37 lines
952 B
Plaintext
37 lines
952 B
Plaintext
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PVVMUD a 3D MUD
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Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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Introduction
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============
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PVVMUD is a 3D MUD using the OpenGL API to display a 3D virtual world. The
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interact with this world through the pvvmud client program. The world
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consist of at least three servers.
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Running pvvmud
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==============
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Start the tree servers: pvvmudsrv, gossrv and worldsrv.
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Then start any number of pvvmud clients.
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Contributors
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============
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Anders Reggestad (andersr@pvv.ntnu.no)
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- Server code
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- Client code
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- Geometry code
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- Test world modeling
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Mathias Mølster Lidal (mathiasm@pvv.ntnu.no)
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- Client console code
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- Geometry port from c to c++.
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Jin Egil Aas-Eng (jine@pvv.ntnu.no)
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- Code for starting servers at different hosts
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Steinar Hamre (steinarh@pvv.ntnu.no)
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- Poll network code
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And all the people that have posted to the pvvmud maillist
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- Discussion
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- Ideas
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