Commit Graph

16 Commits

Author SHA1 Message Date
755d62db7d place shadows to show off mixing 2026-01-30 19:12:00 +01:00
552c3c6e95 clean code ™️ 2026-01-30 18:28:15 +01:00
45a62a0aeb use LightSource instead for colors! 2026-01-29 20:44:15 +01:00
7bd2a5caa6 shadows everywhere! lights must be moved elsewhere 2026-01-29 20:02:43 +01:00
c635a0f0c2 working lights!
- fix positions of lights
- fix normal vector bug (mat4->mat3)
- change light color
2026-01-29 19:06:41 +01:00
0d25e9b7f9 kinda phong frag shader 2026-01-27 11:44:03 +01:00
11215105d3 all shader inputs set, time to implement phong frag 2026-01-27 10:39:18 +01:00
071ce35d11 add a few lights to the scene 2026-01-27 10:39:18 +01:00
c6240e8a3d Revert "Revert "Changes for assignment 2""
This reverts commit 751c02edc8.
2022-02-21 13:17:22 +01:00
751c02edc8 Revert "Changes for assignment 2"
This reverts commit 8d2bdbe9d8.
2022-02-08 17:19:25 +01:00
903244fbed Trivial style fixes 2021-12-14 15:02:38 +01:00
Michael
8d2bdbe9d8 Changes for assignment 2 2020-02-24 09:27:27 +01:00
Michael
fca107c75b Improved assignments for 2020 2020-02-10 14:58:17 +01:00
Bart van Blokland
4645e40b62 Updated code handout for assignment 2 2019-02-18 17:52:50 +01:00
Bart van Blokland
5047f2b506 Fix for incorrect normals 2019-02-15 22:24:42 +01:00
bartvbl
a430863701 Initial release 2019-02-04 18:34:28 +01:00