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2025-03-05 08:37:43 +01:00

70 lines
1.8 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <stdio.h>
#include "server.H"
#include "viewpoint_1p.H"
CViewpoint_1p::CViewpoint_1p(){
persionHeight = 1.5;
lookDefault();
}
void CViewpoint_1p::update( CWorldObject * target ){
// CPosition position = target->getPosition();
// CDirection direction = target->getDirection();
// position += CPosition(0,0,persionHeight);
// position += headPosition ;
// direction += headDirection ;
// setPosition( position );
// setDirection( direction );
setPosition( headPosition );
setDirection( headDirection );
}
void CViewpoint_1p::lookDefault(){
headDirection = CDirection(0,0,0);
headPosition = CPosition(0,0,persionHeight);
}
void CViewpoint_1p::lookUp(){
headPosition.moveZ(1);
}
void CViewpoint_1p::lookDown(){
headPosition.moveZ(-1);
}
void CViewpoint_1p::lookRight(){
headDirection.rotateHeading(-5.0);
}
void CViewpoint_1p::lookLeft(){
headDirection.rotateHeading(5.0);
}
void CViewpoint_1p::lookForward(){
}
void CViewpoint_1p::lookBackward(){
}