/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "pvvmud.H" #include <limits.h> #include <stdio.h> #include "texcache.H" #include "msggos.H" #include "exception.H" CTexCache::CTexCache(char * gosLibPath): CGOSCache(gosLibPath){ } CObject * CTexCache::failFunc(int id){ char name[PATH_MAX]; CTexture * texture = new CTexture(id); //Create file name sprintf(name,"%s/%i.tex",getGosLibPath(),id); printf("Texture cache failure id %i. Loading file: %s\n",id,name); try { texture->load(name); } catch (CException *e){ delete e; printf("ERROR: Failed to load texture %i\n",id); return NULL; } CMsgTexture * msg = new CMsgTexture(*texture); delete texture; return msg; }