/*
 * PVVMUD a 3D MUD
 * Copyright (C) 1998-1999  Programvareverkstedet (pvv@pvv.org)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "pvvmud.H"
#include <limits.h>
#include <stdio.h>
#include "texcache.H"
#include "msggos.H"
#include "exception.H"

CTexCache::CTexCache(char * gosLibPath): CGOSCache(gosLibPath){
}

CObject * CTexCache::failFunc(int id){
  char name[PATH_MAX];
  CTexture * texture = new CTexture(id);
  
  //Create file name
  sprintf(name,"%s/%i.tex",getGosLibPath(),id);

  printf("Texture cache failure id %i. Loading file: %s\n",id,name);

  try {
    texture->load(name); 
  } catch (CException *e){
    delete e;
    printf("ERROR: Failed to load texture %i\n",id);
    return NULL;
  }

  CMsgTexture * msg = new CMsgTexture(*texture);
  
  delete texture;

  return msg;
}