53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "pvvmud.H"
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#include <limits.h>
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#include <stdio.h>
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#include "texcache.H"
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#include "msggos.H"
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#include "exception.H"
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CTexCache::CTexCache(char * gosLibPath): CGOSCache(gosLibPath){
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}
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CObject * CTexCache::failFunc(int id){
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char name[PATH_MAX];
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CTexture * texture = new CTexture(id);
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//Create file name
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sprintf(name,"%s/%i.tex",getGosLibPath(),id);
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printf("Texture cache failure id %i. Loading file: %s\n",id,name);
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try {
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texture->load(name);
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} catch (CException *e){
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delete e;
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printf("ERROR: Failed to load texture %i\n",id);
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return NULL;
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}
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CMsgTexture * msg = new CMsgTexture(*texture);
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delete texture;
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return msg;
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}
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