ps4: add_string
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@@ -225,17 +225,12 @@ static size_t string_list_capacity;
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// Takes ownership of the string, and returns its position in the string list.
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static size_t add_string(char* string)
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{
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// TODO: Write a helper function you can use during bind_names(),
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// to easily add a string into the dynamically growing string_list.
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// The length of the string list should be stored in string_list_len.
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// The variable string_list_capacity should contain the maximum number of char*
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// that can fit in the current string_list before we need to allocate a larger array.
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// If length is about to surpass capacity, create a larger allocation first.
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// Tip: See the realloc function from the standard library
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// Return the position the added string gets in the list.
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if (string_list_len >= string_list_capacity) {
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string_list_capacity = string_list_capacity * 2 + 8;
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string_list = realloc(string_list, string_list_capacity * sizeof(char*));
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}
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string_list[string_list_len] = string; // takes ownership
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return string_list_len++;
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}
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// Prints all strings added to the global string list
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