7a79c4dcc20ac2bcd7ba55fb79acc905.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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