2025-03-05 08:37:43 +01:00

53 lines
1.4 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "pvvmud.H"
#include <limits.h>
#include <stdio.h>
#include "texcache.H"
#include "msggos.H"
#include "exception.H"
CTexCache::CTexCache(char * gosLibPath): CGOSCache(gosLibPath){
}
CObject * CTexCache::failFunc(int id){
char name[PATH_MAX];
CTexture * texture = new CTexture(id);
//Create file name
sprintf(name,"%s/%i.tex",getGosLibPath(),id);
printf("Texture cache failure id %i. Loading file: %s\n",id,name);
try {
texture->load(name);
} catch (CException *e){
delete e;
printf("ERROR: Failed to load texture %i\n",id);
return NULL;
}
CMsgTexture * msg = new CMsgTexture(*texture);
delete texture;
return msg;
}