/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "pvvmud.H" #include #include #include #include "texture.H" int main(int argc, char * argv[]){ if (argc != 2 && argc != 3) { fprintf(stderr, "usage: %s [ | ]\n", argv[0]); exit(1); } char *source = argv[1]; char *dest,name[1024]; if (argc == 3){ dest = argv[2]; } else { if (strlen(source) > 1024) exit(1); strcpy(name,source); char *ch = strrchr(source,'.'); strcpy(ch,".tex"); } printf("Converting: %s -> %s\n",source,dest); CTexture * texture = new CTexture(); texture->load(source); texture->save(dest); delete texture; return 0; }