Files
pvvmud/util/converttex/converttex.C
2025-03-05 08:37:43 +01:00

58 lines
1.5 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "pvvmud.H"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "texture.H"
int main(int argc, char * argv[]){
if (argc != 2 && argc != 3) {
fprintf(stderr,
"usage: %s [ <source file> | <source file> <dest file> ]\n",
argv[0]);
exit(1);
}
char *source = argv[1];
char *dest,name[1024];
if (argc == 3){
dest = argv[2];
} else {
if (strlen(source) > 1024) exit(1);
strcpy(name,source);
char *ch = strrchr(source,'.');
strcpy(ch,".tex");
}
printf("Converting: %s -> %s\n",source,dest);
CTexture * texture = new CTexture();
texture->load(source);
texture->save(dest);
delete texture;
return 0;
}