ps2: init
This commit is contained in:
14
ps2/.gitignore
vendored
Normal file
14
ps2/.gitignore
vendored
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@@ -0,0 +1,14 @@
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.DS_Store
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.idea
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*.log
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tmp/
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.cache/
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build/
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*.ast
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*.svg
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*.symbols
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*.S
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*.out
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!vsl_programs/*/suggested/*
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50
ps2/CMakeLists.txt
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50
ps2/CMakeLists.txt
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@@ -0,0 +1,50 @@
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cmake_minimum_required(VERSION 3.21)
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project(vslc VERSION 1.0 LANGUAGES C)
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set(VSLC_SOURCES "src/vslc.c"
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"src/tree.c"
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"src/graphviz_output.c")
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set(VSLC_LEXER_SOURCE "src/scanner.l")
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set(VSLC_PARSER_SOURCE "src/parser.y")
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# === Setup generation of parser and scanner .c files and support headers
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find_package(FLEX 2.6 REQUIRED)
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find_package(BISON 3.5 REQUIRED)
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# It is highly recommended to have bison v. 3.8 or later
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# This version added the very useful counterexample-feature
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if(BISON_VERSION VERSION_GREATER_EQUAL 3.8)
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set(BISON_FLAGS -Wcounterexamples)
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endif()
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set(GEN_DIR "${CMAKE_CURRENT_BINARY_DIR}")
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set(SCANNER_GEN_C "${GEN_DIR}/scanner.c")
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set(PARSER_GEN_C "${GEN_DIR}/parser.c")
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flex_target(scanner "${VSLC_LEXER_SOURCE}" "${SCANNER_GEN_C}" DEFINES_FILE "${GEN_DIR}/scanner.h")
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bison_target(parser "${VSLC_PARSER_SOURCE}" "${PARSER_GEN_C}" DEFINES_FILE "${GEN_DIR}/parser.h"
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COMPILE_FLAGS ${BISON_FLAGS})
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add_flex_bison_dependency(scanner parser)
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# === Finally declare the compiler target, depending on all .c files in the project ===
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add_executable(vslc "${VSLC_SOURCES}" "${SCANNER_GEN_C}" "${PARSER_GEN_C}")
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# Set some flags specifically for flex/bison
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target_include_directories(vslc PRIVATE src "${GEN_DIR}")
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target_compile_definitions(vslc PRIVATE "YYSTYPE=node_t *")
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# Set general compiler flags, such as getting strdup from posix
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target_compile_options(vslc PRIVATE -std=c17 -D_POSIX_C_SOURCE=200809L -Wall -g)
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# === If Address Sanitizer is enabled, add the compiler and linker flag ===
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# Enable ASan by invoking:
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# cmake -B build -DUSE_ADDRESS_SANITIZER=ON
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set (USE_ADDRESS_SANITIZER OFF CACHE BOOL "Should the Address Sanitizer tool be enabled?")
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if (USE_ADDRESS_SANITIZER)
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target_compile_options(vslc PRIVATE -fsanitize=address)
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target_link_options(vslc PRIVATE -fsanitize=address)
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endif()
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71
ps2/src/graphviz_output.c
Normal file
71
ps2/src/graphviz_output.c
Normal file
@@ -0,0 +1,71 @@
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#include "vslc.h"
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// Helper function for escaping special characters when printing GraphViz strings
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static void print_escaped_string(char* str)
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{
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for (char* c = str; *c != '\0'; c++)
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{
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switch (*c)
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{
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case '\\':
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printf("\\\\");
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break;
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case '"':
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printf("\\\"");
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break;
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case '\n':
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printf("\\\\n");
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break;
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default:
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putchar(*c);
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break;
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}
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}
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}
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// A recursive function for printing a node as GraphViz, and all its children
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static void graphviz_node_print_internal(node_t* node)
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{
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printf("node%p [label=\"%s", node, NODE_TYPE_NAMES[node->type]);
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switch (node->type)
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{
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case OPERATOR:
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printf("\\n%s", node->data.operator);
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break;
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case IDENTIFIER:
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printf("\\n%s", node->data.identifier);
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break;
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case NUMBER_LITERAL:
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printf("\\n%ld", node->data.number_literal);
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break;
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case STRING_LITERAL:
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printf("\\n");
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print_escaped_string(node->data.string_literal);
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break;
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case STRING_LIST_REFERENCE:
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printf("\\n%zu", node->data.string_list_index);
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break;
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default:
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break;
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}
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printf("\"];\n");
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for (size_t i = 0; i < node->n_children; i++)
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{
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node_t* child = node->children[i];
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if (child == NULL)
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printf("node%p -- node%pNULL%zu ;\n", node, node, i);
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else
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{
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printf("node%p -- node%p ;\n", node, child);
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graphviz_node_print_internal(child);
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}
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}
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}
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void graphviz_node_print(node_t* root)
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{
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printf("graph \"\" {\n node[shape=box];\n");
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graphviz_node_print_internal(root);
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printf("}\n");
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}
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33
ps2/src/nodetypes.h
Normal file
33
ps2/src/nodetypes.h
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@@ -0,0 +1,33 @@
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// This is a special file that is not intended to be #include-d normally.
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// Instead, it is included by "tree.h" and "tree.c" to provide both an enum of node types,
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// and an array of strings containing the node names.
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// clang-format off
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#ifndef NODE_TYPE
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#error The file nodetypes.h should only be included after defining the NODE_TYPE macro
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#endif
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NODE_TYPE(LIST),
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NODE_TYPE(GLOBAL_VARIABLE_DECLARATION),
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NODE_TYPE(ARRAY_INDEXING),
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NODE_TYPE(VARIABLE),
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NODE_TYPE(FUNCTION),
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NODE_TYPE(BLOCK),
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NODE_TYPE(LOCAL_VARIABLE_DECLARATION),
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NODE_TYPE(LOCAL_VARIABLE),
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NODE_TYPE(ASSIGNMENT_STATEMENT),
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NODE_TYPE(RETURN_STATEMENT),
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NODE_TYPE(PRINT_STATEMENT),
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NODE_TYPE(PRINTLN_STATEMENT),
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NODE_TYPE(IF_STATEMENT),
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NODE_TYPE(WHILE_STATEMENT),
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NODE_TYPE(BREAK_STATEMENT),
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NODE_TYPE(FUNCTION_CALL),
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NODE_TYPE(OPERATOR), // uses the data field "operator"
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NODE_TYPE(IDENTIFIER), // uses and owns the data field "identifer"
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NODE_TYPE(NUMBER_LITERAL), // uses the data field "number_literal"
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NODE_TYPE(STRING_LITERAL), // uses and owns the data field "string_literal"
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NODE_TYPE(STRING_LIST_REFERENCE), // uses the data field "string_list_index"
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#undef NODE_TYPE
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78
ps2/src/parser.y
Normal file
78
ps2/src/parser.y
Normal file
@@ -0,0 +1,78 @@
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%{
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#include "vslc.h"
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// State variables from the flex generated scanner
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extern int yylineno; // The line currently being read
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extern char yytext[]; // The text of the last consumed lexeme
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// The main flex driver function used by the parser
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int yylex(void);
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// The function called by the parser when errors occur
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int yyerror(const char *error)
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{
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fprintf(stderr, "%s on line %d\n", error, yylineno);
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exit(EXIT_FAILURE);
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}
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// Feel free to define #define macros if you want to
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%}
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%token FUNC VAR RETURN PRINT PRINTLN IF ELSE WHILE BREAK AND OR
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%token NUMBER_TOKEN IDENTIFIER_TOKEN STRING_TOKEN
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// Use operator precedence to ensure order of operations is correct
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%left '?' ':' // The ternary ? : operator has the lowest precedence of them all
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%left OR // Or has lower precedence than and, just like in C
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%left AND
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%left '=' '!' // == and !=
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%left '<' '>' // < <= > and >=
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%left '+' '-'
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%left '*' '/'
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%right UNARY_OPERATORS
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// Resolve the nested if-if-else ambiguity with precedence
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%nonassoc ')'
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%nonassoc ELSE
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%%
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program :
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global_list { root = $1; }
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;
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global_list :
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global { $$ = node_create(LIST, 1, $1); }
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| global_list global { $$ = append_to_list_node($1, $2); }
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;
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global :
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global_variable_declaration { $$ = $1; }
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;
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global_variable_declaration :
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VAR global_variable_list { $$ = node_create(GLOBAL_VARIABLE_DECLARATION, 1, $2); }
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;
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global_variable_list :
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global_variable { $$ = node_create(LIST, 1, $1); }
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| global_variable_list ',' global_variable { $$ = append_to_list_node($1, $3); }
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;
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global_variable :
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identifier { $$ = $1; }
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;
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identifier :
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IDENTIFIER_TOKEN
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{
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// Create a node with 0 children to represent the identifier
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$$ = node_create(IDENTIFIER, 0);
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// Allocate a copy of yytext to keep in the syntax tree as data
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$$->data.identifier = strdup(yytext);
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}
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/*
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* This file can currently only recognize global variable declarations, i.e,
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*
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* var myVar, anotherVar, third
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* var theLastOne
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*
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* TODO:
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* Include the remaining modified VSL grammar as specified in the task description.
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* This should be a pretty long file when you are done.
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*/
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%%
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43
ps2/src/scanner.l
Normal file
43
ps2/src/scanner.l
Normal file
@@ -0,0 +1,43 @@
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%{
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#include "vslc.h"
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// The tokens defined in parser.y
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#include "parser.h"
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// parser.h contains some unused functions, ignore that
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#pragma GCC diagnostic ignored "-Wunused-function"
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%}
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%option noyywrap
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%option array
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%option yylineno
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WHITESPACE [ \t\v\r\n]
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COMMENT \/\/[^\n]+
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QUOTED \"([^\"\n]|\\\")*\"
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%%
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{WHITESPACE}+ { /* Eliminate whitespace */ }
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{COMMENT} { /* Eliminate comments */ }
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{QUOTED} { return STRING_TOKEN; }
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/*
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* TODO:
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*
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* Add the rest of the translation rules here.
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* See the lexical structure definition of the modified VSL in PS2.
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* Also see the `%token` directives in parser.y for all symbolic names that can be returned - e.g. FUNC, IF, IDENTIFIER_TOKEN.
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*
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* Hint to get you started:
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* The WHITESPACE regex defined above is not quite finished. Finish it.
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* The scanner returns STRING_TOKEN when matching the QUOTED regex above.
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* When should the scanner return a NUMBER_TOKEN, IDENTIFIER_TOKEN, etc?
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* In which specific scenarios should the scanner return keyword tokens like FUNC or PRINT?
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*
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* For operators, which are all a single char or two chars, we let each char be a separate token.
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* This is achieved by using the "catch-all" rule at the very bottom of this file.
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*/
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/* All other chars get returned as single char tokens */
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. { return yytext[0]; }
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%%
|
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143
ps2/src/tree.c
Normal file
143
ps2/src/tree.c
Normal file
@@ -0,0 +1,143 @@
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#include "vslc.h"
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// Global root for abstract syntax tree
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node_t* root;
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// Declarations of helper functions defined further down in this file
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static void node_print(node_t* node, int nesting);
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static void destroy_subtree(node_t* discard);
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// Initialize a node with the given type and children
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node_t* node_create(node_type_t type, size_t n_children, ...)
|
||||
{
|
||||
/*
|
||||
* TODO:
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* Initializer function for a syntax tree node
|
||||
|
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* HINT:
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* Allocate a node_t* using malloc.
|
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* Fill its fields with the specified type and children.
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* See include/tree.h for the node_t struct.
|
||||
* Remember to *allocate* space to hold the list of children children.
|
||||
* To access the parameters passed as ..., look up "C varargs"
|
||||
*/
|
||||
}
|
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|
||||
// Append an element to the given LIST node, returns the list node
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node_t* append_to_list_node(node_t* list_node, node_t* element)
|
||||
{
|
||||
assert(list_node->type == LIST);
|
||||
|
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// Calculate the minimum size of the new allocation
|
||||
size_t min_allocation_size = list_node->n_children + 1;
|
||||
|
||||
// Round up to the next power of two
|
||||
size_t new_allocation_size = 1;
|
||||
while (new_allocation_size < min_allocation_size)
|
||||
new_allocation_size *= 2;
|
||||
|
||||
// Resize the allocation
|
||||
list_node->children = realloc(list_node->children, new_allocation_size * sizeof(node_t*));
|
||||
|
||||
// Insert the new element and increase child count by 1
|
||||
list_node->children[list_node->n_children] = element;
|
||||
list_node->n_children++;
|
||||
|
||||
return list_node;
|
||||
}
|
||||
|
||||
// Outputs the entire syntax tree to the terminal
|
||||
void print_syntax_tree(void)
|
||||
{
|
||||
// If the environment variable GRAPHVIZ_OUTPUT is set, print a GraphViz graph in the dot format
|
||||
if (getenv("GRAPHVIZ_OUTPUT") != NULL)
|
||||
graphviz_node_print(root);
|
||||
else
|
||||
node_print(root, 0);
|
||||
}
|
||||
|
||||
// Frees all memory held by the syntax tree
|
||||
void destroy_syntax_tree(void)
|
||||
{
|
||||
destroy_subtree(root);
|
||||
root = NULL;
|
||||
}
|
||||
|
||||
// The rest of this file contains private helper functions used by the above functions
|
||||
|
||||
// Prints out the given node and all its children recursively
|
||||
static void node_print(node_t* node, int nesting)
|
||||
{
|
||||
// Indent the line based on how deep the node is in the syntax tree
|
||||
printf("%*s", nesting, "");
|
||||
|
||||
if (node == NULL)
|
||||
{
|
||||
printf("(NULL)\n");
|
||||
return;
|
||||
}
|
||||
|
||||
printf("%s", NODE_TYPE_NAMES[node->type]);
|
||||
|
||||
// For nodes with extra data, include it in the printout
|
||||
switch (node->type)
|
||||
{
|
||||
case OPERATOR:
|
||||
printf(" (%s)", node->data.operator);
|
||||
break;
|
||||
case IDENTIFIER:
|
||||
printf(" (%s)", node->data.identifier);
|
||||
break;
|
||||
case NUMBER_LITERAL:
|
||||
printf(" (%ld)", node->data.number_literal);
|
||||
break;
|
||||
case STRING_LITERAL:
|
||||
printf(" (%s)", node->data.string_literal);
|
||||
break;
|
||||
case STRING_LIST_REFERENCE:
|
||||
printf(" (%zu)", node->data.string_list_index);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
putchar('\n');
|
||||
|
||||
// Recursively print children, with some more indentation
|
||||
for (size_t i = 0; i < node->n_children; i++)
|
||||
node_print(node->children[i], nesting + 1);
|
||||
}
|
||||
|
||||
// Frees the memory owned by the given node, but does not touch its children
|
||||
static void node_finalize(node_t* discard)
|
||||
{
|
||||
/*
|
||||
* TODO:
|
||||
* Remove memory allocated for a single syntax tree node.
|
||||
|
||||
* HINT:
|
||||
* *Free* all fields owned by this node - see tree.h for a description of its fields.
|
||||
* Finally free the memory occupied by the node itself.
|
||||
* Only free the memory owned by this node - do not touch its children.
|
||||
*/
|
||||
}
|
||||
|
||||
// Recursively frees the memory owned by the given node, and all its children
|
||||
static void destroy_subtree(node_t* discard)
|
||||
{
|
||||
/*
|
||||
* TODO:
|
||||
* Remove all nodes in the subtree rooted at a node, recursively.
|
||||
|
||||
* HINT:
|
||||
* Destroy entire *trees* instead of single *nodes*.
|
||||
* It's a good idead to destory the children first.
|
||||
* Seems like you can use the `node_finalize` function in some way here...
|
||||
*/
|
||||
}
|
||||
|
||||
// Definition of the global string array NODE_TYPE_NAMES
|
||||
const char* NODE_TYPE_NAMES[NODE_TYPE_COUNT] = {
|
||||
#define NODE_TYPE(node_type) #node_type
|
||||
#include "nodetypes.h"
|
||||
};
|
||||
57
ps2/src/tree.h
Normal file
57
ps2/src/tree.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifndef TREE_H
|
||||
#define TREE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// Create the node_type_t enum containing all node types defined in nodetypes.h
|
||||
typedef enum
|
||||
{
|
||||
|
||||
#define NODE_TYPE(node_type) node_type
|
||||
#include "nodetypes.h"
|
||||
NODE_TYPE_COUNT
|
||||
} node_type_t;
|
||||
|
||||
// Array containing human-readable names for all node types
|
||||
extern const char* NODE_TYPE_NAMES[NODE_TYPE_COUNT];
|
||||
|
||||
// This is the tree node structure for the abstract syntax tree
|
||||
typedef struct node
|
||||
{
|
||||
node_type_t type;
|
||||
struct node** children; // An owned list of pointers to child nodes
|
||||
size_t n_children; // The length of the list of child nodes
|
||||
|
||||
// At most one of the data fields can be used at once.
|
||||
// The node's type decides which field is active, if any
|
||||
union
|
||||
{
|
||||
const char* operator; // pointer to constant string, such as "+". Not owned
|
||||
char* identifier; // owned heap allocation. The identifier as a string
|
||||
int64_t number_literal; // the literal integer value
|
||||
char* string_literal; // owned heap allocation. Includes the surrounding "quotation marks"
|
||||
size_t string_list_index; // position in global string list
|
||||
} data;
|
||||
} node_t;
|
||||
|
||||
// Global root for parse tree and abstract syntax tree
|
||||
extern node_t* root;
|
||||
|
||||
// The node creation function, used by the parser
|
||||
node_t* node_create(node_type_t type, size_t n_children, ...);
|
||||
|
||||
// Append an element to the given LIST node, returns the list node
|
||||
node_t* append_to_list_node(node_t* list_node, node_t* element);
|
||||
|
||||
// Outputs the entire syntax tree to the terminal
|
||||
void print_syntax_tree(void);
|
||||
|
||||
// Cleans up the entire syntax tree
|
||||
void destroy_syntax_tree(void);
|
||||
|
||||
// Special function used when syntax trees are output as graphviz graphs.
|
||||
// Implemented in graphviz_output.c
|
||||
void graphviz_node_print(node_t* root);
|
||||
|
||||
#endif // TREE_H
|
||||
54
ps2/src/vslc.c
Normal file
54
ps2/src/vslc.c
Normal file
@@ -0,0 +1,54 @@
|
||||
#include "vslc.h"
|
||||
|
||||
#include <getopt.h>
|
||||
|
||||
static bool print_full_tree = false;
|
||||
|
||||
static const char* usage = "Compiler for VSL. The input program is read from stdin."
|
||||
"\n"
|
||||
"Options:\n"
|
||||
"\t -h \tOutput this text and exit\n"
|
||||
"\t -t \tOutput the abstract syntax tree\n";
|
||||
|
||||
// Command line option parsing
|
||||
static void options(int argc, char** argv)
|
||||
{
|
||||
if (argc == 1)
|
||||
{
|
||||
fprintf(stderr, "%s: expected at last one option. See -h for help\n", argv[0]);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
while(true)
|
||||
{
|
||||
switch (getopt(argc, argv, "ht"))
|
||||
{
|
||||
default: // Unrecognized option
|
||||
fprintf(stderr, "%s: See -h for help\n", argv[0]);
|
||||
exit(EXIT_FAILURE);
|
||||
case 'h':
|
||||
printf("%s:\n%s", argv[0], usage);
|
||||
exit(EXIT_SUCCESS);
|
||||
case 't':
|
||||
print_full_tree = true;
|
||||
break;
|
||||
case -1: // Done parsing
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Entry point
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
options(argc, argv);
|
||||
|
||||
yyparse(); // Generated from grammar/bison, constructs syntax tree
|
||||
yylex_destroy(); // Free buffers used by flex
|
||||
|
||||
// Operations in tree.c
|
||||
if (print_full_tree)
|
||||
print_syntax_tree();
|
||||
|
||||
destroy_syntax_tree(); // In tree.c
|
||||
}
|
||||
20
ps2/src/vslc.h
Normal file
20
ps2/src/vslc.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef VSLC_H
|
||||
#define VSLC_H
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
// Definition of the tree node type, and functions for handling the parse tree
|
||||
#include "tree.h"
|
||||
|
||||
// The main driver function of the parser generated by bison
|
||||
int yyparse();
|
||||
|
||||
// A "hidden" cleanup function in flex
|
||||
int yylex_destroy();
|
||||
|
||||
#endif // VSLC_H
|
||||
14
ps2/vsl_programs/ps2-parser/arrays.vsl
Normal file
14
ps2/vsl_programs/ps2-parser/arrays.vsl
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
var array[3], other[20]
|
||||
|
||||
func sum() {
|
||||
return array[0] + array[1] + array[2]
|
||||
}
|
||||
|
||||
func main() {
|
||||
array[0] = 5
|
||||
array[1] = 1
|
||||
array[2] = array[1]
|
||||
other[sum()] = sum()
|
||||
println("Should be 7:", other[7])
|
||||
}
|
||||
27
ps2/vsl_programs/ps2-parser/if.vsl
Normal file
27
ps2/vsl_programs/ps2-parser/if.vsl
Normal file
@@ -0,0 +1,27 @@
|
||||
|
||||
func main(a, b) {
|
||||
if (1)
|
||||
println("Always")
|
||||
|
||||
if (0)
|
||||
println("Never")
|
||||
else
|
||||
println("This, however!")
|
||||
|
||||
if (a > b) {
|
||||
println(a, ">", b)
|
||||
}
|
||||
else if (a < b) {
|
||||
println(a, "<", b)
|
||||
}
|
||||
else {
|
||||
println(a, "=", b)
|
||||
}
|
||||
|
||||
// Now test dangling else
|
||||
if (a)
|
||||
if (b)
|
||||
println("a & b")
|
||||
else
|
||||
println("a, but not b")
|
||||
}
|
||||
34
ps2/vsl_programs/ps2-parser/operators.vsl
Normal file
34
ps2/vsl_programs/ps2-parser/operators.vsl
Normal file
@@ -0,0 +1,34 @@
|
||||
|
||||
func main() {
|
||||
var a = 1
|
||||
var b = 4 - 1 - 1
|
||||
var c = -a * b + 4 * a * 1 + 2
|
||||
|
||||
a = a / 2 + 1
|
||||
|
||||
if (a * a < b + c)
|
||||
println("Yes")
|
||||
|
||||
if (a == 1 or b == 2)
|
||||
println("Either!")
|
||||
|
||||
if (a == 1 and b == 2)
|
||||
println("Both!")
|
||||
|
||||
if (!a == 0)
|
||||
println("Yup")
|
||||
|
||||
if (a <= b == b > a)
|
||||
print("Alawys!")
|
||||
|
||||
if (a <= b != a >= b)
|
||||
println("a != b")
|
||||
|
||||
if (a == b == (a != b))
|
||||
println("Never!")
|
||||
|
||||
a = a > 4 or b < 2 ? a + 4 : b - 2
|
||||
|
||||
c = (a <= b) + --(a >= b)
|
||||
return c
|
||||
}
|
||||
12
ps2/vsl_programs/ps2-parser/simple-assignment.vsl
Normal file
12
ps2/vsl_programs/ps2-parser/simple-assignment.vsl
Normal file
@@ -0,0 +1,12 @@
|
||||
|
||||
func main() {
|
||||
var localVariable
|
||||
|
||||
globalVariable = 10
|
||||
localVariable = 3
|
||||
|
||||
println("Global:", globalVariable, " local:", localVariable)
|
||||
}
|
||||
|
||||
// Global variables can be declared anywhere in the file
|
||||
var globalVariable
|
||||
16
ps2/vsl_programs/ps2-parser/simple-functions.vsl
Normal file
16
ps2/vsl_programs/ps2-parser/simple-functions.vsl
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
func main() {
|
||||
print("Should be 7:", identity(first(second(5, 7), first(2, 9))))
|
||||
}
|
||||
|
||||
func identity(argument) {
|
||||
return argument
|
||||
}
|
||||
|
||||
func first(a, b) {
|
||||
return a
|
||||
}
|
||||
|
||||
func second(a, b) {
|
||||
return b
|
||||
}
|
||||
5
ps2/vsl_programs/ps2-parser/simple-hello.vsl
Normal file
5
ps2/vsl_programs/ps2-parser/simple-hello.vsl
Normal file
@@ -0,0 +1,5 @@
|
||||
|
||||
func main() {
|
||||
print("Hello ")
|
||||
println("World!")
|
||||
}
|
||||
30
ps2/vsl_programs/ps2-parser/variables.vsl
Normal file
30
ps2/vsl_programs/ps2-parser/variables.vsl
Normal file
@@ -0,0 +1,30 @@
|
||||
|
||||
var global, myArray[10]
|
||||
|
||||
func main() {
|
||||
var a, b = 2
|
||||
a = 5
|
||||
var c
|
||||
global = 3
|
||||
|
||||
// A block is itself a statement
|
||||
{
|
||||
var d = a + b * c
|
||||
println("d:", d)
|
||||
}
|
||||
|
||||
if (1) {
|
||||
var x
|
||||
x = a*b*c
|
||||
|
||||
if (x > 0) {
|
||||
// Declare a new x, shadowing the outer x
|
||||
var x
|
||||
x = a + global
|
||||
} else {
|
||||
x = a
|
||||
myArray[global] = 2
|
||||
}
|
||||
println("x:", x)
|
||||
}
|
||||
}
|
||||
20
ps2/vsl_programs/ps2-parser/while.vsl
Normal file
20
ps2/vsl_programs/ps2-parser/while.vsl
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
func callMe(i) {
|
||||
println("i is now", i)
|
||||
}
|
||||
|
||||
func main(start, end) {
|
||||
var counter = start
|
||||
while (counter < end) {
|
||||
callMe(counter)
|
||||
counter = counter + 1
|
||||
}
|
||||
|
||||
// Go down again using while 1 + break
|
||||
while (1) {
|
||||
counter = counter - 1
|
||||
if (counter < start)
|
||||
break
|
||||
callMe(counter)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user