/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include #include "server.H" #include "viewpoint_1p.H" CViewpoint_1p::CViewpoint_1p(){ persionHeight = 1.5; lookDefault(); } void CViewpoint_1p::update( CWorldObject * target ){ // CPosition position = target->getPosition(); // CDirection direction = target->getDirection(); // position += CPosition(0,0,persionHeight); // position += headPosition ; // direction += headDirection ; // setPosition( position ); // setDirection( direction ); setPosition( headPosition ); setDirection( headDirection ); } void CViewpoint_1p::lookDefault(){ headDirection = CDirection(0,0,0); headPosition = CPosition(0,0,persionHeight); } void CViewpoint_1p::lookUp(){ headPosition.moveZ(1); } void CViewpoint_1p::lookDown(){ headPosition.moveZ(-1); } void CViewpoint_1p::lookRight(){ headDirection.rotateHeading(-5.0); } void CViewpoint_1p::lookLeft(){ headDirection.rotateHeading(5.0); } void CViewpoint_1p::lookForward(){ } void CViewpoint_1p::lookBackward(){ }