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                          PVVMUD a 3D MUD

     Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)

Introduction
============

PVVMUD is a 3D MUD using the OpenGL API to display a 3D virtual world. The 
interact with this world through the pvvmud client program. The world
consist of at least three servers.

Running pvvmud
==============

Start the tree servers: pvvmudsrv, gossrv and worldsrv.
Then start any number of pvvmud clients.

Contributors
============

Anders Reggestad (andersr@pvv.ntnu.no) 
  - Server code
  - Client code
  - Geometry code
  - Test world modeling
Mathias Mølster Lidal  (mathiasm@pvv.ntnu.no)
  - Client console code
  - Geometry port from c to c++.
Jin Egil Aas-Eng (jine@pvv.ntnu.no) 
  - Code for starting servers at different hosts
Steinar Hamre (steinarh@pvv.ntnu.no) 
  - Poll network code
And all the people that have posted to the pvvmud maillist 
  - Discussion
  - Ideas
Description
PVV's own 3D MUD, written in OpenGL
Readme 1 MiB
Languages
TeX 76.1%
C 12.8%
C++ 5.5%
Makefile 5%
Shell 0.2%
Other 0.3%